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NEW - X-Particles 3.0

  1. Nick Campbell Q&A at SLC Motion Graphic Meetup 8 Comments


    I stopped by the Salt Lake City Motion Graphics Group during my road trip to do answer some questions and wave my hands around. It ended up being a very honest discussion about the history of GSG, The philosophy of making tutorials, and why A+ school work isn’t good enough.

    Thanks to the group for inviting me out and asking all these great questions. I hope you enjoy it.

    Oh yeah, Remind me to get longer T-Shirts to wear next time.

    8 Comments Posted 2 days ago
  2. Use After Effects To Composite Two Separate Cinema 4D Renders 8 Comments


    In this video, Xrossfader asks us how to make a look similar to this Nike ad from Matthew Day. We used a whale, but you can use any shape for the same effect.

    Watch the Video

    This video was recorded during a live episode of AskGSG. Visit our AskGSG Page to see our schedule and see how you can get recordings of our live show and Scene Files from this video.

    8 Comments Posted 5 days ago
  3. How to Create Long Shadows in Cinema 4D 4 Comments


    In this quick tutorial I’ll be covering how you can easily apply a long shadow to your 3D objects in Cinema 4D.  The long shadow style has become very popular along with the flat design movement in a lot of web, mobile app design, and it’s made its way into Motion Graphics!  Creating these long shadows with 3D objects allows the benefit of the shadow to reflect the actual contour of the 3D object as it moves in 3D space as opposed to creating it in After Effects with a flat object with a bit more work.  I also go over using Sketch and Toon’s Quantize shading to make your 3D composition have flat shading and use the specular options to create those nice moving specular highlights that play with the light in your scene.  Keeping it all in Cinema 4D has been the overriding theme with my latest tutorials and here’s yet another trick to add to your 2D in C4D bag!

    If you make something, be sure to share it!  Only one way to get better at your craft and that’s to keep on creating!

    Tutorial:

    Visit eyedesyn.com for more from EJ

    4 Comments Posted 1 week ago
  4. Make Complex Geometry Quickly With Hair And Brushes 13 Comments


    HayHair

    In this AskGSG segment, Rod Eiji asks us how to make this really nice render from FOREAL. We decided that Hair and Brushes would be the best way to go about it. First, Chris uses hair to grow the general shape. Then, he uses brushes to comb it into place. Next, we turned the hair into real geometry and lit it for the final render.

    Watch the Video

    This video was recorded during a live episode of AskGSG. Visit our AskGSG Page to see our schedule and see how you can get recordings of our live show and Scene Files from this video.

    13 Comments Posted 1 week ago
  5. X-Particles 3.0 13 Comments


    X-Particles 3.0 has arrived and is available in the Greyscalegorilla Store. If you are a current owner of X-Particles 2.5, you can upgrade to 3.0 here, or if you don’t own X-Particles, you can buy a new license here.

    If you buy from The Greyscalegorilla store, you will be able to download scene files that we have made with X-Particles that you can use in your projects or to learn from.

    New Flocking System

    Network Modifier

    Tendril Modifier

    Awesome New Fluid System

    The new fluid and FLIP solver makes smoke, fire and liquid simulations way easier and more realistic. Check out the test renders below from some other X-Particle users to see the new system in action.

    Tons Of Other New Features

    There are more effects and modifiers in the new Version. So many that we are still learning about them. Look for test renders and examples soon. Or, get X-Particles today and start learning this powerful system with us. See everything new in X-Particles 3 here.

    See What X-Particles Users Have To Say

    Buy X-Particles From Greyscalegorilla

    13 Comments Posted 1 week ago