How to make the the Discovery Channel Rebrand Cube Transition Effect with After Effects – Part 2

May 5, 2010


In part 2 of this tutorial, I show you how to composite our 3D render passes in After Effects using our Object Buffer passes as a luma matte to reveal different photos and to control the transitions. Then I will show you how to add the Ambient Occlusion and spec passes to put the final touches on this animation.

Watch Part 1

66 Comments

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  1. Benjamin on May 5, 2010 said...

    I refreshed the site every minute. Thanks Nick!

  2. Jorrit Schulte on May 5, 2010 said...

    You could have also rendered out a UV pass, so you can actually create rotation for the images on the cubes.
    Love the Tutorial.

    francoistarlier

    agreed, uv pass would give more depth look and much easier rather then get organized with all those passes. would be just easier I guess

    But it does look good already!

    Simon Potter

    How would you go about using the UV pass in After Effects to add rotation to the images?

    Is it a case of just adding the layer? any tutorials to point to?

    francoistarlier

    I started to wrote a “Pixel Bender” shader, but I’m not done with it yet, so quality is not perfect yet.
    Anyway you can start to play with it : http://code.google.com/p/ft-projects/downloads/detail?name=UVPass.pbk&can=2&q=

    Otherwise there is already a few other tutorial or commercial plugin that does that already. I’ll post a tutorial on my blog, when I’ll be done with the shader. In the mean time just google for UVpass in AE.

    but yeah instead of rendering matte passes of the cube, I would render the uvpass, so then you just have to create a big square comp and place 4 images side by side (2×2) in it… or something like that :p

  3. Rounin on May 5, 2010 said...

    Great tutorial. I did one, but used the other tutorial (some differences, but pretty much the same steps). Here’s my take on it:

    http://www.vimeo.com/11454046

    TheOracle

    Hi Rounin,

    In nicks tut i see 4 sides of a block used,
    Hoe did you extend the versions of pictures to more than 4 sides? i loved the ammount of variations on it, well done. (i will up my own version soon in here as well)

    By the way GREAT tut nick!!!
    Your efforts and energy you put into stuff like this are much appreciatiated!

    (accidently i forgot to paste this question as a reply)

    mike

    hi Rounin
    very nice great work.
    can you share with us how you got difrent size blocks.
    Also you have more of a wave feel )left to right / right to left) for the transitions,, how did you get that effect.
    nice one

    Rounin

    pretty much cloner, cloner, then fracture. To get the different blocks (of course you make 1 large block and one small block (1/2 the size of the big block)).

    As far as swipes, play around with the plain effector. Play with the fall-off and change the setting from “box” to something else.

    By the way nice reel you got there.

  4. Tobias on May 5, 2010 said...

    This effect is just amazing, I love it! And you explained it in a very easy and nice way. ;) I found it really funny when you previewed that subtle specular pass :D

    Visit that site every day!

  5. kopid on May 5, 2010 said...

    Nicely done, as always.

  6. Davy Menge on May 5, 2010 said...

    I haven’t tried but is time remapping your luma matte necessary? (perhaps a stupid question)

    I was going like “Well just stretch the photo layer to the left.” but if it’s linked to the matte then it makes total sense.

    Awesome stuff!

    Davy Menge

    never mind, it’s missing the white alpha ofcourse for showing up.. D’oh! :)

  7. Toby on May 5, 2010 said...

    Here’s my effort. Made from a plane with Fracture objects for different sized blocks.

    http://vimeo.com/11500789

    :)

    Davy Menge

    Wow that’s nice, can you break down what you did for the random block size ?

    Toby

    Hi Davy,
    I’ve just discovered a super easy way to get totally complex random block arrangements. The way I did it was really long. Just refined it. Will try to write it up on the Vimeo page, or do a video.

    TheOracle

    A video is always nice Toby! :)

    Toby

    http://www.vimeo.com/11518671

    Here’s the technique. :)

    TheOracle

    That’s a great tip Toby!
    Nice work as well, a great addon to this tut :)
    Really appreciated it, i was curious about that effect.

  8. Davy Menge on May 5, 2010 said...

    Haha, you were finishing up and I was like, “wasn’t there a specular pass” *squinting to find it in the layers panel* but you added it later :D

  9. StephenR on May 5, 2010 said...

    Wow Nick, I must say your tutorials just keep getting better and better and I’m loving every minute of them..
    Keep rocking those tutorials! Your style and level of detail is amazing and it’s a pleasure learning from you!

  10. Tedris on May 5, 2010 said...

    pretty simple to achieve this with different sizes and rotations.
    just simply build your “canvas” of blocks with multiple cloner objects which animate on the same effector.

    did it this way while i was waiting for part 2 :>

    http://t3dris.de/files/cubeslide.mp4

    @ Nick
    nice tut dude. keep it comin.

  11. TheOracle on May 5, 2010 said...

    Hi Rounin,

    In nicks tut i see 4 sides of a block used,
    Hoe did you extend the versions of pictures to more than 4 sides? i loved the ammount of variations on it, well done. (i will up my own version soon in here as well)

    By the way GREAT tut nick!!!
    Your efforts and energy you put into stuff like this are much appreciatiated!

    Rounin

    Well if you noticed Nick’s tutorial and finished production it only rotates in one axis (pitch). I actually followed some of this tutorial (http://www.vimeo.com/10169365. That used basically cloner/plain effectors/delay effector/random effector. No noise/shader. If you’re patient, you can actually follow right on (you won’t even notice the language).

    Now in essence I think you can build off of Nick’s. explode segments and add a texture to the top and bottom in addition to the four side, then put textures on all six sides. Do everything in his tutorial regarding the shader effector. Then use the plain effector(s) and instead of using “pitch” rotation, try the “heading” or that other one . Also trying using multiple plain effectors with different settings (box, sine curve, falloff, etc). You’ll get some nice variants.

    Also if you want each side image to somewhat offset (looking like it’s attached to the side), do a normal pass and in AE put a displacement effect(using the normal pass as the layer to use)on your image and play around with the settings.

  12. Lewis Michael on May 5, 2010 said...

    Gorilla! This effect was done originally with the frontal wrapping applied to the cube faces. The cubes were created manually and then put in a null object, then put in a fracture object, then with the plain effector and the random effector, you get that nice effect. Also no shadows, only ambient occlusion.

  13. TheOracle on May 5, 2010 said...

    HI lewis, what do you mean by ‘frontal wrappping’? if i may ask.

    Lewis Michael

    Sorry!! I mean Frontal Projection. the material projection has to be frontal I’ve tried it and it works, but making the cubes is the hardest par. Also you have to put the material to every other cube, remember frontal projection.

  14. Michael on May 5, 2010 said...

    Hey Nick, nice tutorial, as always!

    Just one thing, the way you are doing it at the moment you don’t get any actual 3D rotation on the texture, it’s more of a horizontal “reveal by cube”. There’s however a way I think (I’m currently working on the details, hopefully have something by tomorrow). Basically you could take your mograph object, copy it and make it editable. Then bake the texture on each side of the cubes and link the mograph clones to the polygon cubes so they move in sync. By baking the texture you get a prober UV map. That map you can then use in AE with for example the “Youveelizer” plugin (or RE:Map) and UV Map the images onto the cubes. That way you get “real” rotation in there and it’s still super flexible.

    Hm, reading this again it looks damn confusing. Once I get it to work I’ll write it down in more detail.

    Michael

    ok i just notice that royale aren’t doing the 3D rotation thing either. never mind then.

  15. Hugo on May 5, 2010 said...

    I cant import the file ext. AEC a after effects, i dont because??? HELPP. my after effects versio is CS3. help pls.

    TheSideProject

    Go to your C4d folder in your applications – exchange plugins- after effects, then choose your OS and drop the plugin into your AE plug-in folder. Sometimes the .aec file doesnt work by double clicking, but open a new project and import it.

    Hope that Helps.

    Scott

    Hey, I don’t understand your fix for this problem; there is no folder in C4D Application folder called “exchange plugins”. Can you please elaborate? I’m getting frustrated not being able to import the file! Thanks :)

  16. TheSideProject on May 5, 2010 said...

    BTW Nick, I absolutely love your attention to detail in all of your tutes. You are definately helping all of us get to a higher level of motion design.

    Just wanted to stop lurking and say thanks for all the great tips and tricks.

    The Gorilla

    Thanks, SideProject. I appreciate that. Thanks for watching!

  17. TheOracle on May 6, 2010 said...

    Hi Nick,
    just a quick idea here…

    Based on all of this information that you are getting here now, maybe a good idea to do a short part 3, on how to get the variations etc?

  18. Tobias@pocketcommerc on May 6, 2010 said...

    I’m trying to do this in C4d only.

    Billboard style with different pictures mapped to 4 sides of a cloner. Can’t make it work though. Cinema keeps crashing when I use the fit to object.
    Very funky.

    Ideas Anyone??

  19. DaniSang on May 6, 2010 said...

    Really nice nick. First I toughed that only cinema4d was really needed. But after watching this, Maybe after effects after it is much better. Saves time in rendering and it if you need a new photo you just drag it and make a quick render. This is what discovery would do if they need a new sequence tbh. It has a perfect outcome and also it is easy to update.

    Really awesome and ones again this learned me some new methods.

    /me gives applause.

  20. Luks on May 6, 2010 said...

    Nick you are so fantastic!!!
    i Learn cinema with your tutorials!!!
    Thanks so much!!

  21. nick reyniers on May 6, 2010 said...

    From one nick to another, you have changed my life.

  22. mike on May 6, 2010 said...

    hi Nick.
    thanks for the tutorials, starting to get a grip on C4D.
    With this tutorial i noticed you got a bit muddled up cutting layers then duplicating them ect.
    if you select the 2 layers then hit cmd, shift, d then it will cut the layers at the playhead location and then duplicate the 2 layers starting at the next frame.

    saves alot of time ;)

    cheers
    mike

    The Gorilla

    Great point. That would have been way cleaner. Thanks.

    David Shima

    or in the top menu: edit/split layer

    Thanks for all tutorials!!!!

  23. Qu4rtz on May 6, 2010 said...

    Great Tutorial. I think I’m gna find a few uses for this technique. Cheers.

  24. Bran on May 6, 2010 said...

    asychrone ? :)

  25. ZeroCool on May 6, 2010 said...

    Hey Nick, amazing tutorial, but that goes without saying because you always manage to make the learning fun…

    oh and i second the petition for making a part 3 of the tutorial with different sized cubes for a beginner C4D and AE user

    Tedris

    it is like i said above nothing more than build the total “canvas” of this Grid with seperate cloner objects with different sized cubes, which then shares the same effector!

    cmon , you can do it!

    SmedleyX

    Yes, Tedris is correct.
    I used this technique, it worked perfectly, then I read these comments. ;)

    ZeroCool

    i hear you guys… don’t take me wrong but, to a beginner (started using C4D like a week ago) it’s not as simple for me to just open up C4D and build it like you guys say…. now I’ve been following Nick’s tutorial carefully and because of him i decided to take up C4D… but again there is nothing better than trail and error =D

  26. Benjamin on May 6, 2010 said...

    Hi, is there a way to pause a animation render in Cinema 4D?
    Thanks.

    TheOracle

    Do you render movies of pictures? (tiff’s)
    because i think that when you render tiff’s it continious where you left of right? (feedback nededed here).

    Davy Menge

    If you render out an image sequence (Highly recommended) you can go on from where you stopped but you CANNOT stop rendering a video file like MOV or Avi and pick up where you stopped.

    Benjamin

    Thank You!

  27. SmedleyX on May 6, 2010 said...

    Thanks GSG!
    Micro Tip: The cube primitive has a check box for “separate surfaces,” so you don’t have to do that disconnect-explode step, just check it, make editable and it’s done!

    The Gorilla

    Nice tip! Thanks!

  28. thares on May 7, 2010 said...

    plese, give c4d render file.thank

    The Gorilla

    Sorry, Thares. I don’t give out projects for tutorials. All the information is there to recreate it. Besides, tutorials are made to be learned from, not just to copy. Cheers!

  29. Mannu on May 7, 2010 said...

    Thanks for the great tut, Nick!

  30. eyepic9 on May 7, 2010 said...

    hi , micro tip for AE.
    instead of alt-bracket + duplicate + reorder + edit in and out point of your layers
    just select the layers you want to cut and duplicate on the good time , and press shift + cmd +D
    it does all of it in once!!

  31. eyepic9 on May 7, 2010 said...

    i believe we can also use a gradient with in the shader effector to control a wipe for the cube rotation.
    or better a combination of noise + gradient in a layered material. can you confirm nick?
    thx again, great tuts.
    ps : forget my previeous comment it as been already mentionned (shift + cmd + D = rulez).

    zymos

    You have to control the gradient a bit differently than noise, because there is no brightness parameter to animate. But if all you want is a fairly simple wipe, it is easier to just do it with a moving plain effector…

  32. Atom on May 7, 2010 said...

    Thanks for the tutorial.

    It inspired me to try and recreate it in Blender with much success.

    http://blenderartists.org/forum/showthread.php?t=186032&page=2

    I watched the Russian tutorial first, then after seeing your tutorial I modified my python script to generate the cube with each side having its own object index. Using the Blender node system I was able to kick out my passes just like you do C4D.

    francoistarlier

    I was actually wondering if there were a solution using texture to rotate the cube as he did in C4D. because this is pretty smart idea, but can’t figure if it’s possible or not in Blender. any idea ?

  33. marco on May 7, 2010 said...

    hey man, tnx!

  34. BHMTH on May 8, 2010 said...

    Hey Nick great tuts like always.

    I was just asking myself how did they do in the original stuff to make the cubes rotate in different ways and wasn’t able to find the answer.
    If somebody else found the solution please let me know.

    Thanks again, I’m waiting for the next sexyshinything now !

  35. isamu on May 9, 2010 said...

    i love it!
    i play it
    but Aftereffects CS4 cannot read a file of Cinema4d! Why will be it?
    Please help me !

    my C4d file <

    http://firestorage.jp/download/572291bd9db8d45a1995673966b8b3b8d6bd3216

    isamu

    I understood the problem of Japanese C4D R11.5!!

    There is the problem that I cannot read when I began to write it in Aec if the
    name of the light of CINEMA 4D is Japanese.

    I must transfer the name of the light to a half size British number on
    CINEMA 4D, and please output it.

  36. Rickard Bengtsson on May 9, 2010 said...

    Another great one.
    Keep rockin

  37. Thomas on May 9, 2010 said...

    Great tutorial as always.
    If you’re trying to make the cubes rotate differently use 2 Cloners with a cube and a null in different orders and an effector each.
    Does anyone have an idea how to do completely different cube sizes (not just different sized rows) rotating differently? Like the one used with the crash test images.

    Toby

    Hi Thomas,

    I posted a solution here. :)

    http://www.vimeo.com/11518671

  38. zymos on May 9, 2010 said...

    At long last, my version using non-cubical boxes.

    Thanks to Morten Christensen for his idea of exporting paths from Illustrator.
    This took forever to make-lots and lots of steps had to be done for each separate box.

    http://vimeo.com/11597833

    A version with somewhat better resolution will be up soon at my youtube channel HomeOfHappyPixels, if anyone is interested…

  39. caio on May 10, 2010 said...

    i have problam in shader effectos not run !

  40. polarity on May 11, 2010 said...

    sorry, that not on the tutorial
    but please look :
    http://www.vimeo.com/11649183
    sorry for bad english :)

  41. Fernando Sucre on May 13, 2010 said...

    cool transition thnx again for cool tutorial

    Please look at my new project ”functional Food Project”
    software:cinema4d r11.5,photoshop and Aftereffects

    http://vimeo.com/11687005

  42. Lukasz Pason on May 14, 2010 said...

    Thx for this!! I hope I can put this to use on a future project! Here was my out come:

    http://vimeo.com/11639124

  43. Matrox on May 14, 2010 said...

    Hey everyone,
    thnx for the great tutorial! Is there some 3ds Max guru, who know how to do same effect in Max pls? :)

    Thanks again for tut, and keep doin great work!

    Sry for English ;)

  44. mike on May 16, 2010 said...

    composited in fcp (first time really using fcp)http://www.youtube.com/watch?v=bd1uNEylIY4

  45. Emre Goren on May 17, 2010 said...

    Hey guys did you know that all cube/square thing were animated by hand at Royale? This sounds really cheesy to me :) classic client tactic LOL , here is the info

    http://www.vfxtalk.com/forum/royale-elevates-spirits-discovery-channel-re-brand-t18889.html?s=4299e71bfb644456e9311e9f1ae0dc51&amp;

    btw godd work Nick !

  46. Philipp on May 18, 2010 said...

    Hi Nick! – Thanks for this great tutorial but i have ONE BIG PROBLEM….

    I did the same render-settings like you including the project-file for AfterEffects….

    Now, if i browse in my folder, there is the .aec file, but with an Bridge icon for it – if i now drag and drop it on my after effects cs4 icon in the dock, after effects says “this is not a after effects file” ….. what did i wrong ? and why is this .aec-file a bridge file, and not a After Effects file ?

    Maybe anyone else can help me out please!!! Thanks!

  47. Philipp on May 18, 2010 said...

    ok sorry for my post, but now i have it – it’s imported :)

    the trick is, to install the “C4D.plugin” from the Maxon Folder into After Effects, and now its possible to open the “.aec”-file to After Effects!

    Here is the explanation:

    “Inside the MAXON folder on your HD, navigate to the Exchange Plugins folder. Inside there is an After Effects folder. Inside the After Effects folder, there are folders that will say mac 5.0, pc 5.0, etc.

    Choose the one most appropriate to your OS and AE version. I think 6.5 is the highest so if you’re running 6.5 or above choose that one. Inside that folder is a plugin (you may have to unzip it). Copy that plugin to your After Effects plugin folder. Now you should be able to import the .aec files directly into AE.”

  48. Martyn on May 19, 2010 said...

    Great tut!

    I have just upgraded to CS 5 but cant import the .aec file.

    Is there not an exchange plug-in C4D.plugin CS 5??

    Thanks,

    Martyn.

    The Gorilla

    It’s coming soon.

  49. Dave on May 21, 2010 said...

    Love all the tutorials but when I try to go back to them a few days later i struggle to find the same ones. Is there a list of all the tutorials somewhere on the site?

    Could someone please help me?

    The Gorilla

    Here is a list of all the tutorials. There is a button near the top that says “Tutorials” that will get you here. Hope that helps.
    http://greyscalegorilla.com/blog/category/tutorials/

  50. Alex on May 21, 2010 said...

    Awesome

  51. Yassien on May 27, 2010 said...

    hey nick i follow every step but when i want open the aec file my aftereffect didn’t accepte it i have after effect cs4 can you help me

    Andrew

    I am having the same problem, can anyone help. Thanks

  52. Max on May 28, 2010 said...

    hi Nick…

    i have avoided using 3d software for yrs…i dabbled with lightwave many yrs ago but the headspace required was just too much for me to fit into my life. Now i can’t avoid getting some skills in cinema cos AE alone ‘just don’t cut it no more’. And if i get a graduate to work under me, no pun, they will be far better than me but if i know nothing of it then i can’t even direct them well.
    Enough of the context already.
    What i wanted to ask was have you given, and if not, would you please consider giving, a demo of setting C4d up. i mean things like render settings setting up defaults for global illumination and how to get fast renders whilst working and then cranking it up for final render. A few more of the basics i guess, more of the software settings as opposed creating work. I have watched your early tut’s and learnt from them but still i find i am lost on a lot of the ‘backend’ basics. It would be great if you could give a newbie a grounding on the principles of setting up the working environment to enable a good workflow an wot not…sorry i’ve babbled a bit. hope you follow me…and thanks for all the energy and wisdom you are passing on…you are a good man..a bit young to be so good but hey, am just jealous cos power pc’s hadn’t even arrived when i finished my degree. yer a star…thanks…max

    Al Wilson

    Hey Max, Nick creates awesome tutorials, but for the basics you might try lynda.com. They just released a CD4 11.5 basics tutorial series that should get you going. Then you can come back here to push yourself to a higher level of learning. We’re never to old to learn and be creative!

    Max

    Al i think you are probably right. Thanks for your opinion. I just thought i’d ask Nik cos, well, ye know – HE is the gorilla! – and i like his style of tutorials. All the asides around the instructions are just great for understanding the “why’s” as well as the “how to”. But yeah, the basics can be gotten elsewhere i guess, just won’t be as much fun to learn from as Nick. Life can’t be all fun though eh…good stuff..thanks…Max

  53. Mark Robertson-Baker on June 2, 2010 said...

    Your work is fantastic and your, ah, quirky humor is appreciated. Hoping to buy your lighting tools, soon.

  54. Yassine on June 4, 2010 said...

    Hello im yassine 17 years old from morroco i just finish this is my result
    http://www.vimeo.com/12307779

  55. Ganesh on June 8, 2010 said...

    thanks nick, these tuts helped me lot.

  56. XtreMedia on June 16, 2010 said...

    Yo Nick..From the Caribbean here.. I’ve been sort of playing catch up… kinda missed all the action as it happened..but..I have learned so many things, so many questions that i had was answered as I sat down to watch them all.. you’re a great inspiration… keep up the awesome work.. and!! Keep it GORILLA!!

  57. Swmp on June 17, 2010 said...

    See my beta result here;
    http://bit.ly/9dR20Z

    Found a way to rotate the cubes 45 degrees.
    Btw, niceee tutorial!!

    Andrew

    cool, stuff how did u get them to do that…

  58. Andrew on June 26, 2010 said...

    Hey how is it going?
    Am following every step. Instead am making the cubes go up and down instead from left to righ. I created the Object bypass and all, but For some reason when i open it on AE and i use the correct transfer mode i cant place the pics on the cubes. Can u please tell me what am I doing wrong, Thanks

  59. Age on June 30, 2010 said...

    I just saw this tutorial being used on national Tv for a show called Mind Games

    You know that reminds me of: Are Motionworks and Video Copilot creating “deadwood” ? http://bit.ly/bIZcft

  60. ronn Trevino on July 4, 2010 said...

    Here was my attempt, I opted for a combination of both your technique and Mike Udin from the Russian tutorial.
    So I have multiple Plain effectors that allow me some flexibility in transitions and Size of the blocks as well as the procedural technique you showed by haveing an AE comp and the ability to easily swap out content without the hassel of re-rendering your 3D. Ive actuall made several different versions for a future task all from 1 base C4D projects.

    http://vimeo.com/13071063

  61. Gustavo on July 7, 2010 said...

    Hi, very very cool tuto! I tried to make same thing like your tuto and this video (http://www.charlieco.tv/charliecowide.aspx?work=50) in C4D, but I don’t know how I make the block appear during the rotation. I used Cloner and Shader Effect from rotation, but the change of opacity is being very difficult. Sorry for my english, I’m from Brazil and I learning.

    Tks.

  62. Ivan Kander on July 14, 2010 said...

    Hey Nick!

    Just wanted to add my “thanks” to the pile. As a long time After Effects user, I’m finally getting into the world of 3D. Honestly…without you…I’d be totally screwed.

    You and Andrew Kramer are officially my idols.

  63. Niels Leslie-Pringle on July 28, 2010 said...

    Hello Nick,

    I did your tutorial and I’m new to 3D. Thanks, it was a lot of fun. To make diffrent size blocks I would think the answer would be to use an extra cloner object.

    Best, Niels

  64. Samuel on July 31, 2010 said...

    Please gorilla my problem is I double click it and tells me the file or is not compatible composison help!!!!

    I am from Mexico

    Jonas Schmidt

    For all who got problems opening the “.ace”- After Effects Project-File rendered by C4D, go check that out:

    http://www.maxon.net/en/downloads/updates-co/updates/plugins.html >> Go to the “After Effects”-section and choose your version.

    After download, unzip & just copy the “plug-in”-file into your “After Effects CS5″ plug-in folder (e.g. for OSX: HD/Applications/Adobe After Effects CS5/Plug-Ins).

    Now you should be able to open the “.aec” file from Cinema4D. It worked fine for me :)
    Greets, J

  65. Omar Gonzáles on August 15, 2010 said...

    Nick… Man, U Rock¡¡¡ Here is my final result. Its my first video ;) . Hope u like it. Any review is welcome. http://vimeo.com/14149530

  66. dude on August 30, 2010 said...

    excellent!!
    thank u mr G :D

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