1. AskGSG Live At NAB 2015 – How to Light Scenes With Mostly Black Textures 1 Comment


    Here is the recording from when Chris and I did our AskGSG Show live from the NAB floor. The first question was about how to light a scene with black textures. Then we show a fun way to make mirror boxes in Cinema 4D. It was stressful to answer questions on the spot, but pretty fun. Thanks again to Cineversity for recording the entire NAB set of presentations.

    AskGSG Live From NAB 2015

    NAB 2015 Rewind – Nick Campbell and Chris Schmidt: AskGSG Live from Cineversity.

    1 Comment Posted 1 day ago
  2. How to Offset Sketch & Toon Stroke Draw On Animations in Cinema 4D Leave a Comment

    In this tutorial I’ll be covering a quick, easy, and keyframeless way to offset the animating on of all the strokes applied to your 3D objects using Cinema 4D’s Sketch and Toon.  First I’ll go over all the different Draw options for animating S&T strokes on and things to keep in mind when it comes to animating strokes on.  Then I’ll demonstrate how you can offset the line art strokes so it’s not a uniform draw on like many of the standard Draw options.  I’ll show some of the things you need to know to have full control over how they draw on as well as providing a few tips on how to avoid lines randomly popping on and off during the animation.

    Here’s a previous tutorial where I go over the general Draw options.

    Learn how to apply this line art style look to your 3D objects using Sketch and Toon


    Visit eyedesyn.com for more from EJ

    Leave a Comment Posted 5 days ago
  3. How To Choose The Right Lighting Style For Your Project 10 Comments

    Lighting for some people is an afterthought. “Ok, my scene is all done, time to light it”. However, if you START with the right lighting style in mind you can save time and end up with better looking projects.

    In this presentation from NAB, I will be going over different styles of lighting in Cinema 4D and talking about the pros and cons of each style and how to optimize them so your render times don’t get out of hand.

    Thanks again to Cineversity for recording and posting all the presentations from NAB!

    NAB Presentation

    10 Comments Posted 1 week ago
  4. Octane and Abstract Deformations With Brett Morris From Capacity at NAB 2015 8 Comments

    Another series of C4D goodness from Cineversity!

    Watch Brett Morris of Capacity used C4D and Octane renderer to create an undulating orb and an alien landscape. Gorgeous stuff. He even uses Signal to help easily animate some of the parameters. You can follow Bret Morris on Twitter at @bma_morris.

    Brett Morris, Capacity Day 1

    Brett Morris, Capacity Day 2

    8 Comments Posted 1 week ago
  5. Integrating Sketch & Toon into a Typical 3D Workflow in Cinema 4D 1 Comment

    Diamond in the Rough

    In this tutorial, I’ll show you how you can integrate Sketch & Toon into your typical sexy, shiny 3D renders in Cinema 4D.  I’ll go over alternatives to applying outlines to individual objects that you may have done in the past and each of their shortcomings.  Then I’ll show you how to apply outlines using Sketch & Toon and the benefits going that route.  I’ll cover how to apply different types of stroke styles to an object to get different thicknesses to the outline of an object and it’s edges.  Finally, I’ll show you how you can render out your outlines as a seperate pass by enabling Post Effects in the Multipass Render Settings.  If you have any questions, be sure to hit me in the comments below!  Have fun and if you make something with this technique, be sure to share it!  Have fun!

    Check out the animated GIF of this render here!

    Learn how to apply this line art style look to your 3D objects using Sketch and Toon


    Visit eyedesyn.com for more from EJ

    1 Comment Posted 1 week ago