Monthly Archives: February 2012

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Cinema 4D Dynamics Connector Series: Hinge

Welcome to the first of the Connector Series. This first one focuses completely on the Hinge Connector (And some motors). We will walk through creating a dynamic briefcase, a toy snake, and a walking robot. Chris had some fun and … Continue reading

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CrossProcess 2.0: Elegantly Messing Up Colors Since 2010

CrossProcess 2.0 for iOS launched over the weekend. We added some new features including a photo history that shows the last few photos taken without going out to the photo roll. Also new is the ability to post directly to … Continue reading

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How to Make Interesting Water Shapes Using Caustics and Displacement

In this tutorial, Chris shows you an old technique he uses to make cool caustics based animations. He also talks about speeding up test renders, displacement, and some special lighting settings. Enjoy! Final Render

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HDRI Studio Pack 1.5 – Real Studios From Real Light Designers

Introducing HDRI Studio Pack Version 1.5. It includes 17 more HDRI Studios you can use to light your scenes and renders. It’s fully compatible with Cinema 4D v13 and the new Physical Renderer. But, I’m most excited about the new … Continue reading

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New HDRI Studio Pack V1.5 Coming Soon – With New Flicker Free GI for Animation Presets

I have been working on adding flicker free animation presets to the upcoming HDRI Studio Pack V1.5. Many of you have asked how to get clean, fast rendering HDRI renders, and I’m excited to finally get this out soon. I’m … Continue reading

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Tiny Story

Simple and clever animation by Sebas & Clim.

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Five Second Project Winners For “Pinball”

Winner Congratulations to yellow smart monkeys for winning the latest Five Second Project, “Pinball”. Thanks to everyone for all the great entires. Over one hundred of them!!! Stay tuned for another Five Second Project soon. Honorable Mentions

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How to Model a Birthday Cupcake In Cinema 4D

Ingredients Star Spline Circle Spline Cog Spline Loft Nurbs Displacement Deformer 5 Lights About 20 nulls And a dash of Subsurface Scattering Render and Enjoy! Sample Video

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How To Use Thinking Particles & Mograph Together

In this tutorial Simon will show how to work (or play-around) with Thinking Particles to build event-based particle systems. He also shows how to combine TP with mograph so you can create a particle system then add a more complexity … Continue reading