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	<title>Comments on: Quick Cinema 4D Experiment: Marble Pop</title>
	<atom:link href="http://greyscalegorilla.com/blog/2010/07/quick-cinema-4d-experiment-marble-pop/feed/" rel="self" type="application/rss+xml" />
	<link>http://greyscalegorilla.com/blog/2010/07/quick-cinema-4d-experiment-marble-pop/</link>
	<description>Cinema 4D And After Effects Training, Tutorials, and Plugins for Motion Graphic Designers</description>
	<lastBuildDate>Wed, 08 Feb 2012 21:01:02 +0000</lastBuildDate>
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		<item>
		<title>By: Stuart</title>
		<link>http://greyscalegorilla.com/blog/2010/07/quick-cinema-4d-experiment-marble-pop/comment-page-1/#comment-40729</link>
		<dc:creator>Stuart</dc:creator>
		<pubDate>Thu, 22 Sep 2011 10:23:54 +0000</pubDate>
		<guid isPermaLink="false">http://greyscalegorilla.com/blog/?p=6353#comment-40729</guid>
		<description>I was having the same problem today with a slightly different application of this and google led me to your GSG comments... I found the answer was to invert the DOF in the Frischluft settings :) This allows the blur to &#039;spill&#039; out.</description>
		<content:encoded><![CDATA[<p>I was having the same problem today with a slightly different application of this and google led me to your GSG comments&#8230; I found the answer was to invert the DOF in the Frischluft settings <img src='http://greyscalegorilla.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  This allows the blur to &#8216;spill&#8217; out.</p>
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	<item>
		<title>By: Jacob</title>
		<link>http://greyscalegorilla.com/blog/2010/07/quick-cinema-4d-experiment-marble-pop/comment-page-1/#comment-21571</link>
		<dc:creator>Jacob</dc:creator>
		<pubDate>Tue, 31 Aug 2010 20:10:28 +0000</pubDate>
		<guid isPermaLink="false">http://greyscalegorilla.com/blog/?p=6353#comment-21571</guid>
		<description>I&#039;m pretty new to cinema 4d, and a noob, but I would love a full length tutorial. This is one of my favorite animations that you have did</description>
		<content:encoded><![CDATA[<p>I&#8217;m pretty new to cinema 4d, and a noob, but I would love a full length tutorial. This is one of my favorite animations that you have did</p>
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	<item>
		<title>By: Dave N</title>
		<link>http://greyscalegorilla.com/blog/2010/07/quick-cinema-4d-experiment-marble-pop/comment-page-1/#comment-20018</link>
		<dc:creator>Dave N</dc:creator>
		<pubDate>Sun, 25 Jul 2010 08:45:20 +0000</pubDate>
		<guid isPermaLink="false">http://greyscalegorilla.com/blog/?p=6353#comment-20018</guid>
		<description>This is just popcorn falling into a bowl.  Once you use actual popcorn, it presents its own problems because of the irregular shapes.

http://www.vimeo.com/12412793</description>
		<content:encoded><![CDATA[<p>This is just popcorn falling into a bowl.  Once you use actual popcorn, it presents its own problems because of the irregular shapes.</p>
<p><a target="_blank" href="http://www.vimeo.com/12412793"  rel="nofollow">http://www.vimeo.com/12412793</a></p>
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	</item>
	<item>
		<title>By: Joel Machemer</title>
		<link>http://greyscalegorilla.com/blog/2010/07/quick-cinema-4d-experiment-marble-pop/comment-page-1/#comment-19855</link>
		<dc:creator>Joel Machemer</dc:creator>
		<pubDate>Mon, 19 Jul 2010 15:35:35 +0000</pubDate>
		<guid isPermaLink="false">http://greyscalegorilla.com/blog/?p=6353#comment-19855</guid>
		<description>Hey, I have one more question. Someone please help if they can!

My particle source for the emitter is a cloner object when i try this, and the render is just not matching up with the preview. there are a lot of &quot;marbles&quot; in the preview, and i&#039;m happy with it, but there are not NEARLY as many showing up in the render??  I tried baking the particles, but it still didn&#039;t help!

Do you know what&#039;s happening?</description>
		<content:encoded><![CDATA[<p>Hey, I have one more question. Someone please help if they can!</p>
<p>My particle source for the emitter is a cloner object when i try this, and the render is just not matching up with the preview. there are a lot of &#8220;marbles&#8221; in the preview, and i&#8217;m happy with it, but there are not NEARLY as many showing up in the render??  I tried baking the particles, but it still didn&#8217;t help!</p>
<p>Do you know what&#8217;s happening?</p>
]]></content:encoded>
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	<item>
		<title>By: Ataman</title>
		<link>http://greyscalegorilla.com/blog/2010/07/quick-cinema-4d-experiment-marble-pop/comment-page-1/#comment-19748</link>
		<dc:creator>Ataman</dc:creator>
		<pubDate>Fri, 16 Jul 2010 02:40:28 +0000</pubDate>
		<guid isPermaLink="false">http://greyscalegorilla.com/blog/?p=6353#comment-19748</guid>
		<description>Good call :) will try thanks...</description>
		<content:encoded><![CDATA[<p>Good call <img src='http://greyscalegorilla.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  will try thanks&#8230;</p>
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	<item>
		<title>By: Joel Machemer</title>
		<link>http://greyscalegorilla.com/blog/2010/07/quick-cinema-4d-experiment-marble-pop/comment-page-1/#comment-19693</link>
		<dc:creator>Joel Machemer</dc:creator>
		<pubDate>Thu, 15 Jul 2010 03:10:24 +0000</pubDate>
		<guid isPermaLink="false">http://greyscalegorilla.com/blog/?p=6353#comment-19693</guid>
		<description>Hey Nick, I have a question that&#039;s been bugging me for a while now.

Every time I try to save the compositing file for AE, it always saves as an .aec (i think that&#039;s what it&#039;s called) which is an adobe bridge file that doesn&#039;t even work for AE

I was wondering if you have ever come across that and if you knew how to get it saving as a true AE file???</description>
		<content:encoded><![CDATA[<p>Hey Nick, I have a question that&#8217;s been bugging me for a while now.</p>
<p>Every time I try to save the compositing file for AE, it always saves as an .aec (i think that&#8217;s what it&#8217;s called) which is an adobe bridge file that doesn&#8217;t even work for AE</p>
<p>I was wondering if you have ever come across that and if you knew how to get it saving as a true AE file???</p>
]]></content:encoded>
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	<item>
		<title>By: Marijan</title>
		<link>http://greyscalegorilla.com/blog/2010/07/quick-cinema-4d-experiment-marble-pop/comment-page-1/#comment-19688</link>
		<dc:creator>Marijan</dc:creator>
		<pubDate>Wed, 14 Jul 2010 21:50:51 +0000</pubDate>
		<guid isPermaLink="false">http://greyscalegorilla.com/blog/?p=6353#comment-19688</guid>
		<description>thanks :)</description>
		<content:encoded><![CDATA[<p>thanks <img src='http://greyscalegorilla.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	</item>
	<item>
		<title>By: The Gorilla</title>
		<link>http://greyscalegorilla.com/blog/2010/07/quick-cinema-4d-experiment-marble-pop/comment-page-1/#comment-19686</link>
		<dc:creator>The Gorilla</dc:creator>
		<pubDate>Wed, 14 Jul 2010 20:44:27 +0000</pubDate>
		<guid isPermaLink="false">http://greyscalegorilla.com/blog/?p=6353#comment-19686</guid>
		<description>Try adding more speed to the simulation so that they move out of the way quicker and leave room for new particles.</description>
		<content:encoded><![CDATA[<p>Try adding more speed to the simulation so that they move out of the way quicker and leave room for new particles.</p>
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	<item>
		<title>By: Ataman</title>
		<link>http://greyscalegorilla.com/blog/2010/07/quick-cinema-4d-experiment-marble-pop/comment-page-1/#comment-19673</link>
		<dc:creator>Ataman</dc:creator>
		<pubDate>Wed, 14 Jul 2010 14:22:05 +0000</pubDate>
		<guid isPermaLink="false">http://greyscalegorilla.com/blog/?p=6353#comment-19673</guid>
		<description>That makes two of us... Seems this animation method is all we are looking for.

check out this one

Freed  on July 9th, 2010 said...

My quick 4 sec render

http://vimeo.com/13199855</description>
		<content:encoded><![CDATA[<p>That makes two of us&#8230; Seems this animation method is all we are looking for.</p>
<p>check out this one</p>
<p>Freed  on July 9th, 2010 said&#8230;</p>
<p>My quick 4 sec render</p>
<p><a target="_blank" href="http://vimeo.com/13199855"  rel="nofollow">http://vimeo.com/13199855</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: MeatMachine</title>
		<link>http://greyscalegorilla.com/blog/2010/07/quick-cinema-4d-experiment-marble-pop/comment-page-1/#comment-19671</link>
		<dc:creator>MeatMachine</dc:creator>
		<pubDate>Wed, 14 Jul 2010 12:42:12 +0000</pubDate>
		<guid isPermaLink="false">http://greyscalegorilla.com/blog/?p=6353#comment-19671</guid>
		<description>Hey, great point Ataman, I am making a render right now where I want stuff to start out overlapping and not explode out, but just interact normally once they fall. Would love to second this question.</description>
		<content:encoded><![CDATA[<p>Hey, great point Ataman, I am making a render right now where I want stuff to start out overlapping and not explode out, but just interact normally once they fall. Would love to second this question.</p>
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