GSG on maxon.net for Cinema 4D 11.5

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I was honored to be asked by Maxon to do some tutorials for new new version of Cinema 4D. Check out my quick tutorial on how to set up a scene in Cinema4D to be exported to After Effects. More 11.5 tutorials to come very soon.

22 people have commented on this post. You should too!

  1. Directrix says:

    sweet. thanks for this!!

  2. Robert says:

    Wow. Nice Nick. A job from Maxon :) Those tutorials will be available for free on Maxon site??

  3. Andréa S. says:

    Gz Nick! U really deserve this =D Your tuts are great!

  4. Jordan Taylor says:

    wow i gotta learn cinema 4d

  5. eyedesyn says:

    gorilla bustin outta his cage like king kong, you’re everywhere man! keep it up man!

  6. Congrats. Can’t wait to see what’s coming.

  7. Paul Singh says:

    Well done Mr Gorilla :)

  8. vjorchid says:

    i just love you!!!!!
    can you send me a kiss in the nex tutorial?

  9. PoLerX says:

    Congra, man. you deserve it.

    say, what about the last live cast in that party? when will it be uped? thanks :)

  10. Darren says:

    Global Domination beckons Nick, Useful tips, can’t seem to find part1 on there though.
    Would love to see a full tutorial, showing an example of integrating a simple lit and textured C4D object into an AE comp with camera etc. Cheers to you, and keep on keeping on!

  11. yanez says:

    Congratulation on your excellent work…

    Just a question for you:
    How would you rig a camera and a plane in C4D for exporting as camera and solid in AEFX, and getting the default position of 3d layers and camera of AEFX. I mean when the the relevant solid “perfectly” fit the screen in AEFX.

    This is a problem as that you dealed in the After Effects Tutorial – Pixel-Perfect Camera Move Transitions.

    A Pythagorean costrain?

    Bye

    • yanez says:

      Let’s say i would do the same job as in the After Effects Tutorial – Pixel-Perfect Camera Move Transitions: a 3d transition between two 2d solids. But instead of using AEFX i want to import a camera and a reference null from a *.aec file exported from C4D…

      bye

  12. Mark says:

    Hello!!

    I was just over watching this tutorial and trying to follow along but when it comes to the external compositing tag, there’s no option for me to save out a solid. It’s just a basic tag with a name window and that’s it! I’m using R11. Do I need to do something else? Is the option always there for you to save out a solid?

    Thanks,

    M

    • Jonn K says:

      I am having the same trouble with my C4D!
      When I add the external compositing tag, there is no option or check box to export a solid.
      In fact the only Attribute category available is “Basic”. “Tag” doesnt even show up when I click on the external compositing tag.

    • Jonn K says:

      Oooooh, is this feature only available in 11.5?
      I am on v11 still. :(

  13. Thomas says:

    Well, I’m late, but still congrats. The link in the post is dead it seem. Keep it up, primate #1!

  14. Luciano says:

    the link does not go… broken!

  15. Reflect says:

    Hi m8 – could you please fix that link… it seems to be dead :-(

    thanks in advance!

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