CrossProcess 2.0: Elegantly Messing Up Colors Since 2010

CrossProcess 2.0 for iOS launched over the weekend. We added some new features including a photo history that shows the last few photos taken without going out to the photo roll. Also new is the ability to post directly to twitter from within the app. You can see some of the shots I have been taking with it on my road trip over the last few days over at quickmultiball.com. Don’t use boring filters. Mess up your photos with style.

Lake Tahoe taken with CrossProcess 2.0

Visit The Official CrossProcess Site

Posted in My Work, Photography | Leave a Comment

How to Make Interesting Water Shapes Using Caustics and Displacement


In this tutorial, Chris shows you an old technique he uses to make cool caustics based animations. He also talks about speeding up test renders, displacement, and some special lighting settings. Enjoy!

Final Render

Posted in Chris Schmidt, Cinema 4D, Tutorials, Video | 27 Comments

HDRI Studio Pack 1.5 – Real Studios From Real Light Designers


Introducing HDRI Studio Pack Version 1.5. It includes 17 more HDRI Studios you can use to light your scenes and renders. It’s fully compatible with Cinema 4D v13 and the new Physical Renderer. But, I’m most excited about the new animation presets that make it easy to render flicker-free animations using global illumination. If you have ever tried to get GI working with animation, you know how tricky it can get. I built presets that I think find the balance between render time and quality for your next render.

What’s New?

16 new HDRI Studios to choose from
GI Animation Preset for flicker free GI renders.
Fully Compatible with R13
R13 Physical Render Presets

Animation Preset Examples

Renders made using the Animation Preset Studio

17 Brand New HDRI Studios

Learn More about the HDRI Studio Pack

Existing HDRI Studio Pack Users

Existing users will get an email sent to the email account that was used to purchase the HDRI Studio Pack. If you haven’t got it yet, send us an email and make sure to include the original email that was used to purchase the Pack and we will send you a new download. Be sure to download the update within FIVE DAYS from now or the download will expire.

I think you will love the new version. Keep rendering.

Posted in Cinema 4D, HDRI Studio Pack, Products, Video | 61 Comments

New HDRI Studio Pack V1.5 Coming Soon – With New Flicker Free GI for Animation Presets

I have been working on adding flicker free animation presets to the upcoming HDRI Studio Pack V1.5. Many of you have asked how to get clean, fast rendering HDRI renders, and I’m excited to finally get this out soon. I’m hoping to launch it tonight or tomorrow morning. In the mean time, take a look at some animated Lego carnage lit and rendered with HDRI Studio Pack and the new Flicker Free GI Presets.

Posted in Cinema 4D, HDRI Studio Pack, Products | 38 Comments

Tiny Story

Simple and clever animation by Sebas & Clim.

Posted in Inspiration | 20 Comments

Five Second Project Winners For “Pinball”

Winner

Congratulations to yellow smart monkeys for winning the latest Five Second Project, “Pinball”. Thanks to everyone for all the great entires. Over one hundred of them!!! Stay tuned for another Five Second Project soon.

Honorable Mentions

Posted in Five Second Projects | 20 Comments

How to Model a Birthday Cupcake In Cinema 4D

Ingredients

Star Spline
Circle Spline
Cog Spline
Loft Nurbs
Displacement Deformer
5 Lights
About 20 nulls
And a dash of Subsurface Scattering
Render and Enjoy!

Sample Video

Posted in Chris Schmidt, Cinema 4D, Tutorials, Video | 41 Comments

How To Use Thinking Particles & Mograph Together

In this tutorial Simon will show how to work (or play-around) with Thinking Particles to build event-based particle systems. He also shows how to combine TP with mograph so you can create a particle system then add a more complexity to your animation with your favourite Mograph-effectors.

Example

Posted in Cinema 4D, Simon Holmedal, Tutorials, Video | 77 Comments

The Allegory of the Hike To LA – Why Freelance Estimates are Always So Far Off

no f–ing way…yes, I’ve never done this walk before, but I *know* it does not take 70 days to walk from San Francisco to Los Angeles – Michael Wolfe

This is a great analogy to how difficult it is to correctly estimate hours on a project. The answer is in regards to a software project, but I think that the same problems come up in Motion Design and FX work.
(Via Marco)

Posted in Ideas, Motion Design | 29 Comments

How to Build A Brick Road And Other Texture Ramblings

Today, Chris Schmidt shows us how to make a realistic brick road using Cinema 4D using Mograph tools and noise textures. He also goes over how to texture the bricks using displacement to make them jagged and random looking. Follow Chris down the yellow brown brick road of C4D rendering. Sorry, that was cheesy.

Tutorial Preview

Posted in Chris Schmidt, Cinema 4D, Tutorials, Video | 86 Comments