Category: Cinema 4D

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How to Make An Animated Title Sequence in Cinema 4D and After Effects

Vimeo asked me to do a tutorial for their excellent Vimeo School series and I said “heck yes!” It’s all about how to make a fun animated title using Cinema 4D and After Effects. In Lesson 1, we build the … Continue reading

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Use Bodypaint and Cinema 4D To Make A Unique Snowflake Texture

Happy Holidays! In this short video, Chris (while wearing a Santa hat) shows you how to make a unique snowflake texture using Bodypaint.

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Cinema 4D to After Effects Tutorial: Plasma TV

In this tutorial, I will show you how to prepare a cinema 4D scene file for export to After Effects. First, we will model, light and animate a simple flat-screen TV. Then, we will export the scene to After Effects … Continue reading

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How To Light Your Scene With A Custom HDRI and Global Illumination

In this tutorial Chris Schmidt shows you how to create a custom HDR material to light your scene by using GI, Layer Shaders, and the often missed illumination setting in materials.

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My Lighting Challenge Render: Lighting and Texturing an iPhone 4S

In this video, I show you how I built my render for the first GSG Lighting Challenge from a couple months ago. First, I show you some of the ways I figured out how to light the scene and then … Continue reading

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Use Sprites to Build A Fast-To-Render Particle System in Cinema 4D

In this tutorial, Chris shows you how to build a particle system using sprites. First, Chris makes simple geometry that is forced to face the camera to create the illusion of a more complex object. Then, he uses particles, Mograph, … Continue reading

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Threadless Fuzzy Type using Cinema 4D Hair

Mig asked me to render some fuzzy type for a Threadless page he was working on. Of course, I said yes. I rendered out the type in Cinema 4D using the Hair module. Then, he colored it and made it … Continue reading

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How to Add Caustics In Cinema 4D

In this video, I will show you how to set up some simple caustics on a scene. Caustics allows light to bounce off of reflective objects and go though refractive objects to produce realistic light patterns. Caustics can take a … Continue reading

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Xpresso Part II: Building a Picture Frame

A follow up to Intro To Xpresso. Here we create an Xpresso driven picture and frame. We get to do a little more math, explore the Range Mapper node, create more User Data, plus lot’s of little tips and tricks … Continue reading

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Intro to Xpresso in Cinema 4D

In this video, Xpresso wizard Chris Schmidt guides you though a gentle intro for Xpresso in Cinema 4D. From set driver/set driven all the way through making your own custom user data and controlling everything in a single Xpresso tag.