Monthly Archives: October 2011

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3D Lighting And Render Challenge: iPhone 4S

I saw the new intro for the iPhone 4S and I thought it would be fun to try to recreate it. Then, I thought it would be even more fun if we ALL tried to recreate it. So, with that … Continue reading

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Intro to Modeling in Cinema 4D Part 1: Selections

In my introduction to modeling series we begin here with the basics of selecting points, polys, and edges. Covers selection tags, shortcuts, and some personal tips. Warmup for moving onto some modeling tools, making sure everyone has the fundamentals before … Continue reading

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How to Setup And Use Sub Surface Scattering in Cinema 4D R13

In this in-depth tutorial, I show you how to setup Sub Surface Scattering (SSS) In Cinema 4D and go into detail about how to tweak the settings for speed and accuracy. I also show you how SSS now renders with … Continue reading