In today’s tutorial, I show you how to set up the tags properly for Dynamics in Mograph 2 for a simple scene. I also go though how to cache the cloners in the scene for render.
Intro to Physics and Dynamics in Mograph 2
September 8, 2009
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[...] physics engine. The stripes help show when spheres start to rotate. I use the scene that I built in yesterday’s tutorial, so you may want to head back and do that one first. Enjoy! 0 Comments Permalink | « [...]
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[...] UPDATE This tutorial is for the dynamics module from version 11 and earlier. The NEW dynamics engine that comes with Mograph 2 is way better. Here is a tutorial for the new engine. [...]
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[...] 2009 UPDATE: If you are looking for a tutorial for the dynamics in the new Mograph 2 Module, try this tutorial instead. Can’t see the video? Go to [...]
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[...] http://greyscalegorilla.com/blog/2009/09/intro-to-physics-and-dynamics-in-mograph-2/ [...]









45 Comments
Hello there !
Thx for that intro on mograph2.. really nice,
I wonder if you could make one on MoSpline, actually i’ve just got started with cinema 4d and 3d in general, so i’m not yet good at all and i can’t find how to render mospline(in simple mode), i mean getting them visible at least (i tried with sweepNURBS..)
thanks for sharing your knowledge
watch u soon !
hey nick!… thanks so much for this intro to dynamics… i found this so exciting!.. waiting for new C4d 11.5 tutorials!! thanks aganin dude!..
Nice tutorial. I just got 11. Guess I gotta brake the piggy bank again. 11.5 seems like it can really add to speeding up the workflow.
Good intro tutorial. Not a C4D user, but still informative.
damn go and cut your hair !!!!! its out of the cam focus
nice tutorial i will try it next week when my new c4d version arrives my workplace
wow -dynamics in 11.5 are really fast. Thanks Nick!
Cool, watched thismorning after doing my own experiments last night: http://vimeo.com/6476135 (you already saw these nick).
I’d be interested to see how polyFX is used, and also some cool mospline stuff. Check out this guy’s stuff on vimeo, anyone got any idea how he’s ripping off the sphere using polyFX? I can get all the faces being affected by a random effector but not get dynamics to work with them…
How?: http://vimeo.com/6464839
Thanks, man! I had no idea how to start this until I saw your video. Keep ‘em coming.
Have you got a new camera or something, there seems to be an improvement in video quality, the detail is greaat on full screen, I really need 11.5 now I’m still using crappy 10 like a douche. Good work. I hope your decision to focus on training brings you the rewards you deserve.
Cheers
@ Matt
That pretty simple,make a shpere set the segments as high as you want.Use the polyfx object and make it a child of the sphere,and apply a random effector to it.In the random effector settings you can ply around with the postion setting,like 250 units for
each value [x,y,z].After that set the falloff to boxor something like that,while moveing the effector through your sphere you should get the desired effect.
Matt Frodsham on September 8th, 2009 said...
cheers, I did think it might just be high settings in the random effecto, guess the key to mkaing it look good is fine tuning the rotation to go with the pposition. Gonna be up late tonight again trying more cool stuff. It’s like christmas!
Matt Frodsham on September 8th, 2009 said...
wow I can’t type thisevening
I love your tutorials Nick. What makes them awesome is that you are not scared to make mistakes and work through it with us!
Dynamics are simply amazing and I look forward to diving into this tutorial. I do have a couple things I would love to know more about and maybe they can become future tutorials…
Materials… They make or break your vision I think. What about adding video to a material? How do you set up layers on materials to create a more realistic feel. Could you run through some of the key parameters to know and or what they do?
The ever so popular morphing of shapes or objects into other shapes and objects but with particles…
Rigs! Do you know how to rig characters? animate them and composite them into a piece of footage?
What does the environment thingie do? (proper terminology, i know).
Animating to music!!!!! how do you do it?
Those are just some of my questions off the top of my head.
thegorilla on September 14th, 2009 said...
Great suggestions Lukasz. I will look into most of these and try to figure them out. Cheers!
this is soo cool man so many thigs come 2 mind, so many ideas of what i could do if i knew how to do this, I gotta find a copy of C4D unfortunetly i dont have money to buy it so i guess ill be downloading it from somewhere or getting it from some 1
hi man … awesome job you’ve don .. really helps people .. but how about breakage stuff or objects .. we want to see your tut. about it
thanks
Man I can’t wait to get my hands on 11.5! Awesome tutorial as usual Nick. Thanks bro!
Hey Man!
Thanks alot for the tutorial. I just got my hands on cinema 11.5 demo, and its greaatt!! The new updates really do help alot.I also have some cinema 4d tutorials of my own. Feel free to check them out at my page.
Later,
Jorge
Ugh, now to convince my work that we need MoGraph module. They spend thousands on DigiEffects crap, and limit my 3D to $400
well… do i make this in cinema 10.5?????? respond me please !!!!!!
this FX is so cool!!!
thegorilla on September 8th, 2009 said...
You need Cinema 4D 11.5 and Mograph 2 for this tutorial.
Hi Nick,
thanks for this little tutorial.
This is only scratching the surface of what the updated module can do.;)
In the tutorial you say the playback gets choppy when you increase the amount of clones.
Small tip here. Switch on render instances in the cloner. Instant playback enhancement will follow. Try it. They really did a brilliant job with implementation of these ne instancing. Plays smooth up to a wery high clone count.
P..:
thegorilla on September 9th, 2009 said...
Wow, great tip prayas!
Hi there I tryied the 11.5 demo .
Great stuff ! Dynamics are easier than ever and so quick…
I didn’t know the Mograph cache it’s great too.
I think i’ll definitely buy it as soon as possible, maybe if we put metaballs inside the cloner it will make something like water, I’ll try tomorow ; ).
Thanks for the tut’s, “see you” soon
m-_g
Matt Frodsham on September 9th, 2009 said...
do it!
awesome..
unbelievable how simple it is.
Nick, what kind of machine are you using anyway?
thegorilla on September 9th, 2009 said...
Mac Pro 8 core 2.8 10 gig o ram
looks like falling water. Do spheres and metaballs
Insanely fast renders on that 8-core.
Your render lighting is simple and elegant
prayas on September 10th, 2009 said...
Actually this isn’t quite working yet. Modynamics don’t work as a child of a generator object like Metaballs.
For now a simulation like this can be done with RF or a Thinking particle setup in C4D but not the new MoDyn tools.
This might change though.
P..:
Nick, One thing I find confusing in C4D is knowing which type of menu options to mix together, to create a motion / physics effect. Lets say I model a tube-like blade of grass and add it to a Cloner, and I want to make the blades swirl around in the wind. Do I use Objects > Deformation > Wind? Do I use Dynamics > Wind + Gravity? Do I have to use both? Can Objects > Particle > Turbulence be used on something that’s not being created by a particle emitter? It’s hard to know when and where to combine things.
thegorilla on September 11th, 2009 said...
I will explore that further for sure. Let me try to build that scene and see what I can come up with. Do you have an example scene?
VancouverMan on September 11th, 2009 said...
Well the video that inspired me to try was actually from Maxon (scrub ahead to the 58″ mark if you’re short on time). In general it would be awesome to see you demonstrate any of these techniques -the entire video segment rocks- but basically I really like the idea of creating grass-like structures that stand up but which react to wind and other stuff “bouncing through” them.
http://www.youtube.com/watch?v=mYhxD3GwCm4&feature=channel_page
VancouverMan on September 11th, 2009 said...
Not related but here’s another one AixSponza did that seems like C4D work. Click the BigFM link.
http://www.aixsponza.com/index.php?prefs=page__4___lang__en___enum__frame_motion___width__700___/index.php_select__plugin_aixwell___
Matt Frodsham on September 12th, 2009 said...
I second, third and fourth the request to shed some light on how the hell the ‘grass’ hairs with what seem like mograph objects on the ends of the hairs being pulled by an attractor causing the hairs to react but the base is fixed. Would be great if you could figure that
Matt Frodsham on September 14th, 2009 said...
Turns out this was a mass of xpresso… the creator posts at cgtalk and loosely broke down some shots. It wasn’t hair at all just lots of clever
VancouverMan on September 14th, 2009 said...
Xpresso is like a node editor, right? Please tell me no scripting required. I hate programming or anything like programming.
Matt Frodsham on September 15th, 2009 said...
yeah its nodes, still confusing though. Once you know what everything does and have the ability to think it through with those tools it’s probably common sense but opening it up and trying to get something to work is another thing
Anonymouse on October 13th, 2009 said...
Nick you need to set your comments to flat not threaded unless this column gets wider/
The Gorilla on October 16th, 2009 said...
The comment width is fixed. Thanks for the heads up.
Forgot to mention I’m on the old and weak R11.
i’m having a caching issue.. if i have several cloner objects, if i cache them all, they don’t correctly interact with one another, if i only cache one, they don’t interact correctly.. is there a way to work around this?
daSousa on September 27th, 2009 said...
I had the same problem ,for example, with only a sphere and a bunch of boxes in a cloner (like in the vid) if I cache first the boxes the ball bounces crazy, so in order to make it right i have to first cache the ball hitting and then the boxes that are hit, so maybe something similar is happening to you and need to cache it in a specific order.
brandon thomas on September 28th, 2009 said...
i played around with it a little, but haven’t tried in a while. i’ll give that a shot.
thanks
Great tut man, I love how your diving right in to these new features. Maxon did a great job making dynamics much easier to use.
One note on your hiccup in the tut. You cached the mograph and then didn’t notice any speed increase in the playback. It was because you still have the cloner object selected. When you have the object selected c4d is still updating the visual bounding box and a bunch of other stuff. Deselect the object and it’ll speed up.
Killer tips!!! Just got 11.5 and came straight here. Super sick!!!!!!
I combined some tips and tricks in 11.5 and recorded a video tutorial to use this technic with the standard particle system.
http://vimeo.com/7052944
what is the work around 4:10…general situations, I needed to have my objects linked together from the beginning, that exploding thingy does not make me a happy camper…thanks
Thank you for this nice tutorial. Hope you’ll make more tutorials with mograph soon
Nice tutorial, here’s my first try with MoGraph2
http://www.vimeo.com/7646162
this is great, thanks! I still only have the demo of c4d, but I just smile at the sight of little boxes jumping around lol. something I just love about it.
thanks for the tut, nice cat ambulance by the way.
Hi! Nick, I have a problem exporting to my After Effects form Cinema 4D 11.5 Don’t know why is not working. The only thing that I can think is that maybe the plug-in needs to be update it.???? …:( Everything was working with the version 11. Can you please help me—thanks for the tutorials..:)
Marty
The Gorilla on November 27th, 2009 said...
You may need to update your AE plugin?
Do you know where I can do that..:)? Also, can you do more tutorials in bringing Cinema 4D into After Effects? Thanks for replaying back–keep up the good work!
How did you get yours to work—you think, maybe because I’m using After Effects CS3 instead CS4???
Is there any way you could show us how to do this using the older C4D 11 Mograph? I tried replicating the dynamics tutorial of the bouncy balls, but with a grid of squares from a cloner object. Nothing happened. It didn’t fall. It was the tutorial from the day you had crazy hair.
Your site is a huge help. Thanks.
The Gorilla on December 2nd, 2009 said...
Try this tutorial, Jon. http://greyscalegorilla.com/blog/2009/07/intro-to-dynamics-in-cinema-4d/
Hi Nick,
Just like to say a big thankyou for showcasing C4D tutorials.
You Rock!
I’m slowly looking into moving to 3d and your bootcamp quick drills have shaped my understanding into 3d.
I have 1 request or a question with dynamics….
lets say i have a object floating in the air hanging on a chain (Dog tags)
and something hits it from behind to cause a subtle bounce / dangle.
How could this be done using Gravity only effecting the tags as they dangle on the chain, but still be in its current position as if its been held by something?
Regards and big love from UK
Deelan
The Gorilla on January 5th, 2010 said...
Hmmmm, That’s a tough one. Let me try to figure that one out.
I tried doing this tutorial. When I got to the part about selecting the object and right clicking going to “MoGraph-> Rigid Body ” that option wasn’t available to be selected. I am not seeing that tags anywhere in the program. Could someone please help with this issue. thanks
Jay on December 31st, 2009 said...
I find out what the problem was. I was use release 11.0 instead of 11.5. I was able to complete it once I upgraded my software. Thanks Great tutorial.
Hi Nick, I like it so much this tutorial but I have troubles with the rigid body I don’t find it.
Mograph tags – Mograph Cache
Mograph Selection
This is what I get and there is not the Rigid Body.
My Cinema is the 11.008 Version.
Thanks for your help.
The Gorilla on January 5th, 2010 said...
You need version 11.5 for the new Mograph features.
Check out my version, dont know why the cubes seem to wobble at the end. fair play on all the work you do, your very kind
http://www.vimeo.com/8885937
The Gorilla on January 23rd, 2010 said...
The scale looks too small. That where i start to get wobbles. Try adding more mass.
Hey man LOVE THE SITE!!, my name is Thomas Chylinski and i was wondering if you could help me!
I am a high school student living in Australia, Sydney and i am currently doing my HSC (which is my higher school Certificate) so that i can become some mad designer like you!
For my Design and Technology subject i need to make something AMAZING! that makes you go WOW! Thi will become part of my final design project which will help me get into a digital media course at my choosen University. I have looked at your website and tutorials everyday, and was hoping to find some amazing inspiration from you. And i have had some inspiration but i need something wow wow factor you have created a couple of those but havnt put TUTs to them:(
I am just asking and wondering if you could make a FULL tutorial on Cinema 4D R11.5 on some amazing techniques that you have learned and created from the works that you have made from your experience with the experts in motion design!
I need to come up with ideas but i am stuck and i have been for a few weeks now. I am really really stressing out and i need some advise on some ideas or just some really really good tips.
Thankyou for all the work that you have been doing KEEP IT UP!!!
Thankyou again for having the time to read this.
T.C
The Gorilla on January 25th, 2010 said...
Hi, Tom. I love to help and show people how to make cool shit. But, I’m afraid that the ideas must be yours. I surely can’t show you exactly what to do for your projects. The idea is to learn from sites like mine and apply the knowledge to your own work. Think about making some limits for yourself to get going. “IT has to be black and white”, or it has to be to this song”. Making really great stuff takes time, but you can do it. Just keep working on making it better every project. Keep rocking!
Hey man, thanks for all the tutorials!!!!.
Just one question, in this tuto you explain how it works with cinema 4d 11, but I have cinema 10, how can i made it? in the “Intro To Dynamics in Cinema” tuto you explain the same but with dynamics? theres a way to make with Mograph in cinema 10.
Again thaks for everything, and sorry my enghlih.
From Ecuador
Hi, Gorilla, thanks for your teachings.
Second project from day one, skipped ahead in the tut list for this one, cause I was so excited to get started with physics. great explanation again on this one.
The ball gets jogged by the blocks too much in the last second, which I attribute to the density being too low, allowing it to be agitated.
The render came as a surprise, because my iMac is too slow to actually play-back at a decent speed.
here is the link to the video:
http://vimeo.com/9312488
thanks again!
Devin Croda on February 9th, 2010 said...
given some application on day2: http://vimeo.com/9339635
The Gorilla on February 9th, 2010 said...
Looks great, Devin! Keep rocking it!
Oh yeah, beautiful overview. Currently playing around.
is there a “rigid body” in r.11 ?