Understanding 2D and 3D Layer Order In After Effects

August 25, 2009

In this GSG Cast, I try to make sense of how layer order effects visibility in After Effects when using 2D and 3D layers. There is also a tip on how to force a 3D element into place by using 2D layers. Enjoy!

15 Comments

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  1. Jason on August 25, 2009 said...

    You can use an adjustment layer to break up the layer order also.

    JonS.

    I typically use adjustment layers to do this as well

  2. Todd Kopriva on August 25, 2009 said...

    See this page for a complete description of how render order affects interactions of 3D layers:

    http://help.adobe.com/en_US/AfterEffects/9.0/WS3878526689cb91655866c1103906c6dea-7e3ba.html

  3. wk on August 25, 2009 said...

    Even though you were winging this (;P), I GOT IT! Thanks for the explanation, Nick. This has been a perplexing problem for me, but not only have you made sense of this, you’ve turned it into an asset.

    thegorilla

    I wing all my tutorials wk! :) There is nothing better than live problem solving right? Glad I could help!

  4. pishin on August 25, 2009 said...

    hey nick!.. im looking for something to make some good voice recording for some projects and i like to know what do you use for your tutorials. And everyone let me know what do you use or giveme some recomendations pls ;D

    thegorilla

    I use Screenflow for all my tutorials. ROCK!

    brianpeluso

    screenium is another option for mac

  5. Bobby on August 25, 2009 said...

    thanks for exploring the finer intricacies and facets of after effects…

  6. Zee on August 25, 2009 said...

    i had this problem in my last project some times ago. i thought my AE was being emo. thanks fr the tutorial nick! keep em comin’

  7. dogimo on August 25, 2009 said...

    thx a lot, very clear for me

  8. Casper on August 25, 2009 said...

    Is this why I’m sometimes having troubles with shadows not being reflected?

    thegorilla

    Yeah, I think it would affect that too. It’s like a whole new 3D world when you separate them.

  9. brianpeluso on August 25, 2009 said...

    that’s a great tip. i never knew of separating 3d worlds

  10. Darren on August 26, 2009 said...

    Rather than a solid with 0% opacity you can also use an adjustment layer between 3d layers to break the ae render cycle.

    thegorilla

    Nice one. That works too.

  11. wk on August 26, 2009 said...

    Me again. I actually got to use this on a project last night. Floated a 2.5D character over a 3D background, creating the illusion of a complete scene without the foreground messing with the background. Thanks again Nick! I’d have been wrestling with scale and z-distance without your tip.

  12. benn on August 26, 2009 said...

    why do you say “i am the gorilla” ????

    thegorilla

    Catch phrase I guess… Not a fan eh? :)

  13. Ashish Chauhan on August 26, 2009 said...

    Hey nick wonderful tip man u rock…..
    U know i have been following u ever since i got into after effects nd ur small little tips & basics come really handy nd that Gorilla at startup is really cool!!!

    Anyways inspired by ur Conform Non Conform, i tried nd came up with smthng looking good……well u must be busy but would really appreciate if u could jst take out a little of ur precious time nd see it

    http://aftereffectsunlimited.blogspot.com/

    Once again thanx a lot for evythn…MAN U R A TRUE INSPIRATION

    thegorilla

    Nice Ashish! You did well with the tone and colors of the piece. It’s a little similar to mine though eh? Try to use the techniques in the tutorial to build something different and own-able. The simple animation in the pre-comp can be anything. Try it with triangles instead of stripes? See what I’m saying? Keep working!

    Ashish Chauhan

    Surely gonna try it other ways, thanx for ur tip & thanx a lot for evythng man
    U ROCKKK…….

  14. kaoskongo on August 31, 2009 said...

    Great tutorial – loved the bit where you found out that nulls don’t work as separators >< I lol’ed abit – “hey he’s learning too!” hehe

    I was wondering if you could cover the basics of compositing a 3d object into a live action scene. Stuff like matching the lighting, colours etc would be really nice :)

    Thanks for them great video tips ^_^

  15. Pierre Hageman on September 3, 2009 said...

    And that’s why you sometimes have problems with trapcode effects wich are applied on 2d layers. Had a few issues with my end of study work where Lux got over walls that were supposed to hide the volumetric light.

    We found that solution after a looong night of trials :)

    Anyway great video, that helps a lot clearing things up.

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