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What Version Of Cinema 4D Should You Get?

Incredible Photoreal 3D Rendering – The Third & The Seventh 106 Comments



A beautiful, architectural, short film made with Vray and 3DStudio Max. The sense of depth and space in this is really amazing. The shallow DOF and diptychs really make this piece shine. He includes a some making of and composite shots below for all of you “That can’t be 3D!” peeps out there. Makes me want to learn Vray. Get some coffee and enjoy.

Compositing Breakdown

Making Of

HDRI Studio Pack
Light Kit Pro

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106 Comments

  1. Awesome stuff. Saw this a while ago.
    For any C4D users out there, I would recommend maxwell render over vray.
    Possibly even nicer results but slightly longer render times.
    Check out multilight too. Stunning tool!

    Nice one Nick

    Reply
    • I can’t comment/argue on maxwellrender quality as everything i’ve seen so far i very good. Just two thing to keep in mind with maxwell. It’s still a standalone renderer with a export bridge pluged into c4d and costs a little more. I personally find the vrayforc4d solution a lot more integrated and easier to use. My recommendation for c4d would be vrayforc4d.

      P..:

      Reply
    • VRay 1.1 (current release) is *not* compatible with R11.5 yet but version 1.2 will be and I think it’s due out pretty soon? Hard to find concrete info on the VRay forums.

      Reply
  2. Galen

    This made the rounds at work yesterday. Needless to say we all had to pick our jaws up off the floor after watching it. Amazing color, composites.

    Reply
  3. Vrayforc4d that is i hope? ;) As you are already into c4d i can only recommend that. I bought it 2 years ago and i’m almost never using AR since than.
    Alex Roman posted some of these images a while back and i was blown away but seeing the trees and all moving in there is whole new dimension.

    P..:

    Reply
  4. Get some coffee and enjoy??? should be more like get some paper/pen and take notes! so much inspiration even if your not into 3D or architecture. great post.

    Reply
  5. I hate the fact that there’s still no Vray for C4D 11.5 version. I hope it comes out soon…

    Reply
  6. Ouch! What a magnificent piece of art. I think it’s the first time I watch a 3D video without finding anything any point to criticize. Bravo!

    Reply
  7. Galen

    Hey Nick – what do you mean by “diptychs” when referring to a 3D piece like this? I haven’t heard/seen that term before.

    Reply
  8. Evan Stine

    I watched this with a friend yesterday who’s a steadicam op and he said those exact words “No way that’s 3D.” I then told him it was and then sighed and wished he could make stuff like that, haha.

    Reply
  9. Hi Nick. Hey i have a question. In your experience… Its hard make this class of worK? (sorry for my bad english).

    Reply
    • The 3D part is relatively simple. The reason this is exceptional is down to the composition, texturing and grading.

      Reply
    • Karim

      Rob, if you think the 3D part is relatively simple could you maybe make a tutorial on how to get that realistic looking plants and the motion in it? I mean from a 3D Modeling point of view, not the texturing part. Would be great!

      Reply
  10. Yeah saw this earlier. I always kept rewinding to see how good it was. If it was never mentioned it was 3D, I would have thought it was real.

    Just remember, it’s not the software you use that matters, but how great of an artist/designer you are.

    Reply
  11. I still can’t believe it’s 3D, it’s so fucking unreal!

    Reply
  12. do you use “LOOKS”?
    any chance of a tutorial if you do..

    this guys color techniques were amazing! and very interesting

    Reply
  13. What kind of plugins is it he using in AE there Nick… i cant tell…

    Thanks Jonas

    Reply
  14. Hey nick, by any chance, do you happend to know the name of the plug in this dude uses in the Making of to tweak the lightning and lens? The one that has that awesome auto-hiding toolbar at the right…

    any clues?

    I WANT IT…jejeje.

    Anyway…Incredible production. Is nice to see stuff like this being done from time to time.

    Reply
    • @buda it looks like Magic Bullet: Looks but I’m not sure.

      And yes, I thoroughly enjoy being reminded of how much further I need to go when it comes to digital media. Thank you Alex fucking Roman.

      Reply
  15. Mattski

    1. He imports from Google 3D Warehouse site (http://sketchup.google.com/3dwarehouse/) – chops up what he needs and then imports it into VRAY
    2. Adjusts sizes and applies textures which he imports from CG Textures (http://www.cgtextures.com/) – he adjusts one of the textures in Photoshop and exports it back to the model. I figured he wanted to create randomness to the texture.
    3. After adding a couple of lights and ambient maps (one was a spherical cloud map), he exported the render to After Effects.
    4. Here he uses Red Giant Magic Bullet Looks plugin and gives the final punch to the finished composition. I think he also used some Curves, Glow, Levels adjustment layers and finally added some of his preset gradient layers using the Soft Light mode.

    :)

    Reply
    • Viktor

      Thanks for the insight. It makes it sound simple hahaha.
      But it’s still unbelievable for me the amazing result he created.

      Reply
    • Mattski

      Its like what Nick says, you keep going at it till the work becomes better. Practice with your tools more often and you will learn your trade.

      Also, less is more. Some animations tend to be too overblown with many fx, when you just need a curve adj. layer there and a Hue/Sat adj. layer here.
      :-)

      Reply
    • I highly doubt all of those models came from Google Warehouse. Milwaukee Art Museum for instance… the model he uses is clearly much more detailed / better put together than the couple variants available there AFAICT. :)

      Reply
    • Mattski

      Most probably, but if you Google “Phillips Exeter” in 3D Warehouse you will get the actual 3d model for Google’s SketchUp. What Alex does is export the detailed 5MB (.skp) model to VRAY and saves it as a .3ds file. Quite ingenious I must say! ;-)

      ps. for those that want to try it out, here’s the link: http://sketchup.google.com

      Reply
    • I think that’s the same model I downloaded last night and opened in C4D… it’s not nearly the level of detail (interior or out) that you see in the hallway or unfolding “wing” sequences. I know probably a model exists for virtually every place he showed, I just doubt that he used the warehouse variants for everything. But the Exeter thing yes… I think he even shows it in one of his vids.

      Reply
    • Mattski

      Cool Dan! Have u tried using Magic Bullet on your C4D export? any good results? :-)

      Reply
  16. cookiedough

    saw that. done beautifully but gives me a narcissist feeling, like the maker is loving himself to much. can be seen in the credits, ok, we know you did it all by yourself.
    and maybe its only me.

    anyways, i think one of the most intresting things are the DOF plugin used. in my opinion.

    Reply
    • hey if you can do all that by yourself then congrats, that is quite an accomplishment, it seemed to me that there was a big team working on that.
      that is what credits are for

      Reply
    • Regardless the amazing achievement and the sheer beauty of that piece, I do agree that the credit part gives a slight self centered feeling toward the guy who did it.
      I mean, credit where credit’s due, but a simple line with directed/modeling/design: Alex Roman or something like that would have been enough. No need for the guy to repeat his own name everywhere…

      I always found that interesting, the level of recognition we crave for the things we create…

      Appart from that, I feel that film is quite interesting beside Avatar. Each in their own game are photoreal, but in one case, there is an army of people who created Pandora and on the other hand, juste one guy [yes the length and the complexity are different, I know, but that's not my point]. I think this sets a trend for the next few years where more and more realistic and professional pieces will be created by individuals outside the realm of Hollywood. And I think Hollywood will have to adapt to that. I don’t know… Just my stream of thoughts.

      Reply
    • Two slates. He gave himself only two slates of credit, after all of that work? Narcissism? You lot are strongly misguided. His credits were not overly self-indulgent, only just right. Perhaps you should pick your nits elsewhere.

      I would take those same credits, and likely (& justified), so would you,

      Bravo Mr. Roman, bravo

      Reply
  17. Chris

    You should discuss this in your next episode of keyframers.

    Reply
  18. Willem

    Definitely check out this guy’s other work as well. He has a render based on a Japanese hotel and garden, named Naoshima, which i think is one of the most beautiful renders of a winter scene, ever…

    Reply
  19. Yeah, Vray for C4D is maybe a choice for you then, especially on Mac.
    In compare to AR3 Vray is better for now concerning realism, as I see it. But C4D is much more user-friendly than 3DsMax.

    Reply
  20. Steve

    What you should not forget is, that this fotoreal approach is nothing new. It will be surpased as technology evolves.

    Very few 3D artits see that and forget, that 3D graphics is not photography.

    If this can be archieved with other tools it is not unique for 3D graphics. And I think it is important to create something that is unique for the medium 3D and reflects still its’ origin.

    By the way still an amazing work, but only by enomic, technological artistic means.

    Reply
  21. I saw this a couple days ago and popped it on my blog yesterday as well. Astounding stuff.

    Reply
  22. Joshua

    Nick, for the love of all that is holy, please do a tutorial on the following subject: Getting an object/effect to follow a Stroke effect.

    As the stroke writes on, I want an underlying ripple effect to follow it at the point of write-on. I have searched creative cow, and varied my google searches and haven’t found anything helpful.

    I know many people would find it useful if there is a solid way to have an object or effect follow a Stroke/3D Stroke at the point of it’s write-on. Many Thanks!

    Reply
  23. Oh boy, this makes all of my 3d renders so far look like plastic. At first I was wishing I could be Alex Roman – but in the credits I saw that he made everything (3D, Composite and even Music)?! So I wanted no more to be him – Thats really man vs machine ;)

    Reply
  24. glad I shared this with you Nick, also loving the irony of “Why More Doesn’t Equal Better – The Art of Overachieving” in the related posts

    Reply
  25. Jason

    Pure Genius, The grading is mindblowing.
    Mixing colors from different light sources,
    texturing, compositing, animation, and all a one man
    show. Never thought this was possible.

    Reply
  26. Torben

    Just incredibly beautiful!

    But there ist one single mistake. Yes, thats how it is.
    The scene where the wind turbines (i hope it’s the correct word, because I’m from germany) starting to rotate. They rotate in the wrong direction. Thats the way they would produce wind ;) And thats not the idea…
    There is also no reason why they should go to the left an right, before realy starting to rotate. Thats physical impossibile.

    Nevertheless its the most beautiful piece I have ever seen.

    Reply
    • Hi Torben,
      only a German would recognize and criticize that ;) . But in terms of artistic freedom I wouldn´t call that an mistake. Maybee its like the water-flow in Australia compared to Germany: its running in a counter-clockwise direction ;) At some point he is opening his umbrella although it´s not raining – another big error ;) . Come on man – this piece is awsome – no matter if logically correct or not…

      Peace from Germany

      Reply
    • julio

      He did it on purpose Torben. It´s probably the only way he found to demonstrate to the world that it´s actually 3D and not shot.

      He cannot make mistakes… just beauty!

      Reply
  27. I would like to know the thing about the exr files he is using. Why is he doing that?

    Reply
  28. Brodie

    Holy crap that was awesome. I wish I had his lightning skills.

    I wonder how much time went into rendering, his short single frame renders in the making-of go up to 7 minutes I think.

    Reply
  29. This is truly amazing. A masterpiece. When I learned that one person did all of this, I got a chill down my spine.

    Reply
  30. The Depth of Field in this short film really makes these shots. I have been searching for a quick realistic solution for compositing DOF for years and the plugin in AE is sad. Plus, rendering DOF in Vray is so time comsuming and it does not look this good. Does he use the Red Giant Composite wizard 1.4 with z-buffer control for this?

    Reply
  31. The use of the MB Looks ‘chromatic aberration’ helps as well. distorts in a way a regular camera would. he understand photography very well.

    Reply
  32. As a Cinema 4D newbie I have to ask: given the excellent use of grading and compositing done after the render, was VRAY really necessary, or could a comparable look have been achieved with the C4D Advanced Render module in 11.5? Aside from the obvious years of training it takes to make an image like this, can one do such photo-real work with the AR, or do you just have to go to VRAY?
    Thanks.

    Reply
    • Viktor

      The short answer is no.
      He uses Vray just because it’s very well suited
      for interiors and pretty well architecture in general in the way it’s gives you good results versus render time. Also the workflow he uses like VrayDirt for creating aged borders you can see his workflow in the making of.

      Reply
  33. ok nick now u use 3d max? ohh god save your souls KKKK

    ok ahm sorry about this

    Reply
  34. Preston

    As someone who’s used Max for over a decade and Vray professionally for a few years, I’ve now just started getting into C4D(love it). I’m not sure I see anything in the architectural areas that couldn’t be done with C4D and the advanced renderer. The render straight out of Vray is pretty unspectacular, post is where he really makes his shots shine. One of the only things that would give Vray a boost is the instanced geometry (grass, trees, etc), but C4D may be able to do that too. I haven’t gotten deep enough to know yet. Anyone know of any Vray vs. advanced renderer benchmarks to see how they compare on speed?

    Reply
  35. yep.. still got a looooooong way to go. that’s good though, keeps it interesting.

    Reply
  36. which fucking software is used after 3ds max in the makink of??????

    Reply
    • Mediengestalt

      Kate, calm down… :)

      in the making of he used:
      3dsmax, Vray, After Effects, Redgiant Magic Bullet Looks, Photoshop…

      hth

      Reply
    • Can one use Magic Bullet Looks to adjust still images (let’s say arch renderings) or is it exclusive for video?

      Reply
    • You can use Magic Bullet Looks for images for sure. Infact, I think you can for FREE with the Looks builder that you can download from their site.

      Reply
    • Looks Builder seems to be part of Magic Bullet Looks… so, I don’t think it’s free.

      Anyway, n00b question:

      These are all plug-ins for video app, right?
      ‘Cause I’m learning Architectural Vizualisation and I’ doing all my post-production in Photoshop. It is a hell lot of work to make something like this http://www.luxigon.com/images/a16.jpg.php !!!
      Having presets like these http://www.redgiantsoftware.com/products/featured/mojo/presets/ would definitely help! But I can’t use them with Photoshop.. can I?
      How can I use something like Magic Bullet Looks/Mojo to speed things up in ArchViz post-production?

      Thx!
      Kate.

      Reply
    • You’re right.. and I know that!

      I know I don’t NEED looks to do it. I actually know how to do it… (I’ve also watched your tuts!) What I’m saying is that it is a lot faster if you have those presets to apply. You not only end up with a consistent look/mood but you also save a lot of time… am I wrong?

      I would imagine that the guys at Luxigon use this kind of tools to speed things up… as most of their work is done in few days!

      Then again, I still think I can’t use Looks/Mojo with Photoshop…

      Reply
  37. I’ve seen this piece some time ago and is is just that kind of work that makes one think and right after I decided I needed to learn 3ds max/vray, despite I already am experienced in other 3d programmes and renderers… and for the similar reason I started just week ago with Cinema4d..so thanks Alex Roman and thanks Nick Campbell:)

    Reply

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Comment Rules

This is a friendly community. Please treat everyone with respect. We don't all have to agree, but we do have to be nice. Criticism is fine, but rude comments and name calling will be deleted. Use your real name and don't be spammy. Thanks for adding to the conversation.