Greyscalegorilla Blog http://greyscalegorilla.com/blog Cinema 4D Tutorials and Tools for Motion Graphic Designers Thu, 20 Nov 2014 16:21:07 +0000 en-US hourly 1 http://wordpress.org/?v=3.6 Cinema 4D Tutorials and Tools for Motion Graphic Designers Greyscalegorilla Blog no Cinema 4D Tutorials and Tools for Motion Graphic Designers Greyscalegorilla Blog http://greyscalegorilla.com/blog/wp-content/uploads/powerpress/podcastart.jpg http://greyscalegorilla.com/blog Learning From The Best http://greyscalegorilla.com/blog/2014/11/learning-from-the-best/?utm_source=rss&utm_medium=rss&utm_campaign=learning-from-the-best http://greyscalegorilla.com/blog/2014/11/learning-from-the-best/#comments Thu, 20 Nov 2014 15:59:13 +0000 Nick http://greyscalegorilla.com/blog/?p=17616 Talented artist, Albert Omoss posted this amazing animation a couple weeks ago. I loved the look and style of it so much. So, I did what I usually do when I see something that inspires me… I opened Cinema 4D to try to figure it out myself.

I played for hours trying to figure out how to get soft bodies to behave like he did. I didn’t quite get the right super-stretchy dynamics, but I sure tried. In fact, here is a time lapse of all the renders and tests over a few days of playing with soft body settings and looks.

While playing with this technique, I got excited and posted a work in progress GIF on tumblr. Albert responded on twitter saying that he wan’t cool with us doing a tutorial on his exact effect. He said that we should “…change the concept enough to encourage your students to be creative and original.”

I certainly can’t argue with that.

We all learn by watching and emulating the masters. But, then we need to use those new techniques to make our original work better. I’ve ended many tutorials with a similar request. Take what you learned today and apply it to your own work. Don’t just recreate tutorials.

Don’t forget, we couldn’t teach what we do without talented artists like Albert to emulate and look up to. I certainly can’t make renders as original and beautiful as Albert’s or any other true artists out there. We need them.

Work from great artists make learning exciting and fun for us beginners. Their work is a goal, a beacon, something to make us say, “I want to be able to make something that good one day”.

Beginner guitarists and Pianists learn covers because it’s more fun to try and play great music you already love. But remember, we aren’t learning Bach or The Beatles to steal their style. We are learning from the best because they are the best, and there are no better people to learn from.

Let’s be inspired by amazing work. Inspired enough to learn more about our tools and technique to become better. Copy and emulate anything and everything that inspires you. But don’t forget, you are copying to learn, not to put it on your reel.

Make Your Own

In the spirit of being inspired to make something new, let’s all learn and play with Softbody stuff this week and post an original animation in the comments below. Just something short. Play with the tools and make something all your own.

Here are some soft body tutorials to get you up to speed with many of the techniques needed to make a dynamic soft body animation.

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Ask GSG Recordings and Scene Files are Up http://greyscalegorilla.com/blog/2014/11/ask-gsg-recordings-and-scene-files-are-up/?utm_source=rss&utm_medium=rss&utm_campaign=ask-gsg-recordings-and-scene-files-are-up http://greyscalegorilla.com/blog/2014/11/ask-gsg-recordings-and-scene-files-are-up/#comments Fri, 07 Nov 2014 00:10:49 +0000 Nick http://greyscalegorilla.com/blog/?p=17528

MicroScope
During this week’s Ask GSG, Chris makes a Voxel Whale, A Negative Pressure Softbody, and a Electron Microscope Look. Get the recording of the show, these C4D scene files, and more by becoming a member at our Patreon Page.

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New Bonus For Patreon Scene File Members: Award Icons http://greyscalegorilla.com/blog/2014/10/new-bonus-for-patreon-scene-file-members-award-icons/?utm_source=rss&utm_medium=rss&utm_campaign=new-bonus-for-patreon-scene-file-members-award-icons http://greyscalegorilla.com/blog/2014/10/new-bonus-for-patreon-scene-file-members-award-icons/#comments Fri, 31 Oct 2014 18:19:46 +0000 Nick http://greyscalegorilla.com/blog/?p=17510 PatreonIcons2

We just added this icon set as a reward for our Scene File Members over at our Patreon Page. All of these scenes come fully lit and ready to render in R16. Of course, you also get all of the scene files from all of the live shows every week. Just a little added bonus for becoming a Scene File Member and helping us get the ads off the Live Stream. If you are already a member, you should have received an email with the rewards.

It may not be for you, but I appreciate you learning about our page. We have a lot of fun stuff planned for our members at every level. If you’re a fan of picking apart scene files, you definitely want to look at becoming a Scene File Member. Thanks again for checking it out.

Visit The Patreon Page To Learn More

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Ask GSG / GSG Live Recordings and Scene Files are up on Patreon http://greyscalegorilla.com/blog/2014/10/ask-gsg-gsg-live-recordings-and-scene-files-are-up-on-patreon/?utm_source=rss&utm_medium=rss&utm_campaign=ask-gsg-gsg-live-recordings-and-scene-files-are-up-on-patreon http://greyscalegorilla.com/blog/2014/10/ask-gsg-gsg-live-recordings-and-scene-files-are-up-on-patreon/#comments Thu, 30 Oct 2014 18:07:12 +0000 Nick http://greyscalegorilla.com/blog/?p=17495 NickHitPlay
Yesterday’s Live Stream / Ask GSG is recorded and posted to our new Patreon Page. If you missed it, now is the time to watch it and also contribute to remove the ads from the live stream.

If you aren’t familiar with Patreon, it’s a way for you to be a member of Greyscalegorilla by contributing once per month toward our goals of getting the ads of of Ustream and to eventually get some of these videos up as Tutorials.

Rewards

There are also rewards for members including recordings of the Live Shows, Scene Files from the shows, and other goodies. Check out the page for more details. Get cool stuff and help us make more stuff in the process.

Here is some of what we made yesterday

WoodWhale

MetalTexture

WaterCube

SimpleDaylightRig

RedWave

Visit The Patreon Page

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Half Rez 3 http://greyscalegorilla.com/blog/2014/10/half-rez-3/?utm_source=rss&utm_medium=rss&utm_campaign=half-rez-3 http://greyscalegorilla.com/blog/2014/10/half-rez-3/#comments Mon, 13 Oct 2014 17:57:40 +0000 Nick http://greyscalegorilla.com/blog/?p=17439 HalfRez3_1
Greyscalegorilla, Chicago C4D, and Maxon US are proud to present Half Rez 2014. Yep, it’s that time again in Chicago. This is our Third Half Rez event and it will be our biggest one yet.

Last year, we had to turn people away at the door, so this year we wanted to be sure there was enough room for everyone to hang out, meet, greet, learn, and party. Visit HalfRez.com for more details and to register.

What Is Half Rez?

We started Half Rez to bring together 3D and 2D artists, animators and designers for a night of learning, drinking and hanging out.

We have presentations planned from local designers and tons of fun games and prizes to give away. Come hang out with like minded folks and let’s us celebrate our craft and learn from each other the fun way. Check out the videos below from the last two years to get a vibe of what Half Rez will be like.

Head on over to our official HalfRez page to register. There you will find the details for the show and by signing up, it will let everyone know who is coming and also help us out to make sure we have enough food there for everyone. Did I mention there will be free food to soak up the beer?

OK, so who’s coming?

Visit HalfRez.com to Sign Up

Video From Half Rez 1

Video From Half Rez 2

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HDRI Studio Pack Update For R16 http://greyscalegorilla.com/blog/2014/10/hdri-studio-pack-update-for-r16/?utm_source=rss&utm_medium=rss&utm_campaign=hdri-studio-pack-update-for-r16 http://greyscalegorilla.com/blog/2014/10/hdri-studio-pack-update-for-r16/#comments Mon, 06 Oct 2014 14:58:10 +0000 Nick http://greyscalegorilla.com/blog/?p=17431

We made a new download of HDRI Studio Pack just for R16 users. If you use R16 and HDRI Studio Pack, you can download a new version at our Updates Page right away. Watch the video above to see what is new in the R16 version.

What Has Changed?

1. We fixed a Floor Reflection bug that some people have been getting with R16. Now floor reflection works perfectly.

2. We changed the way scene files load into the scene in this new version. Now, new HDR Rigs are brought in to a separate scene file instead of coming in the current scene. This isn’t an ideal workflow, but it fixes a texture problem that Cinema 4D has.

3. We also included new R16 Animation and Still presets that work exclusively with the new Reflectance channel.

Don’t have HDRI Studio Pack? Learn what it can do for your renders.

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Free Cinema 4D R16 Scene Files For Newsletter Subscribers http://greyscalegorilla.com/blog/2014/09/free-r16-scene-files-for-newsletter-subscribers/?utm_source=rss&utm_medium=rss&utm_campaign=free-r16-scene-files-for-newsletter-subscribers http://greyscalegorilla.com/blog/2014/09/free-r16-scene-files-for-newsletter-subscribers/#comments Thu, 11 Sep 2014 18:51:06 +0000 Nick http://greyscalegorilla.com/blog/?p=17354 Cinema 4D R16 is finally out! And, as promised, we are sharing our R16 scene files with our Newsletter subscribers. If you are a current subscriber, check your Email inbox to get the download link.

Not a Subscriber? Sign Up Now

Sign up now and download these R16 scene files below instantly. Everything is fully lit and textured. Ready to render and ready for you to play with and learn. We have other fun things planned just for our newsletter in the near future so I hope you stay with us.

Below are the scene files that are included in the download.

Black Spheres with 6 Layer Reflectance

BlackSpheres

Interaction Tag Mouth Animation

Cog Spline Dynamic Machine

Car Paint Shader With Reflectance

CarPaint

Signup For Our Newsletter Now To Get These Exclusive R16 Scene Files

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What Version Of Cinema 4D Should I Buy? http://greyscalegorilla.com/blog/2014/08/what-version-of-cinema-4d-should-i-buy/?utm_source=rss&utm_medium=rss&utm_campaign=what-version-of-cinema-4d-should-i-buy http://greyscalegorilla.com/blog/2014/08/what-version-of-cinema-4d-should-i-buy/#comments Thu, 21 Aug 2014 20:42:06 +0000 Nick http://greyscalegorilla.com/blog/?p=16879 cinema4DHeader

So, you are going to finally buy Cinema 4D? A real copy you can call your own? With support from the company and all the tools you need to do your job? Congrats! You earned it.

And why not? You have probably spent hours learning C4D already. Maybe you are becoming a freelancer, or you need it for your professional studio. Either way, it’s about time you got a real deal official version.

So, what version should you get?

  • Broadcast?
  • Studio?
  • Visualize?
  • Prime?

Let me get straight to the point. The Studio version has everything.

Buy the Studio edition.

Honestly, I don’t know why they even have the other versions available. People must buy the other versions, but almost everyone I talk with owns Studio.

You may be hoping for a huge comparison chart on what version of Cinema 4D to get. Maxon already has one. It’s long and full of every little feature. If you really want to get detailed about it, there you go.

I know, you were hoping for a big discussion about if the Studio features are worth it over the Broadcast version. Let me save you the trouble… They are.

Sure, you may be able to get away with not having some of the features of Studio. But soon you will have a client that requests a certain look or a tutorial we come out with that uses some of the Studio features.

If you are serious about using Cinema 4D, get Studio and have every tool Cinema 4D makes.

It’s probably not what you wanted to hear. It’s the most expensive one. But, if you are making a living off of this software and if you are as excited to play and make great work with Cinema 4D as much as I am, then you owe it to yourself to buy it all.

If you have ever watched my tutorials, you know that I constantly use tons of features that are in Studio only. If you want to follow along with all of our tutorials (over 260 so far), you should get Studio.

What Will I Miss If I Don’t Get Studio?

  • Dynamics! I put the biggest thing first. I use dynamics all the time.
  • Hair rendering. I’ve been using hair a LOT lately with X-Particles.
  • Most of the character tools are only in Studio.
  • You may want to play with Sketch and Toon. Studio only.
  • All the new sculpting tools are also only in Studio.
  • You won’t get all the great Content Browser stuff like free models and scene files.
  • You won’t have it ALL with anything but the Studio edition.

Listen. Software is cheap. To be able to build, design, model, animate, an entire world for under $4000 bucks is amazing.

If you are in any way making a living off of Cinema 4D, get studio and charge your clients for all the cool stuff you make.

Seriously, Just get Studio.

Where Should I Buy It?

If you are looking for a no hassle, no phone call way to get Cinema 4D, get it from Toolfarm. They usually have the cheapest price, too.

Actually, all the links above go to Toolfarm. They always seem to have the lowest price on Cinema 4D and have great customer service.

Buy through these links and support Greyscalegorilla. We get a small commission every time you buy something from Toolfarm through one of our links.

Ok, what are you waiting for, go get Cinema 4D and let’s have some fun making cool stuff.

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Siggraph 2014 C4D Live Presentations http://greyscalegorilla.com/blog/2014/08/siggraph-2014-c4d-live-presentations/?utm_source=rss&utm_medium=rss&utm_campaign=siggraph-2014-c4d-live-presentations http://greyscalegorilla.com/blog/2014/08/siggraph-2014-c4d-live-presentations/#comments Tue, 12 Aug 2014 17:18:32 +0000 Nick http://greyscalegorilla.com/blog/?p=17034 Join us at SIGGRAPH 2014 for hours of live Cinema 4D tutorials and presentations from Vancouver. Visit C4D Live.

As always, Maxon has brought together a great list of presenters to the booth to show off what artists can do with Cinema 4D. I saw quite a few of them yesterday while I was setting up, and there is some really great work being shown.

I will be live at 12:30 PST on Tuesday and at 3:30 PST on Wednesday talking about the new Reflectance Channel and other new tools in Cinema 4D R16.

Go to C4DLive to see a full schedule and check out the other presenters.

Here is something I haven’t done before, but I want to give it a try. I will be giving away my scene files from my Live presentation. Sign up to the GSG Newsletter and I will send you my R16 scene files after it comes out in September plus other R16 goodies only for the newsletter subscribers.

See you LIVE!

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Introducing Signal from Greyscalegorilla http://greyscalegorilla.com/blog/2014/07/introducing-signal-from-greyscalegorilla/?utm_source=rss&utm_medium=rss&utm_campaign=introducing-signal-from-greyscalegorilla http://greyscalegorilla.com/blog/2014/07/introducing-signal-from-greyscalegorilla/#comments Wed, 30 Jul 2014 18:53:28 +0000 Nick http://greyscalegorilla.com/blog/?p=16916 SignalNoise

The Cinema 4D Timeline has always been intimidating to me. I loved animating in After Effects. But, when I started using Cinema 4D, I craved the simplicity of AE.

So, I mostly ignored animation. I ended up using other tools like the Vibrate tag or the random effector to drive animations. I would set a few keyframes when I needed them, but it always felt like a chore. It wasn’t as fun as the rest of Cinema 4D. Plus, it was hard to go back and change an animation once it was keyframes.

That’s why we built Signal. Signal allows you to animate any parameter in Cinema 4D with no keyframes. It’s like Mograph for your timeline.

SignalBounce

Signal does so many things. It’s hard to describe in one sentence. But, here are some ideas.

  • Need something in your scene to rotate or move forever?
  • Need To add a subtle wiggle to your Camera?
  • Want to make seamless loop-able animations?
  • Maybe you need to easily animate a texture?
  • Want to experiment with animation instead of endlessly tweaking keyframes?

Combine Signal’s different animation types to get exactly the animation you want.

Need it to go faster? Just change the speed or the loop point.

Want to layer a subtle animation onto a current one? Just add a new layer and experiment.

Don’t like the change? Remove it.

Simple To Apply To Any Object

[1]Twist

Animate Everything. Even colors

color_noise

Play with your animation and discover more than just interpolation.

Here is a recording of Yesterday’s Live cast about Signal. We got a lot of great questions and feedback. In the video, we go over how to set up Signal and show off what it’s capable of in a few projects.

Live Q&A

Here is what Signal users are saying already

This is months of work that is finally out, and i’m excited to see what people do with it. I feel like we don’t even know what is possible with Signal yet. It works everywhere in Cinema 4D. I can’t wait to see what designers do with it.

Learn more about Signal

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