Intro to Physics and Dynamics in Mograph 2

September 8, 2009

In today’s tutorial, I show you how to set up the tags properly for Dynamics in Mograph 2 for a simple scene. I also go though how to cache the cloners in the scene for render.

45 Comments

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  1. Romnoise on September 8, 2009 said...

    Hello there !
    Thx for that intro on mograph2.. really nice,
    I wonder if you could make one on MoSpline, actually i’ve just got started with cinema 4d and 3d in general, so i’m not yet good at all and i can’t find how to render mospline(in simple mode), i mean getting them visible at least (i tried with sweepNURBS..)
    thanks for sharing your knowledge
    watch u soon !

  2. pishin on September 8, 2009 said...

    hey nick!… thanks so much for this intro to dynamics… i found this so exciting!.. waiting for new C4d 11.5 tutorials!! thanks aganin dude!..

  3. Lotenna Enwonwu on September 8, 2009 said...

    Nice tutorial. I just got 11. Guess I gotta brake the piggy bank again. 11.5 seems like it can really add to speeding up the workflow.

  4. Rounin on September 8, 2009 said...

    Good intro tutorial. Not a C4D user, but still informative.

  5. alex on September 8, 2009 said...

    damn go and cut your hair !!!!! its out of the cam focus :)

    nice tutorial i will try it next week when my new c4d version arrives my workplace

  6. illd on September 8, 2009 said...

    wow -dynamics in 11.5 are really fast. Thanks Nick!

  7. Matt Frodsham on September 8, 2009 said...

    Cool, watched thismorning after doing my own experiments last night: http://vimeo.com/6476135 (you already saw these nick).

    I’d be interested to see how polyFX is used, and also some cool mospline stuff. Check out this guy’s stuff on vimeo, anyone got any idea how he’s ripping off the sphere using polyFX? I can get all the faces being affected by a random effector but not get dynamics to work with them…

    How?: http://vimeo.com/6464839

  8. David on September 8, 2009 said...

    Thanks, man! I had no idea how to start this until I saw your video. Keep ‘em coming.

  9. Lawrence on September 8, 2009 said...

    Have you got a new camera or something, there seems to be an improvement in video quality, the detail is greaat on full screen, I really need 11.5 now I’m still using crappy 10 like a douche. Good work. I hope your decision to focus on training brings you the rewards you deserve.

    Cheers

  10. Sebastian Kerner on September 8, 2009 said...

    @ Matt
    That pretty simple,make a shpere set the segments as high as you want.Use the polyfx object and make it a child of the sphere,and apply a random effector to it.In the random effector settings you can ply around with the postion setting,like 250 units for
    each value [x,y,z].After that set the falloff to boxor something like that,while moveing the effector through your sphere you should get the desired effect.

    Matt Frodsham

    cheers, I did think it might just be high settings in the random effecto, guess the key to mkaing it look good is fine tuning the rotation to go with the pposition. Gonna be up late tonight again trying more cool stuff. It’s like christmas!

    Matt Frodsham

    wow I can’t type thisevening

  11. Lukasz on September 8, 2009 said...

    I love your tutorials Nick. What makes them awesome is that you are not scared to make mistakes and work through it with us!

    Dynamics are simply amazing and I look forward to diving into this tutorial. I do have a couple things I would love to know more about and maybe they can become future tutorials…

    Materials… They make or break your vision I think. What about adding video to a material? How do you set up layers on materials to create a more realistic feel. Could you run through some of the key parameters to know and or what they do?

    The ever so popular morphing of shapes or objects into other shapes and objects but with particles…

    Rigs! Do you know how to rig characters? animate them and composite them into a piece of footage?

    What does the environment thingie do? (proper terminology, i know).

    Animating to music!!!!! how do you do it?

    Those are just some of my questions off the top of my head.

    thegorilla

    Great suggestions Lukasz. I will look into most of these and try to figure them out. Cheers!

  12. Jordan Taylor on September 8, 2009 said...

    this is soo cool man so many thigs come 2 mind, so many ideas of what i could do if i knew how to do this, I gotta find a copy of C4D unfortunetly i dont have money to buy it so i guess ill be downloading it from somewhere or getting it from some 1

  13. ahmed alzeeny on September 8, 2009 said...

    hi man … awesome job you’ve don .. really helps people .. but how about breakage stuff or objects .. we want to see your tut. about it

    thanks

  14. Michael Powers on September 8, 2009 said...

    Man I can’t wait to get my hands on 11.5! Awesome tutorial as usual Nick. Thanks bro!

  15. Jorge Lega on September 8, 2009 said...

    Hey Man!
    Thanks alot for the tutorial. I just got my hands on cinema 11.5 demo, and its greaatt!! The new updates really do help alot.I also have some cinema 4d tutorials of my own. Feel free to check them out at my page.

    Later,
    Jorge

  16. Tyler on September 8, 2009 said...

    Ugh, now to convince my work that we need MoGraph module. They spend thousands on DigiEffects crap, and limit my 3D to $400 :(

  17. A04 on September 8, 2009 said...

    well… do i make this in cinema 10.5?????? respond me please !!!!!!
    this FX is so cool!!!

    thegorilla

    You need Cinema 4D 11.5 and Mograph 2 for this tutorial.

  18. prayas on September 8, 2009 said...

    Hi Nick,
    thanks for this little tutorial.
    This is only scratching the surface of what the updated module can do.;)
    In the tutorial you say the playback gets choppy when you increase the amount of clones.
    Small tip here. Switch on render instances in the cloner. Instant playback enhancement will follow. Try it. They really did a brilliant job with implementation of these ne instancing. Plays smooth up to a wery high clone count.

    P..:

    thegorilla

    Wow, great tip prayas!

  19. m-_g on September 8, 2009 said...

    Hi there I tryied the 11.5 demo .
    Great stuff ! Dynamics are easier than ever and so quick…

    I didn’t know the Mograph cache it’s great too.

    I think i’ll definitely buy it as soon as possible, maybe if we put metaballs inside the cloner it will make something like water, I’ll try tomorow ; ).

    Thanks for the tut’s, “see you” soon
    m-_g

    Matt Frodsham

    do it!

  20. seth on September 9, 2009 said...

    awesome..
    unbelievable how simple it is.
    Nick, what kind of machine are you using anyway?

    thegorilla

    Mac Pro 8 core 2.8 10 gig o ram

  21. Christian on September 9, 2009 said...

    looks like falling water. Do spheres and metaballs ;)

    Insanely fast renders on that 8-core.

    Your render lighting is simple and elegant

    prayas

    Actually this isn’t quite working yet. Modynamics don’t work as a child of a generator object like Metaballs.
    For now a simulation like this can be done with RF or a Thinking particle setup in C4D but not the new MoDyn tools.
    This might change though.

    P..:

  22. VancouverMan on September 11, 2009 said...

    Nick, One thing I find confusing in C4D is knowing which type of menu options to mix together, to create a motion / physics effect. Lets say I model a tube-like blade of grass and add it to a Cloner, and I want to make the blades swirl around in the wind. Do I use Objects > Deformation > Wind? Do I use Dynamics > Wind + Gravity? Do I have to use both? Can Objects > Particle > Turbulence be used on something that’s not being created by a particle emitter? It’s hard to know when and where to combine things.

    thegorilla

    I will explore that further for sure. Let me try to build that scene and see what I can come up with. Do you have an example scene?

    VancouverMan

    Well the video that inspired me to try was actually from Maxon (scrub ahead to the 58″ mark if you’re short on time). In general it would be awesome to see you demonstrate any of these techniques -the entire video segment rocks- but basically I really like the idea of creating grass-like structures that stand up but which react to wind and other stuff “bouncing through” them.

    http://www.youtube.com/watch?v=mYhxD3GwCm4&feature=channel_page

    VancouverMan

    Not related but here’s another one AixSponza did that seems like C4D work. Click the BigFM link.

    http://www.aixsponza.com/index.php?prefs=page__4___lang__en___enum__frame_motion___width__700___/index.php_select__plugin_aixwell___

    Matt Frodsham

    I second, third and fourth the request to shed some light on how the hell the ‘grass’ hairs with what seem like mograph objects on the ends of the hairs being pulled by an attractor causing the hairs to react but the base is fixed. Would be great if you could figure that

    Matt Frodsham

    Turns out this was a mass of xpresso… the creator posts at cgtalk and loosely broke down some shots. It wasn’t hair at all just lots of clever

    VancouverMan

    Xpresso is like a node editor, right? Please tell me no scripting required. I hate programming or anything like programming. :)

    Matt Frodsham

    yeah its nodes, still confusing though. Once you know what everything does and have the ability to think it through with those tools it’s probably common sense but opening it up and trying to get something to work is another thing

    Anonymouse

    Nick you need to set your comments to flat not threaded unless this column gets wider/

    The Gorilla

    The comment width is fixed. Thanks for the heads up.

  23. VancouverMan on September 11, 2009 said...

    Forgot to mention I’m on the old and weak R11. :)

  24. brandon thomas on September 23, 2009 said...

    i’m having a caching issue.. if i have several cloner objects, if i cache them all, they don’t correctly interact with one another, if i only cache one, they don’t interact correctly.. is there a way to work around this?

    daSousa

    I had the same problem ,for example, with only a sphere and a bunch of boxes in a cloner (like in the vid) if I cache first the boxes the ball bounces crazy, so in order to make it right i have to first cache the ball hitting and then the boxes that are hit, so maybe something similar is happening to you and need to cache it in a specific order.

    brandon thomas

    i played around with it a little, but haven’t tried in a while. i’ll give that a shot.

    thanks

  25. cDawson on October 1, 2009 said...

    Great tut man, I love how your diving right in to these new features. Maxon did a great job making dynamics much easier to use.

    One note on your hiccup in the tut. You cached the mograph and then didn’t notice any speed increase in the playback. It was because you still have the cloner object selected. When you have the object selected c4d is still updating the visual bounding box and a bunch of other stuff. Deselect the object and it’ll speed up.

  26. Barton Damer on October 9, 2009 said...

    Killer tips!!! Just got 11.5 and came straight here. Super sick!!!!!!

  27. F3tch on October 20, 2009 said...

    I combined some tips and tricks in 11.5 and recorded a video tutorial to use this technic with the standard particle system.
    http://vimeo.com/7052944

  28. stoiqa on October 27, 2009 said...

    what is the work around 4:10…general situations, I needed to have my objects linked together from the beginning, that exploding thingy does not make me a happy camper…thanks

  29. Alex on November 14, 2009 said...

    Thank you for this nice tutorial. Hope you’ll make more tutorials with mograph soon :)

  30. msins on November 16, 2009 said...

    Nice tutorial, here’s my first try with MoGraph2
    http://www.vimeo.com/7646162

  31. MarcyVF on November 25, 2009 said...

    this is great, thanks! I still only have the demo of c4d, but I just smile at the sight of little boxes jumping around lol. something I just love about it.

    thanks for the tut, nice cat ambulance by the way.

  32. Marty on November 27, 2009 said...

    Hi! Nick, I have a problem exporting to my After Effects form Cinema 4D 11.5 Don’t know why is not working. The only thing that I can think is that maybe the plug-in needs to be update it.???? …:( Everything was working with the version 11. Can you please help me—thanks for the tutorials..:)

    Marty

    The Gorilla

    You may need to update your AE plugin?

  33. Marty on November 27, 2009 said...

    Do you know where I can do that..:)? Also, can you do more tutorials in bringing Cinema 4D into After Effects? Thanks for replaying back–keep up the good work!

  34. Marty on November 28, 2009 said...

    How did you get yours to work—you think, maybe because I’m using After Effects CS3 instead CS4???

  35. Jon on December 2, 2009 said...

    Is there any way you could show us how to do this using the older C4D 11 Mograph? I tried replicating the dynamics tutorial of the bouncy balls, but with a grid of squares from a cloner object. Nothing happened. It didn’t fall. It was the tutorial from the day you had crazy hair.

    Your site is a huge help. Thanks.

    The Gorilla

  36. Deelan on December 30, 2009 said...

    Hi Nick,

    Just like to say a big thankyou for showcasing C4D tutorials.
    You Rock!

    I’m slowly looking into moving to 3d and your bootcamp quick drills have shaped my understanding into 3d.

    I have 1 request or a question with dynamics….

    lets say i have a object floating in the air hanging on a chain (Dog tags)
    and something hits it from behind to cause a subtle bounce / dangle.

    How could this be done using Gravity only effecting the tags as they dangle on the chain, but still be in its current position as if its been held by something?

    Regards and big love from UK

    Deelan

    The Gorilla

    Hmmmm, That’s a tough one. Let me try to figure that one out.

  37. Jay on December 30, 2009 said...

    I tried doing this tutorial. When I got to the part about selecting the object and right clicking going to “MoGraph-> Rigid Body ” that option wasn’t available to be selected. I am not seeing that tags anywhere in the program. Could someone please help with this issue. thanks

    Jay

    I find out what the problem was. I was use release 11.0 instead of 11.5. I was able to complete it once I upgraded my software. Thanks Great tutorial.

  38. Oscar on January 5, 2010 said...

    Hi Nick, I like it so much this tutorial but I have troubles with the rigid body I don’t find it.
    Mograph tags – Mograph Cache
    Mograph Selection

    This is what I get and there is not the Rigid Body. :(

    My Cinema is the 11.008 Version.

    Thanks for your help.

    The Gorilla

    You need version 11.5 for the new Mograph features.

  39. Simon on January 22, 2010 said...

    Check out my version, dont know why the cubes seem to wobble at the end. fair play on all the work you do, your very kind

    http://www.vimeo.com/8885937

    The Gorilla

    The scale looks too small. That where i start to get wobbles. Try adding more mass.

  40. TOM on January 25, 2010 said...

    Hey man LOVE THE SITE!!, my name is Thomas Chylinski and i was wondering if you could help me!

    I am a high school student living in Australia, Sydney and i am currently doing my HSC (which is my higher school Certificate) so that i can become some mad designer like you!

    For my Design and Technology subject i need to make something AMAZING! that makes you go WOW! Thi will become part of my final design project which will help me get into a digital media course at my choosen University. I have looked at your website and tutorials everyday, and was hoping to find some amazing inspiration from you. And i have had some inspiration but i need something wow wow factor you have created a couple of those but havnt put TUTs to them:(

    I am just asking and wondering if you could make a FULL tutorial on Cinema 4D R11.5 on some amazing techniques that you have learned and created from the works that you have made from your experience with the experts in motion design!

    I need to come up with ideas but i am stuck and i have been for a few weeks now. I am really really stressing out and i need some advise on some ideas or just some really really good tips.

    Thankyou for all the work that you have been doing KEEP IT UP!!!

    Thankyou again for having the time to read this.
    T.C

    The Gorilla

    Hi, Tom. I love to help and show people how to make cool shit. But, I’m afraid that the ideas must be yours. I surely can’t show you exactly what to do for your projects. The idea is to learn from sites like mine and apply the knowledge to your own work. Think about making some limits for yourself to get going. “IT has to be black and white”, or it has to be to this song”. Making really great stuff takes time, but you can do it. Just keep working on making it better every project. Keep rocking!

  41. Davo on January 30, 2010 said...

    Hey man, thanks for all the tutorials!!!!.

    Just one question, in this tuto you explain how it works with cinema 4d 11, but I have cinema 10, how can i made it? in the “Intro To Dynamics in Cinema” tuto you explain the same but with dynamics? theres a way to make with Mograph in cinema 10.

    Again thaks for everything, and sorry my enghlih.

    From Ecuador

  42. Adriano on January 31, 2010 said...

    Hi, Gorilla, thanks for your teachings.

  43. Devin Croda on February 9, 2010 said...

    Second project from day one, skipped ahead in the tut list for this one, cause I was so excited to get started with physics. great explanation again on this one.

    The ball gets jogged by the blocks too much in the last second, which I attribute to the density being too low, allowing it to be agitated.

    The render came as a surprise, because my iMac is too slow to actually play-back at a decent speed.

    here is the link to the video:
    http://vimeo.com/9312488

    thanks again!

    Devin Croda

    given some application on day2: http://vimeo.com/9339635

    The Gorilla

    Looks great, Devin! Keep rocking it!

  44. Tommy Vad Flaaten on February 14, 2010 said...

    Oh yeah, beautiful overview. Currently playing around. :)

  45. Mehmet on March 11, 2010 said...

    is there a “rigid body” in r.11 ?

4 Trackbacks

  1. [...] physics engine. The stripes help show when spheres start to rotate. I use the scene that I built in yesterday’s tutorial, so you may want to head back and do that one first. Enjoy! 0 Comments Permalink | « [...]

  2. By Cinema 4D Dynamics Test 01 | greyscalegorilla/blog on October 1, 2009 at 10:19 am

    [...] UPDATE This tutorial is for the dynamics module from version 11 and earlier. The NEW dynamics engine that comes with Mograph 2 is way better. Here is a tutorial for the new engine. [...]

  3. [...] 2009 UPDATE: If you are looking for a tutorial for the dynamics in the new Mograph 2 Module, try this tutorial instead. Can’t see the video? Go to [...]

  4. By opticNRG – Mograph 2.0 on December 14, 2009 at 6:09 pm

    [...] http://greyscalegorilla.com/blog/2009/09/intro-to-physics-and-dynamics-in-mograph-2/ [...]

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