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Spiral Growth in Cinema 4D Part 2 With The Monkey

July 20, 2010

After finishing the last tutorial I received several emails from other people showing how they approached spiral growth. This time I run through a variety of new ways to do the same thing and describe the advantages and disadvantages of each.
Methods Discussed
• Bend Deformer
• Extrusion Deformer
• Formula Object
• MoSpline
• CS_Recursive Spline
• FK/IK Joint Chain
Links
• xsDeformation
• [...]

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How to Keep Clones from Going Through the Camera in Cinema 4D

July 15, 2010

In this quick tip, I show you how to keep clones and particles from intersecting your camera during physics calculations.
Quick Render Just For Fun

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How to build Joint Chains for Spiral Growth with Cinema 4D and Xpresso

June 23, 2010

I’m so excited to present the first tutorial from the hyper-talented Mike “The Monkey” Senften. Well, not a tutorial exactly, but 45 minutes of pure knowledge about how to use joints, hierarchies, and Xpresso to build natural structures that are great for spirals, curls and golden section goodness. This is definitely a bit more advanced [...]

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How To Make The Cherry 7up Look With Cinema 4D and After Effects Part 2

June 16, 2010

In part two of this tutorial, we finish up the lighting and animation in Cinema 4D and prepare our scene to render and for compositing in After Effects. In After Effects, I show you how to use Trapcode Particular, RS Motion Blur, Frischluft Out Of Focus, and Curves to composite the scene, add bubbles and [...]

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How To Make The Cherry 7up Look With Cinema 4D

June 14, 2010

In this tutorial, I go though the process of making this Cherry 7up Animation. First, I show you how to model a simple cherry to use for the particle. Then I show you how to use the Mograph Cloner Object, Dynamics, Spline Effector, Global Illumination, and Linear Falloff settings to animate the scene. This is [...]

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Upcoming Tutorial: Cherry 7up

June 12, 2010

Based on this spot by Psyop

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How to use the Tracer Object in Cinema 4D

June 3, 2010

In this tutorial, I show you how to use the Tracer Object in Cinema 4D. The Tracer Object allows you to trace your animation or to connect clones together. I show you how to set up the Tracer Object with a Sweep Nurbs object to make dynamic lines in your composition.
Final Renders

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How to use Sub Polygon Displacement in Cinema 4D

May 28, 2010

I recently have been playing a lot with Sub Polygon Displacement and I wanted to show you some of the fun things you can make with it. In this tutorial, I show you how I made the abstract shapes below by starting with a sphere and adding a texture with Sub Polygon Displacement and a [...]

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How to make the the Discovery Channel Rebrand Cube Transition Effect with After Effects – Part 2

May 5, 2010

In part 2 of this tutorial, I show you how to composite our 3D render passes in After Effects using our Object Buffer passes as a luma matte to reveal different photos and to control the transitions. Then I will show you how to add the Ambient Occlusion and spec passes to put the final [...]

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How to make the the Discovery Channel Rebrand Cube Transition Effect with Cinema 4D – Part 1

May 4, 2010

In this tutorial, I show you how to recreate the Discovery Channel Cube Effect that is the main part of a recent Discovery Channel Rebrand made by Royale. I have been trying to figure this out for a while now and I always had trouble controlling the boxes in such an organic, yet specific way. [...]

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