Monthly Archives: January 2012

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The Allegory of the Hike To LA – Why Freelance Estimates are Always So Far Off

no f–ing way…yes, I’ve never done this walk before, but I *know* it does not take 70 days to walk from San Francisco to Los Angeles – Michael Wolfe This is a great analogy to how difficult it is to … Continue reading

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How to Build A Brick Road And Other Texture Ramblings

Today, Chris Schmidt shows us how to make a realistic brick road using Cinema 4D using Mograph tools and noise textures. He also goes over how to texture the bricks using displacement to make them jagged and random looking. Follow … Continue reading

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Basics of Seamless Looping Animation Part 2

In part 2 of this looping series, I show you how to seamlessly loop animations in Cinema 4D. Then, I show you the process on how I compress them into an Animated GIF. I included my Photoshop Action for automatically … Continue reading

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Explode and Shatter With Cinema 4D And Cloth Dynamics

In this video, Chris shows you how to quickly explode and shatter objects using Cinema 4D’s Cloth Dynamics. Do you like this guy as much as I do? You can follow Chris on twitter, here. Example Animation

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Ministry of Sound Headphone Spot Breakdown

I’m sure by now you have seen this excellent Headphone spot by Paul Clements. It’s full of beautifully animated and composited scenes made with Mograph and Cinema 4D. Today, Paul posted a breakdown video of how he animated many of … Continue reading

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Five Second Project “Pinball” – Closed

What Are Five Second Projects? We all want to make original work for our demo reel or portfolio. But, sometimes you just need a theme to get you started… Some rules to fight against. Here is your chance. Use the … Continue reading

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Basics of Seamless Looping Animation Part 1

You may have seen my page of Tiny Animations that feature a bunch of simple animations from Cinema 4D and After Effects. They have been really fun to make, and I got a few questions about how to seamlessly loop … Continue reading

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How To Use The Proximal Shader in Cinema 4D

In this video, Chris Schmidt shows you how to setup and use the Proximal Shader to set up different special effects and texture tricks. There are some really fun examples in this one.

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Questions About My Process

I answered a few questions about how I make stuff from a student named Dale Williams for a school project of his and I thought I would share some of the answers here on the blog. How would you describe … Continue reading

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Love What You Do, Or Leave

via Creative Something and Rands