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	<title>Comments on: A quick guide on Irradiance Cache Settings in Cinema 4D</title>
	<atom:link href="http://greyscalegorilla.com/blog/2010/01/a-quick-guide-on-irradiance-cache-settings-in-cinema-4d/feed/" rel="self" type="application/rss+xml" />
	<link>http://greyscalegorilla.com/blog/2010/01/a-quick-guide-on-irradiance-cache-settings-in-cinema-4d/</link>
	<description>Cinema 4D And After Effects Training, Tutorials, and Plugins for Motion Graphic Designers</description>
	<lastBuildDate>Wed, 23 May 2012 05:14:56 +0000</lastBuildDate>
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		<title>By: Refurb Electronics</title>
		<link>http://greyscalegorilla.com/blog/2010/01/a-quick-guide-on-irradiance-cache-settings-in-cinema-4d/comment-page-1/#comment-47637</link>
		<dc:creator>Refurb Electronics</dc:creator>
		<pubDate>Thu, 09 Feb 2012 03:08:09 +0000</pubDate>
		<guid isPermaLink="false">http://greyscalegorilla.com/blog/?p=4990#comment-47637</guid>
		<description>Have you ever thought about adding a little bit more than just your articles? I mean, what you say is important and all. But think about if you added some great graphics or videos to give your posts more, &quot;pop&quot;! Your content is excellent but with images and video clips, this blog could definitely be one of the most beneficial in its niche. Awesome blog!</description>
		<content:encoded><![CDATA[<p>Have you ever thought about adding a little bit more than just your articles? I mean, what you say is important and all. But think about if you added some great graphics or videos to give your posts more, &#8220;pop&#8221;! Your content is excellent but with images and video clips, this blog could definitely be one of the most beneficial in its niche. Awesome blog!</p>
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	<item>
		<title>By: David</title>
		<link>http://greyscalegorilla.com/blog/2010/01/a-quick-guide-on-irradiance-cache-settings-in-cinema-4d/comment-page-1/#comment-40758</link>
		<dc:creator>David</dc:creator>
		<pubDate>Fri, 23 Sep 2011 05:11:19 +0000</pubDate>
		<guid isPermaLink="false">http://greyscalegorilla.com/blog/?p=4990#comment-40758</guid>
		<description>I found this series of comments very helpful several months ago when I was rendering this - http://vimeo.com/24255861  

Now I&#039;m back on another project that&#039;s full GI (with a moving sun like CW2011) 3600 frames long and 3600px wide.  So I&#039;m looking to optimize my pre-pass time as much as possible.  Apparently I can adjust my frame step options too, so no only will my prepass be 1/2 the resolution, but also only ever other frame will be rendered.  TIme for some tests...

Thanks again Alfud</description>
		<content:encoded><![CDATA[<p>I found this series of comments very helpful several months ago when I was rendering this &#8211; <a target="_blank" href="http://vimeo.com/24255861"  rel="nofollow">http://vimeo.com/24255861</a>  </p>
<p>Now I&#8217;m back on another project that&#8217;s full GI (with a moving sun like CW2011) 3600 frames long and 3600px wide.  So I&#8217;m looking to optimize my pre-pass time as much as possible.  Apparently I can adjust my frame step options too, so no only will my prepass be 1/2 the resolution, but also only ever other frame will be rendered.  TIme for some tests&#8230;</p>
<p>Thanks again Alfud</p>
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		<title>By: Kyle S</title>
		<link>http://greyscalegorilla.com/blog/2010/01/a-quick-guide-on-irradiance-cache-settings-in-cinema-4d/comment-page-1/#comment-39295</link>
		<dc:creator>Kyle S</dc:creator>
		<pubDate>Thu, 11 Aug 2011 14:31:39 +0000</pubDate>
		<guid isPermaLink="false">http://greyscalegorilla.com/blog/?p=4990#comment-39295</guid>
		<description>Thank you so much for the this!!!</description>
		<content:encoded><![CDATA[<p>Thank you so much for the this!!!</p>
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		<title>By: cgiant &#187; Blog Archive &#187; Quick guide on Irradiance Cache Settings in Cinema 4D</title>
		<link>http://greyscalegorilla.com/blog/2010/01/a-quick-guide-on-irradiance-cache-settings-in-cinema-4d/comment-page-1/#comment-33216</link>
		<dc:creator>cgiant &#187; Blog Archive &#187; Quick guide on Irradiance Cache Settings in Cinema 4D</dc:creator>
		<pubDate>Tue, 12 Apr 2011 12:36:18 +0000</pubDate>
		<guid isPermaLink="false">http://greyscalegorilla.com/blog/?p=4990#comment-33216</guid>
		<description>[...] guide on Irradiance Cache Settings in Cinema 4D on greyscalegorilla.com &#8211; by Nick Campbell  Quick guide on Irradiance Cache Settings in Cinema [...]</description>
		<content:encoded><![CDATA[<p>[...] guide on Irradiance Cache Settings in Cinema 4D on greyscalegorilla.com &ndash; by Nick Campbell  Quick guide on Irradiance Cache Settings in Cinema [...]</p>
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		<title>By: cgiant &#187; Blog Archive &#187; http://greyscalegorilla.com/blog/2010/01/a-quick-guide-on-irradiance-cache-settings-in-cinema-4d/</title>
		<link>http://greyscalegorilla.com/blog/2010/01/a-quick-guide-on-irradiance-cache-settings-in-cinema-4d/comment-page-1/#comment-33178</link>
		<dc:creator>cgiant &#187; Blog Archive &#187; http://greyscalegorilla.com/blog/2010/01/a-quick-guide-on-irradiance-cache-settings-in-cinema-4d/</dc:creator>
		<pubDate>Mon, 11 Apr 2011 20:47:03 +0000</pubDate>
		<guid isPermaLink="false">http://greyscalegorilla.com/blog/?p=4990#comment-33178</guid>
		<description>[...] #http://greyscalegorilla.com/blog/2010/01/a-quick-guide-on-irradiance-cache-settings-in-cinema-4d/ Camera Mapping and Projection in Cinema 4D  http://greyscalegorilla.com/blog/2010/01/a-quick-guide-on-irradiance-cache-settings-in-cinema-4d/ [...]</description>
		<content:encoded><![CDATA[<p>[...] #http://greyscalegorilla.com/blog/2010/01/a-quick-guide-on-irradiance-cache-settings-in-cinema-4d/ Camera Mapping and Projection in Cinema 4D  <a href="http://greyscalegorilla.com/blog/2010/01/a-quick-guide-on-irradiance-cache-settings-in-cinema-4d/"  rel="nofollow">http://greyscalegorilla.com/blog/2010/01/a-quick-guide-on-irradiance-cache-settings-in-cinema-4d/</a> [...]</p>
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		<title>By: Alflud</title>
		<link>http://greyscalegorilla.com/blog/2010/01/a-quick-guide-on-irradiance-cache-settings-in-cinema-4d/comment-page-1/#comment-32367</link>
		<dc:creator>Alflud</dc:creator>
		<pubDate>Fri, 18 Mar 2011 23:28:56 +0000</pubDate>
		<guid isPermaLink="false">http://greyscalegorilla.com/blog/?p=4990#comment-32367</guid>
		<description>Well no - not really. This applies to all kinds of animation. It just requires that nothing changes between caching the half resolution GI and then rendering the full resolution pass. Since you have the sun rising and obviously the lighting is changing constantly throughout the scene you&#039;ll have to select &#039;Full Animation&#039; in your render settings.

Do this, then set your render output to half what it&#039;s going to be and cache the GI - it will take a lot less time than caching a full-rez solution. Set your frame range to manual and render off a second or two so you can confirm that the half resolution GI pass is suiting the full resolution final. If it is - and it very often does - then it&#039;s all go. Needless to say, the better your GI settings the better the result but anyway, after that unlock the GI cache and render from where you left off - if you haven&#039;t saved the file under a different name Cinema will add to the cache that&#039;s already there - although having said that this is what&#039;s supposed to happen. I&#039;ve found that this can be funny sometimes and Cinema actually re-does the frames that are already there. It&#039;s supposed to detect if anything in the scene has changed since the last caching but I think it&#039;s a bit hit and miss.

One more thing ..... ain&#039;t nothin&#039; to forgive buddy - we were all n00bs at one stage or another ;)</description>
		<content:encoded><![CDATA[<p>Well no &#8211; not really. This applies to all kinds of animation. It just requires that nothing changes between caching the half resolution GI and then rendering the full resolution pass. Since you have the sun rising and obviously the lighting is changing constantly throughout the scene you&#8217;ll have to select &#8216;Full Animation&#8217; in your render settings.</p>
<p>Do this, then set your render output to half what it&#8217;s going to be and cache the GI &#8211; it will take a lot less time than caching a full-rez solution. Set your frame range to manual and render off a second or two so you can confirm that the half resolution GI pass is suiting the full resolution final. If it is &#8211; and it very often does &#8211; then it&#8217;s all go. Needless to say, the better your GI settings the better the result but anyway, after that unlock the GI cache and render from where you left off &#8211; if you haven&#8217;t saved the file under a different name Cinema will add to the cache that&#8217;s already there &#8211; although having said that this is what&#8217;s supposed to happen. I&#8217;ve found that this can be funny sometimes and Cinema actually re-does the frames that are already there. It&#8217;s supposed to detect if anything in the scene has changed since the last caching but I think it&#8217;s a bit hit and miss.</p>
<p>One more thing &#8230;.. ain&#8217;t nothin&#8217; to forgive buddy &#8211; we were all n00bs at one stage or another <img src='http://greyscalegorilla.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: CW2011</title>
		<link>http://greyscalegorilla.com/blog/2010/01/a-quick-guide-on-irradiance-cache-settings-in-cinema-4d/comment-page-1/#comment-32362</link>
		<dc:creator>CW2011</dc:creator>
		<pubDate>Fri, 18 Mar 2011 22:06:04 +0000</pubDate>
		<guid isPermaLink="false">http://greyscalegorilla.com/blog/?p=4990#comment-32362</guid>
		<description>Great tip- I am going to give this a go on the project I am working on now-

Quick question, and forgive my &quot;noob-ness&quot;... I have a scene where just the camera moves, BUT I animated the sun to rise throughout as the camera flies through- do I understand correctly that locking the cache can&#039;t be done, since my light source is changing throughout? It makes sense to me that that is the case, but wanted to confirm- Thanks for the tip!</description>
		<content:encoded><![CDATA[<p>Great tip- I am going to give this a go on the project I am working on now-</p>
<p>Quick question, and forgive my &#8220;noob-ness&#8221;&#8230; I have a scene where just the camera moves, BUT I animated the sun to rise throughout as the camera flies through- do I understand correctly that locking the cache can&#8217;t be done, since my light source is changing throughout? It makes sense to me that that is the case, but wanted to confirm- Thanks for the tip!</p>
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		<title>By: Dubya</title>
		<link>http://greyscalegorilla.com/blog/2010/01/a-quick-guide-on-irradiance-cache-settings-in-cinema-4d/comment-page-1/#comment-26643</link>
		<dc:creator>Dubya</dc:creator>
		<pubDate>Tue, 07 Dec 2010 03:24:05 +0000</pubDate>
		<guid isPermaLink="false">http://greyscalegorilla.com/blog/?p=4990#comment-26643</guid>
		<description>What are you rendering? Terrorist training videos? Planes flying into buildings?</description>
		<content:encoded><![CDATA[<p>What are you rendering? Terrorist training videos? Planes flying into buildings?</p>
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		<title>By: Graphic Tuts &#124; A quick guide on Irradiance Cache Settings in Cinema 4D &#124; GreyScaleGorilla</title>
		<link>http://greyscalegorilla.com/blog/2010/01/a-quick-guide-on-irradiance-cache-settings-in-cinema-4d/comment-page-1/#comment-25576</link>
		<dc:creator>Graphic Tuts &#124; A quick guide on Irradiance Cache Settings in Cinema 4D &#124; GreyScaleGorilla</dc:creator>
		<pubDate>Mon, 15 Nov 2010 22:35:24 +0000</pubDate>
		<guid isPermaLink="false">http://greyscalegorilla.com/blog/?p=4990#comment-25576</guid>
		<description>[...] via A quick guide on Irradiance Cache Settings in Cinema 4D &#124; greyscalegorilla/blog. [...]</description>
		<content:encoded><![CDATA[<p>[...] via A quick guide on Irradiance Cache Settings in Cinema 4D | greyscalegorilla/blog. [...]</p>
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		<title>By: keenan</title>
		<link>http://greyscalegorilla.com/blog/2010/01/a-quick-guide-on-irradiance-cache-settings-in-cinema-4d/comment-page-1/#comment-25013</link>
		<dc:creator>keenan</dc:creator>
		<pubDate>Sat, 06 Nov 2010 11:37:58 +0000</pubDate>
		<guid isPermaLink="false">http://greyscalegorilla.com/blog/?p=4990#comment-25013</guid>
		<description>can you do a video on your render settings because yours is really fast</description>
		<content:encoded><![CDATA[<p>can you do a video on your render settings because yours is really fast</p>
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