This animation by Candas Sisman has been making the rounds around the internet lately. It’s a really great abstract piece that was made with Cinema 4D and the HDRI Light Kit Pro. Everyone seems to be asking how it was made. I recently had the chance to ask Candas about some of the techniques he used to make FLUX. Excuse the short interview and his english. He is from Turkey.
Congrats on the success of FLUX. People seem to really love this piece. How did you make all the abstract shapes? Did you use deformers or mograph?
I used both of them , mographs like cloner object, random effector, fracture object, and deformers like explosion fx, wrap, boole, atom array, and Wind.
How did the HDRI Light Kit Pro help you with making FLUX. What lights did you use?
In your light kit , I used Skylight, overhead softbox, and materials from No floor studio (i changed a little bit ), and some default lights …i didnt use global illumination, i had no time for this …and a lot of compositing stuff in After Effects. Plus, I used cinema 4d, after effects and adobe audition for sound ..various plugins and vst.