Blog

We Tried to Light This Scene While Exhausted

What happens when you’re trying to build a realistic lighting setup in Cinema 4D and your brain is operating at about 40%? In Episode 6 of Behind the Render, Chad and Nick explore practical lighting, new Cargo assets, and the joys of troubleshooting in real time.

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The Product Drop: A Product Viz Challenge

Everyone gets the same 3D product. Your job? Turn it into the star of a fictional product campaign. Create a still or animation and show us what you can do with it.

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These Apps Change How We Work

What tools are actually worth adding to your workflow? In Episode 5 of Behind the Render, Chad and Nick swap their favorite apps, workflow shortcuts, and emerging technology. From Raycast and CleanShot to Gaussian splats and the tools they're using to explore them.

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Why We Switched From PCs to Macs for 3D

Mac or PC? For 3D artists, the answer isn't always as simple as picking a side. In Episode 4 of Behind the Render, Nick and Chad compare their setups, talk through their journeys between Mac and PC, and explore how a hybrid workflow can give you the best of both worlds.

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Latest Tutorials

We Tried to Light This Scene While Exhausted

What happens when you’re trying to build a realistic lighting setup in Cinema 4D and your brain is operating at about 40%? In Episode 6 of Behind the Render, Chad and Nick explore practical lighting, new Cargo assets, and the joys of troubleshooting in real time.

Read More
Why We Switched From PCs to Macs for 3D

Mac or PC? For 3D artists, the answer isn't always as simple as picking a side. In Episode 4 of Behind the Render, Nick and Chad compare their setups, talk through their journeys between Mac and PC, and explore how a hybrid workflow can give you the best of both worlds.

Read More
Look What SIGGRAPH Brought Us! | Behind the Render Ep. 3

SIGGRAPH 2026 gave Nick plenty to talk about, but it also reminded us why we love playing around in Cinema 4D. In Episode 3 of Behind the Render, Nick and Chad catch up on the latest from SIGGRAPH, dig into new Cargo features, and build a simple MoGraph setup just for the fun of it.

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See All Tutorials

Latest Case Studies

How Cart + Horse Built 8 Cinematic Worlds in 2 Days

Detroit-based studio Cart + Horse is redefining the boundaries of independent filmmaking by swapping traditional green screens for massive LED volumes and real-time environments. Founded by Dan Maurer and Kris Bargen, the studio leverages their background in traditional 3D and video production to “fix it in pre,” refining entire environments before cameras ever roll.

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How Vinik Sports Group Electrifies Tampa Bay Fan Experiences

Vinik Sports Group is redefining the sports entertainment landscape. Delve into how the Tampa Bay Lightning utilize Greyscalegorilla Teams to elevate their game presentations, from jaw-dropping 3D animations to captivating real-time graphics.

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Vegas Creates the Coolest NHL Experience with Greyscalegorilla

The Golden Knights use Greyscalegorilla Teams to create thrilling in-arena content that stands out from the spectacle of Las Vegas.

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Latest Artist Spotlights

From Sicily to the Big Screen: A Sit-Down with Mario Baluci

From teaching at Apple to founding a boutique VFX studio, Mario shares his
"realism-first" roadmap for crafting high-end, human-centric VFX.

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Motion, Rhythm, and Real-Time Craft: Inside the Process with Jonathan Lindgren

From looping shots to client work with Apple, Jonathan shares how motion, rhythm, and personal projects keep him moving.

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See All Artist Spotlights