Cinema 4D: CS Tools – Cluster

April 29, 2009

Today I go though Cluster settings from CS Tools. This Tool makes it easy to create symmetrical burst animations with any object.



Download the CSTools Here


Watch all of the CS Tools Tutorials


How To Install the CSTools

18 Comments

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  1. one on April 29, 2009 said...

    nice one Nick,spring has sprung!!

  2. illd on April 29, 2009 said...

    Yeehaa, another great one – Thank you so much. Although your scale down with a null trick didnt work in this case, its a great tip for me, because I always run into this problem…

  3. Mars on April 29, 2009 said...

    Nice, going to have to play with this one soon.

    Your null is scaling down your cluster null, which is just a bunch of code to control the objects from the limited understanding of Cinema that I have. The scale of it has no effect on the offsets and angles which is what you’d need to adjust to get the look you were looking for.

    Someone correct me if I’m wrong here.

    Otherwise, problem solving works just fine :)

  4. Karpathia on April 29, 2009 said...

    Hi Nick , by mistake you have the wrong scene file for download on this one…

  5. thegorilla on April 29, 2009 said...

    Thanks Karpathia! No scene file for this one actually. I took the link off.

  6. Cameradan on April 29, 2009 said...

    you can scale in the null or the original cluster using the S: XYZ in the coordinate manager. Although, I believe, its not the same as scaling with the scale tool. Nick’s way is just as easy. I’m a Cinema Beginner. Much of it has to do further down the line when you get into character animation. Can anybody expand on this?

  7. Chris Smith on April 30, 2009 said...

    Scale issue:

    2 things. If you change the offsets next to each object it will pull the clusters in closer to the origin. And the null scale will still work I believe you you scale in the right mode. I believe you may have been using the “model tool” (the icon usually above the axis) where it won’t scale correctly in this case. Switch to the “Object Tool” (usually the icon is lower on the bar with the primitives picture) it should scale correctly as you’d expect even without putting it under a null.

    Awesome tutorial as usual, Nick! I never thought of nesting a cluster in a cluster. Very nice.

  8. bensontoast on May 3, 2009 said...

    cheers mate

  9. movecraft on May 3, 2009 said...

    Quit giving away all the secrets of CS_Tools! Now we will have to come up with creative ideas instead of slapping actionCam in a scene!

    ;)

  10. Julie on May 6, 2009 said...

    Nice!
    Is there an expression or something that can do something similar to this in After Effects? Or would this sort of motion have to be key framed by hand?

    Tomas

    I know this is old and you have probably already figured this out yourself. But just it case you haven’t, there’s an expression for After Effects called inertial bounce. Look it up, it’s very useful.

  11. thegorilla on May 7, 2009 said...

    Julie: I’m sure there is a way to write this script in After Effects. No easy way to do it by hand though.

  12. Tania on May 7, 2009 said...

    This tutorial is really helpful, Would you mind doing a tutorial on animating 3D text on Cinema 4D? That would be really great!
    Thanks !

  13. Kyle on May 8, 2009 said...

    Nick,

    Amazing Tutorial! VERY useful. I was wondering if it was possible to use this tool to duplicate the objects over a linear area rather then a radial? Thanks!!

  14. Kyle on May 8, 2009 said...

    Also……. is there a way to reverse the effect so the objects appear but then disappear as well?? Cheers

  15. Tyler on May 8, 2009 said...

    Is there anyway you could show how to install the CS Tools for C4D 11?
    I tried adding it through the content browser, and the only way i could get it to work it would just open the .c4d file as an actual scene file and not as the tool itself.

    Thanks for the awesome basic Cinema tutorials for us AFX guys wanting more 3D integration.

  16. doug on May 8, 2009 said...

    SO far, I am only able to add a primitive object to the cluster tool. I added an object I built, but it just goes invisible.

  17. liam on May 19, 2009 said...

    doesnt install in version 11, there is no objects folder in the library,

    is there a work around?

    Deelan

    You need to install in the library folder, the object folder is a ref so it can be called anything.

    you need another plgin called OLX which allows the CS tools to be viewed.

    Check out Nick’s guide for version 11 as this is covered there.

  18. hello ????? on December 6, 2009 said...

    Surprise .. i can do this

    hello ?????

    sorry. i like. .

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