How to use Sub Polygon Displacement in Cinema 4D


I recently have been playing a lot with Sub Polygon Displacement and I wanted to show you some of the fun things you can make with it. In this tutorial, I show you how I made the abstract shapes below by starting with a sphere and adding a texture with Sub Polygon Displacement and a noise pattern. Please link to any fun renders that you make with Sub Polygon Displacement in the comments. I would love to see them.

Final Renders

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270 people have commented on this post. You should too!

  1. nybemotion says:

    awesome learning explosion in my brain once again…
    thx gsg

    here’s my gooey mess:
    http://vimeo.com/12251377

  2. Tuomas says:

    You are the Bomba Nick !!

    Your tut inspired me to do my animation using music to animate the displacement.

    Here is the testClip
    http://vimeo.com/12282041

  3. mike brown says:

    downloaded the Cinema demo to try this because it looks so rad. Love the site. Here’s my first C4D Render. Think I’ll try animating the displacement next.

    http://dl.dropbox.com/u/5567442/metaball%20displaced.jpg

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  5. andrea says:

    Thx Nick for tut.
    Took some inspiration just to play around with a simple scene…
    http://vimeo.com/12305688
    U’re my preferred C4D teacher!!

  6. iacopo says:

    here’s my little test, this displacement thing is great to produce some cool explosions of fluids!

    http://vimeo.com/12323511

  7. heres an working example of how to map the displacement to the sound

    http://forums.creativecow.net/thread/19/864508

  8. emor says:

    Hy! ^^
    Cool stuff you’re showing here everytime.
    I did a short sequence wich shows a “breathing” letters and sweep nurbs object, hope you like it.

    http://vimeo.com/12264383

  9. Reverb says:

    Quite cool Nick!

    Did some testings, also it inspired me to use it for some printwork maybe in the future.

    Anyway here’s my test with it:
    http://i48.tinypic.com/1zvafq8.jpg

  10. onay says:

    Thank you very much for this tutorial, very inspiring. So inspiring that it actually made me try out cinema 4d for the first time, and I think I’m going to make a lot more stuff with it in the future, thanks to you :)
    Here’s my try by the way:
    http://vimeo.com/12396609

  11. Fox3siu says:

    Thank you very much
    Yours tuts are the best!!!

    this is my try: http://vimeo.com/12394161

  12. yazan says:

    maaaan i love your tutorial….i am like your biggest fan ever

  13. Luka says:

    Here is my test render.Will publish the real thing when its done.

    http://vimeo.com/12486427

  14. Here’s something I made with your help:
    http://i48.tinypic.com/2ihm7gm.jpg

    Thank you for the amazing tutorials!!

  15. iZach says:

    Hey this is an awesome video tutorial..I didn’t you could achieve all that with displacement…I was wondering mike, could you help with making a displacemnt for a furry carpet in an interior render..I see all those interior renders with awesome furry carpets..

    Please help me..Im massive fan of your site..I bought your Studio kit. Much love..

    Regards Roma

  16. ZEF says:

    Have you seen that before ? It’s just great : http://vimeo.com/9809521

  17. Pingback: The B-Roll » Archives » Day 105 / Abstract Displacement

  18. Pingback: Test Render 000214 | Jnonymous

  19. Cheiz says:

    Loving the tutorial especially the way you’re telling it. :)

    My tries:

    Luminance And Displacement combined with Proximal
    http://www.youtube.com/watch?v=AFXPtQSVUBQ

    Consistent Dent Using Proximal And Tracer
    http://www.youtube.com/watch?v=O1gEqGtiGDk

    Proximity creates bulge & Luminance in geometry
    http://www.youtube.com/watch?v=RetG__ICTD4

  20. Nidia Dias says:

    Hi!
    Thanks a lot for the great tutorial.. love them all! very helpfull..
    here’s my try with this one, ended up using it for a college project :)
    hope you like it..

    http://www.vimeo.com/12717515

  21. robbysalz says:

    hahaha man the things you say crack me up

    “lookit dat, dude, that’s dope.”

  22. Hey Nick!

    Thanks for the ‘aha’ moment. After playing around with what you taught, I remembered a really cool animation that Universal Everything created a few years ago. Check it out!

    http://vimeo.com/1919768

    I think it’s a displacement based project and for the longest time, couldn’t figured out how they did it. Thanks for the inadvertent problem solving.

    Cheers!

    JM

  23. David says:

    Hi Nick! Great tutorial, but I have a question, what are your render settings at… I have a fantastic macbook pro 17″ that i bought very recently, but when i do simple textural experiments like this one, I can’t preview without having to wait 10 minutes for the darn thing to render!

  24. Nik says:

    Hi, your tuts are really awesome. How can we give an animated texture map for displacement instead of any Image to animate the shape of the object displacing.

  25. Hayden says:

    but can you keyframe it so it looks like a normal sphere transforms into this?

  26. xxxxxxx says:

    thnx for that, nick!

    check out what stuff i made based on this tut..

    http://www.youtube.com/watch?v=jqHIERfCebM

    cheers :D

  27. Christopher says:

    Hey,
    I was wondering if anybody has a good tip for rendering? I am using the amazing LIGHT KIT PRO objects i.e. softbox and HDRSky, but whenever I see the final rendering, the reflections on the sphere (with displacement) are a bit jagged/edgy.

    Any ideas? I’d really appreciate any given hand!

    • The Gorilla says:

      Sounds like you need to turn up your antialiasing settings.

    • Christopher says:

      Hey Nick,
      and when I enable antialiasing in my render settings, does this also affect my ‘live’ viewport scene?

      I would love to see the antialiasing changes without the need to render/output a file.
      I assume it does affect the viewport, as I am currently rendering something with antialiasing on best, 1% 1-16 and it’s taking a while.

  28. Christian Ghita says:

    Really nice tut, thanks.

  29. Christian Ghita says:

    Here’s also what I did with the knowledge, not much tho but there you go.

    http://www.flickr.com/photos/39271229@N06/4905077672/

  30. scyechilde says:

    thank you

  31. Iscariah says:

    I missed this tutorial, although I’m really glad I found it now! :) Some time ago, I was wondering why the heck the bumpmap of my stone wall wasn’t working. Now I now that I did it wrong. I’m pumped after seeing this and I’m going to try the displacement feature right now! A huge thanks and greetings from the Netherlands! :D

  32. GimmeCat says:

    Hi,
    I was wondering if it is possible to turn the object with displacement map to polygonal object with all the displacements on it?Instead of a texture. Is it possible to do it without doing all that abstract style modelling?

  33. Marijan says:

    hi,
    i do this with displacement map.
    the map is a video (liquid synchronise on speaker)
    i explain a the end of the video how i do this.

  34. mattyluv says:

    I love love love the fact that as you get more exposure you keep getting nicer shit. TV, mic, setup. Where’s the crunk Chalice that says GSG on it? Anyway I also love the content. your success (and not the material kind that pervades the background) is well deserved.

    thanks

  35. Leena says:

    I must say, very well explained and excellent outcome. They look stunning! I’m gonna run along now and read every other blog entry.

  36. Michael says:

    Hey Nick,
    I’m using cinema 4d R12 but I think Sub Polygon Displacement could you check it and correct me if I’m wrong. thanks.

    Michael

  37. Thomas says:

    Nice and interesting tutorial, Nick! I really liked the volcanic rock-look on your 2nd render up there :) Keep it up, Gorilla, please do :)

    Thanks again, Nick!

  38. Pingback: 26 Amazing Abstract Artworks ? Arc.|Life.

  39. mike says:

    Hey GSG –

    Your site and tuts are fantastic,
    definitely an inspiration.

    I’m fairly new to c4d – and’ve been using a luminescence plane as a light source. Is there a way to have it’s light shown in the render but not the plane itself? THANKS

  40. Sean says:

    Fantastic Tut Nick! Here’s what we came up with:

    http://vimeo.com/15789018

    Thanks again for passing on this knowledge, you rock bro!!!

  41. Kaustubh says:

    Another Great Tutorial.Amazing.
    But Whoa! You get stuff rendered so quick! It took ages to come up in my case! What Graphics Card do you use man?! :)

  42. Dean says:

    This is a little off topic, but im looking to mimic the lighting and texturing that was done in the new start trek title sequence. any suggestions

  43. Saturday says:

    thanks man
    this is my first example.
    Next time i will try to change noise with sound.
    Do you have any advises?
    Thanks.

    http://vimeo.com/16210984

  44. Dean says:

    After a little more research, I guess what I am looking to do is to make a logo animation similar to legendary films. I have some shapes i want to have some deep scratches in, and bump mapping doesnt cut it. this displacement process is close. any suggestions?

  45. ave says:

    je t’aime beaucoup!!

  46. Lee says:

    ace ace ace tutorial im very very new at 4d and i was wondering, how would i go about animating the texture from a standard sphere to the displacement texture, any help from anyone or any links would be massively appreciated thanks

  47. archive29 says:

    hello
    first much respect for this tutorial

    I have a question.
    where i can found the oversoftbox & the HRR tools for light effect. i browse the web but don’t found.

    Thanks

  48. Lee says:

    dude thank you so much, feel like an idiot because the answer was so simple, legend thanks alot

  49. kweso says:

    hey, nice stuff… did some similar things in maya:
    http://www.youtube.com/watch?v=3YAu-w7dkec

    rock on
    kws

  50. K3 says:

    I’m trying to achieve this effect using the Typography but with no result. Any chance for help ??

  51. Ben Spector says:

    Heres my try at it (: Tell me what you think.

    http://www.vimeo.com/17366036

  52. chris callow says:

    Hey guys, pretty new to Cinema 4D.
    Is there a way to animate this displacment to randomly morph and displacement? Kinda like a wiggle expression in AE?
    Thanks

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  54. Kraphik3d says:

    Hi Nick

    You bring the coolness into any Cinema 4D tutorial. I saw some sub poly displacement tut on 3d world but it was so boring so I did not learn anything.
    Keep it up! :-)

  55. Hey Guys!
    I am new to the Cinema 4D and I am lovig it so far. I have a cquestion about this project. I have been playing around with the keyframes on the height and strenght of the noise, but i dont get that look thats its “moving” Something similar to the fractal noise in AE that evolves durign time. Does anybody have any advice in what could help me out? hanks in advance!

    Jorge

  56. Rob says:

    sweeeeeeeeeet. too bad when its strong it takes the render time to hell and back… but awesome effect I’m sure I’ll find a use for!

  57. Idil Gozde says:

    awesome tutorial, thank you for the awesome tips.
    here are some of my results:

    http://idil.tumblr.com/post/2495033526/3d-testing-out-some-sub-polygon-displacement

  58. joe says:

    This tutorial is legend.. wait for it… DARY!

    But I came across this problem. My sub polygon displacement is not showing, it’s nothing there! It’s enabled in render settings and I’am totally stuck!

    Got any tips?

    Kind regards joe!

    • eMTea says:

      hey , joe…im having the same problem.going crazy for two days trying to figured it out!!did you find any solution …im using C4D broadcast…
      thanks a lot in advance…

    • joe says:

      Dear eMTea.

      My problem was missing modules! “Installed” advanced render and bam, got it working!

  59. Greg says:

    Not sure if I’ll get a reply here, but I’ll try nonetheless:

    My sub-polygon render looks fine when i render on screen at 72 dpi, but when i try the exact same render, but render it to 300 dpi and like 30x30cm, it looks completely different?

    Can anyone tell me what I need to do in order to make the render look the same in a large (300dpi) format?

  60. ANA says:

    Hi, I love it… but why when I merge a fbx camera from Maya my sphere is deformed by the shader!?

  61. Jeya says:

    For everyone wondering why they do not see the Sub Polygon Displacement in the Displacement Material Option in R12 is because you probably don’t have the right version of C4D R12. Check your version and compare the features here: http://toolfarm.stores.yahoo.net/maci4dr12cob.html

  62. Sazarret says:

    Just another great tut. Cheers man!

    Please watch this and tell me what you think.

    http://www.vimeo.com/19243793

    It was made based on this tutorial.

  63. roberto says:

    i got a question this is a noob question ha umm i have like 2 separate rectangles that are Grey around my perspective box so basically when i render i have to render the view within those boxes because if i go out it cuts of the image is there a way to make the thing full screen and take those boxes away?

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  65. Rakan says:

    Hey bro .. thanks alot for this tut . ur GREAT !
    here is a sample i made
    http://www.youtube.com/watch?v=Go5c0hoQzy0

  66. paul says:

    What do you do when the polygons are not the same size?. I just can’t figure out how to displace when the polygons aren’t all similar in size.

  67. Modonox says:

    Huge thanks Nick, it is awesome and easy tutorial.
    Cinema 4D is infinite!

    Here is what I got – http://vimeo.com/20787860

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  70. Vijay Anand says:

    Nick you have been a great inspiration to me and it is cuz of ur tutorials and presentations that i have developed the love for c4d.
    Teaching style of yours is very well done.
    i love this tutorial but i have a problem, im not able to locate the sub-polygon displacement in the displacement tab. there is nothing as such there, im using c4d r12, but yet have problems finding it, can you please help me resolving this problem.

  71. Hi mate,

    Really good stuff!!! a quick question, is there a way to animate between the noise patterns? for example your 3 renders are using three different noise patterns, can u animate one into another.

    Thanks dude your my number one learning device!

  72. selim says:

    hi nick.

    i made a scene with spheres which include attractor in the middle.in the middle there is the biggest sphere which has the displacement channel.everything works except displacement dynamic things with shader layer.please if you know how to do this combination, let me know.

    btw i can see displacement material in my render but can’t see in editor..i just need to know how it works with dynamic (rigid body).

    tnx anyway.

    this is my biggest sphere..

    -null
    -shader (displacement added material)
    -cloner object (rigid body + vibrate + mograph cache + mograph selection)
    -sphere (motion blur tag)
    -attractor
    -camera target

  73. Here is my go, animated and with some Trapcode Particular.
    All put together in AE.

    http://vimeo.com/23831899

  74. Hi guys, wanna see the ones I made?

    Check’em out!
    (there you can also see what the various types of noise look like!)

    http://www.youtube.com/watch?v=IZNsIw1yYxs

  75. Josh Davies says:

    Sick tut man thanks I used this for and intro, and LOL at 11:43 I had a good laugh :P

  76. cielo cien says:

    Hi Gorilla, very good tutorials, but men, i m very new on this and I learned very much because of your initiative. We see you in Chile to!! jaja. I have a problem with this tutorial, because i can t see the sub polygon displacement. Why is that!?
    Thanks.

  77. SLY DESIGN says:

    This is great and totally worked with my version 11.5 upgraded to 12 and the sub polygon menu in the displacement menu is not there. i only get the first half so what should i do???

  78. cherchell.is says:

    big thx for the tutorial
    my try http://cs4133.vk.com/u47830125/122384147/z_19ad9b17.jpg
    hope you will like it =)

  79. Mills says:

    Hi!
    How would you net render a animation done with the Displacer modifier. I have tried “point cache” but still it seems to render only the first frame for the whole animation. Any advice would be appreciated.
    M

  80. Ebrahim says:

    I think this tip could be useful for creating a transformer

  81. Rafael Ferrer says:

    How do you animate polygon displacement in Cinema 4D? I’m new to this software and i really wanna learn how! I really like your works , Nick!

  82. Max says:

    Hi, nice video!

    Here is my animation of it :)
    http://vimeo.com/34739098

  83. vitor says:

    Hi,
    I’m currently using cinema R13 and I can’t find the sub-polygon displacement tab. It’s not under the displacement tab in the material editor. Any idea on this issue?
    Thnx.

  84. moyzes says:

    Nice thing, but one remark. You will not need to convert the sphere into polygons, if you uncheck ‘Render Perfect’ property of Sphere in Attribute Manager. So you’ll get additional parameter to play with displacement on the run — number of segments.
    Also, you can just drag and drop texture from bump channel to displacement, you click over noise texture, drag to Displacement lable in Material Editor, wait a little, then put the texture into Texture field (bar).

  85. Lionel says:

    Hello Nick ,

    Thanks for this tutorial !

    But i ‘m a beginer and i have a little question , how make a animated texture ?
    In my timeline i can not place a keyframe on the texture layer

    Cheers

    L

  86. Luke says:

    How do you then animate this in After Effects? (total newbie)

    Thank you.

  87. Ryan Phelan says:

    Inspired by and created using this tutorial. http://vimeo.com/41082935

  88. Just downloaded Cinema4D, your tutorials are of great help, thank you so much!

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