Monthly Archives: November 2011

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Use Sprites to Build A Fast-To-Render Particle System in Cinema 4D

In this tutorial, Chris shows you how to build a particle system using sprites. First, Chris makes simple geometry that is forced to face the camera to create the illusion of a more complex object. Then, he uses particles, Mograph, … Continue reading

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Threadless Fuzzy Type using Cinema 4D Hair

Mig asked me to render some fuzzy type for a Threadless page he was working on. Of course, I said yes. I rendered out the type in Cinema 4D using the Hair module. Then, he colored it and made it … Continue reading

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How to Add Caustics In Cinema 4D

In this video, I will show you how to set up some simple caustics on a scene. Caustics allows light to bounce off of reflective objects and go though refractive objects to produce realistic light patterns. Caustics can take a … Continue reading

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Xpresso Part II: Building a Picture Frame

A follow up to Intro To Xpresso. Here we create an Xpresso driven picture and frame. We get to do a little more math, explore the Range Mapper node, create more User Data, plus lot’s of little tips and tricks … Continue reading

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New Web Design For Greyscalegorilla

You may have noticed the new design here on Greyscalegorilla. I have been planning to update this site for over a year and I’m glad to say it’s finally here. Up till now, Greyscalegorilla has been pretty much hacked together. … Continue reading

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After Effects Preference Settings by Stu

After Effects is a professional tool by any measure, but it is designed for a broad user base. So an artist who plans to push it hard will want to tune the application accordingly. Here’s what I do to a … Continue reading

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GSG on Red Giant TV Live

I will be a guest on Red Giant TV Live Tuesday, November 22nd talking with Harry Frank, Aharon Rabinowitz and Red Giant co-founder, Andrew Little about doing your best work, minimizing repetitive tasks, and making things you love. Facebook Event … Continue reading

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Refresh Chicago Talk

I will be speaking at Refresh Chicago on Monday, November 21, 2011 at 6:30 PM about the unexpected perils of working from home, some of the problems I encountered, the ways I tried to fix some of them, and why … Continue reading

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Intro to Xpresso in Cinema 4D

In this video, Xpresso wizard Chris Schmidt guides you though a gentle intro for Xpresso in Cinema 4D. From set driver/set driven all the way through making your own custom user data and controlling everything in a single Xpresso tag.

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How To Model, Texture, and Light A Gumball Machine

In this tutorial I show you how to model, texture and light a simple gum-ball machine using primitive shapes and deformers. I also set up a dynamics system to fill the machine with gum balls and light the machine using … Continue reading