Just incase you missed it, here is the GSG Live cast from Wednesday where I answered questions about working in a creative industry and how to get paid. In this cast, I wanted to stop talking about the tools and the technique for a moment, and instead have a conversation about how to get a job doing what you love, charge for your time, and how to be a freelancer.
If you want to join the next GSG Live Cast, please stop by GSG LIVE at 2pm CST on most Wednesdays. Also, if you use twitter, be sure to follow me since I always try to tweet out when I am on live. Thanks for watching!
Questions and topics include:
Thoughts about the NOSPEC! movement.
CrowdSpring and staying valuable.
How to get Freelance work
Contracts and getting paid.
Should you charge per project or per day?
Billing for changes and overtime.
Do you charge for render time?
Why Resumes Suck!
How to negotiate your salary.
How to be more productive.
Should you freelance or get a full time job?
Getting a Job when your new in town.
PS: Drinking from a straw never looks cool.
UPDATE: There was quite a discussion on twitter about the first few minutes of this video where I talked a bit about Spec work and why I think yelling at the organizers is a waste of time. To be clear, I don't think that spec work is great or that everyone should do spec work. However, I do think that artists and designers should have the choice to participate in whatever competition they want. If they derive value from participating in these contests, then who are you to tell them not to? Anyway, I will try to organize my spec thoughts into a blog post soon. In the mean time, I would love to hear your thoughts about spec work. Have you entered any contests or submited your work to crowdsourcing sites like Crowdspring? If so, why? Did you like the process? Did you think that it was worth it? Would you do it again? Drop your story in the comments and let’s start a discussion.