Time for another batch of NAB 2015 recorded presentations! These project breakdowns of Motion Graphics in Cinema 4D are by Barton Damer, EJ Hassenfratz, Robyn Haddow, Jeremy Cox, Kevin Aguirre and Julia Siemon.
Barton Damer from AlreadyBeenChewed.tv demonstrates how simple Cinema 4D workflows can achieve dramatic results in projects for MTV Fantasy Factory, Street League Skateboarding and Nike Flyknit.
EJ Hassenfratz of eyedesyn shows how he utilized Cinema 4D’s MoGraph and PoseMorph features in three separate motion graphics pieces: Ford Tough Science, Newton Awards and Sacramento Kings Court Projection Mapping. You’ll learn how to use Cinema 4D’s Sketch and Toon, MoGraph and deformers to create 2D ‘flat design’ animations in this presentation from EJ Hassenfratz of eyedesyn.
Robyn Haddow shows how she and Scarab Digital use Cinema 4D’s fast workflow to create fantasy user interfaces within the quick turnaround of episodic TV for CW’s The Flash and Arrow.
Jeremy Cox from Imaginary Forces demonstrates how Cinema 4D was used in titles for WGN’s Manhattan and the SXSW Gaming Awards.
Cake’s Kevin Aguirre demonstrates Cinema 4D workflow techniques used in the creation of show opens for DirecTV’s Red Zone and Fantasy Zone.
Kevin Aguirre from Cake Studios presents Cinema 4D techniques used to create energetic effects in stadium graphics for the Philadelphia Eagles.
Julia Siemon demonstrates techniques she used creating low poly mountains via the Displacer deformer and layered noises and gradients. She shows how Cineware makes it easy to composite and adjust the 3D in After Effects, and how to create a separate height map pass to use in compositing.
NAB 2015 Rewind – Barton Damer: Blending Impactful Motion Graphics with Live-Action from Cineversity.
EJ Hassenfratz, 01
NAB 2015 Rewind – EJ Hassenfratz, eyedesyn: Workflow for Sports Motion Graphics from Cineversity.
EJ Hassenfratz, 02
NAB 2015 Rewind – EJ Hassenfratz, Eyedesyn: Adding Cinema 4D to your 2D Workflow with Sketch and Toon from Cineversity.
NAB 2015 Rewind – Robyn Haddow: Breakdown of FUI Shots for the Flash and Arrow from Cineversity.
NAB 2015 Rewind – Jeremy Cox: Designing WGN's Manhattan and SXSW Gaming Awards Ident from Cineversity.
Kevin Aguirre, 01
NAB 2015 Rewind – Kevin Aguirre: How Cinema 4D Simplifies Complex VFX from Cineversity.
Kevin Aguirre, 02
NAB 2015 Rewind – Kevin Aguirre: In the Zone with Cinema 4D's MoGraph Tools from Cineversity.
NAB 2015 Rewind – Julia Siemon: C4D/AE Workflow for Stunning Motion Graphics from Cineversity.