Greyscalegorilla Blog http://greyscalegorilla.com/blog Cinema 4D Tutorials and Tools for Motion Graphic Designers Fri, 24 Apr 2015 20:45:41 +0000 en-US hourly 1 http://wordpress.org/?v=3.6 Cinema 4D Tutorials and Tools for Motion Graphic Designers Greyscalegorilla Blog no Cinema 4D Tutorials and Tools for Motion Graphic Designers Greyscalegorilla Blog http://greyscalegorilla.com/blog/wp-content/uploads/powerpress/podcastart.jpg http://greyscalegorilla.com/blog X-Particles 3 Modifier Reference Video http://greyscalegorilla.com/blog/2015/04/x-particles-3-modifier-reference-video/?utm_source=rss&utm_medium=rss&utm_campaign=x-particles-3-modifier-reference-video http://greyscalegorilla.com/blog/2015/04/x-particles-3-modifier-reference-video/#comments Fri, 24 Apr 2015 20:44:25 +0000 Nick http://greyscalegorilla.com/blog/?p=18407

Michael Rosen from Samplistic made this great reference video showing most of the Modifiers from X-Particles 3.

It’s a great way to see some of the new stuff in action and to get ideas for your next particle render. Give it a watch.

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Greyscalegorilla Live In Las Vegas http://greyscalegorilla.com/blog/2015/04/greyscalegorilla-live-in-las-vegas/?utm_source=rss&utm_medium=rss&utm_campaign=greyscalegorilla-live-in-las-vegas http://greyscalegorilla.com/blog/2015/04/greyscalegorilla-live-in-las-vegas/#comments Sat, 11 Apr 2015 17:29:00 +0000 Nick http://greyscalegorilla.com/blog/?p=18364 It’s time for NAB again. But if you can’t make it to Las Vegas, don’t worry. Maxon will be streaming ALL the presentations at C4DLive. Stop by the page today to check the schedule and see all the great presenters this year.

There are three, thats right THREE presentations from GSG this year!

First, be sure to stop by Monday at 11:30 PST to see my presentation about how to choose the right lighting for your next Cinema 4D project. I will be going through tons of examples and scene files from my hard drive. Everything from Cartoon Looks to GI and BRDF.

Then, on Wednesday, Chris and I will be doing AskGSG LIVE from the NAB floor at 11:30 PST. This is where we need your help. If you have a question you wan’t answered live at NAB, send a question to @GSG3D and include the hashtag, #ASKGSG. We could pick your question to answer live from the show floor. Should be fun!

Finally, GSG at NAB continues on Thursday at 11:30 PST with an hour from Chris all about Softbody Dynamics. Chris has been learning a TON about this powerful feature and is excited to show you everything he has been learning. If you have seen Chris’ presentations in the past, you know that they are PACKED full of great tips and tricks.

Hope to see you on the stream!

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Oops, I Froze Cinema 4D: A Love Letter To Maxon http://greyscalegorilla.com/blog/2015/04/oops-i-froze-cinema-4d-a-love-letter-to-maxon/?utm_source=rss&utm_medium=rss&utm_campaign=oops-i-froze-cinema-4d-a-love-letter-to-maxon http://greyscalegorilla.com/blog/2015/04/oops-i-froze-cinema-4d-a-love-letter-to-maxon/#comments Fri, 10 Apr 2015 22:57:23 +0000 Maeve Price http://greyscalegorilla.com/blog/?p=18360 In this short clip, Chris and I talk about some techniques to escape a crash in Cinema 4D. Stay tuned at the end for an extra special pretty please with sugar on top request for a new button in future versions of C4D.

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Nick Campbell Q&A at SLC Motion Graphic Meetup http://greyscalegorilla.com/blog/2015/03/nick-campbell-qa-at-slc-motion-graphic-meetup/?utm_source=rss&utm_medium=rss&utm_campaign=nick-campbell-qa-at-slc-motion-graphic-meetup http://greyscalegorilla.com/blog/2015/03/nick-campbell-qa-at-slc-motion-graphic-meetup/#comments Fri, 27 Mar 2015 17:09:46 +0000 Nick http://greyscalegorilla.com/blog/?p=18281

I stopped by the Salt Lake City Motion Graphics Group during my road trip to do answer some questions and wave my hands around. It ended up being a very honest discussion about the history of GSG, The philosophy of making tutorials, and why A+ school work isn’t good enough.

Thanks to the group for inviting me out and asking all these great questions. I hope you enjoy it.

Oh yeah, Remind me to get longer T-Shirts to wear next time.

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X-Particles 3.0 http://greyscalegorilla.com/blog/2015/03/x-particles-3-0/?utm_source=rss&utm_medium=rss&utm_campaign=x-particles-3-0 http://greyscalegorilla.com/blog/2015/03/x-particles-3-0/#comments Mon, 16 Mar 2015 15:56:19 +0000 Nick http://greyscalegorilla.com/blog/?p=18200

X-Particles 3.0 has arrived and is available in the Greyscalegorilla Store. If you are a current owner of X-Particles 2.5, you can upgrade to 3.0 here, or if you don’t own X-Particles, you can buy a new license here.

If you buy from The Greyscalegorilla store, you will be able to download scene files that we have made with X-Particles that you can use in your projects or to learn from.

New Flocking System

Network Modifier

Tendril Modifier

Awesome New Fluid System

The new fluid and FLIP solver makes smoke, fire and liquid simulations way easier and more realistic. Check out the test renders below from some other X-Particle users to see the new system in action.

Tons Of Other New Features

There are more effects and modifiers in the new Version. So many that we are still learning about them. Look for test renders and examples soon. Or, get X-Particles today and start learning this powerful system with us. See everything new in X-Particles 3 here.

See What X-Particles Users Have To Say

Buy X-Particles From Greyscalegorilla

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What Would You Ask Greyscalegorilla? http://greyscalegorilla.com/blog/2015/03/what-would-you-ask-greyscalegorilla/?utm_source=rss&utm_medium=rss&utm_campaign=what-would-you-ask-greyscalegorilla http://greyscalegorilla.com/blog/2015/03/what-would-you-ask-greyscalegorilla/#comments Thu, 05 Mar 2015 19:48:34 +0000 Maeve Price http://greyscalegorilla.com/blog/?p=18160 We get a lot of feedback and suggestions for tutorials here at Greyscalegorilla. Most of them in the form of…

“We Want More Tutorials!”
“How Do You Do This In Cinema 4D?”

We’ve always wanted to post more tutorials, answer more questions, and play with Motion Design and 3D. So we started an experiment.

We decided to do a live show once a week specifically to answer your C4D questions. We called it AskGSG and it has been a huge success over the last couple months.

If you haven’t been to one of our live shows, you may have been missing out on some of the most fun tutorials Chris and I have ever made.

Of course, It’s impossible to answer ALL the questions we get from you budding C4D artists out there. But, now that we have a weekly show dedicated JUST for that, it’s a lot easier for you to get your questions answered. Just bring your questions to one of the live shows, ask it in the chat room, and Chris or I will try to answer it. It’s that easy.

Can’t make it to the live shows? Or do you want all the Scene Files from these tutorials? Check out our Patreon Page. Through Patreon, our supporters have made the live show possible and allowed us to post some of our favorite segments from the live show as tutorials on Greyscalegorilla.

Visit The Patreon Page

Below are just some of the questions we have tried to answer from artists like you. Some of them are out already as tutorials, and some we have scheduled to come out very soon. But all of them were made by first asking the question “How Was This Created?”

Thanks for all your questions over the last few months. And, if you want to AskGSG, stop on by the live show and we will do our best to answer all your Cinema 4D questions. Hope to see you there!

SquidArm

HayHair
ZergDonut

ClayRender
RubyTextures
MicroScope
NikeSpikes

FogHills
DecorativeLightBall
MeltedIceCream

DaylightPlastic
BacklitEgg
PileOfStuff

AnimatedStripes
DesertRed
Egg Y
Fabric
RockInARoom

MetalCUSpotLight
TCLighting2
WoodWhale
SpikyLetter

SimpleDaylightRig
DepthMatte

BookCast
WaterCube

Goopy
MetalTexture

FluidWave

JoeyGlassThing

BlackPaint
LandscapeMini

Be sure to visit our AskGSG Page to see our schedule to watch the Live Stream and check the blog every week for a new tutorial.

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Beeple And Signal http://greyscalegorilla.com/blog/2015/02/beeple-and-signal/?utm_source=rss&utm_medium=rss&utm_campaign=beeple-and-signal http://greyscalegorilla.com/blog/2015/02/beeple-and-signal/#comments Mon, 16 Feb 2015 19:03:06 +0000 Nick http://greyscalegorilla.com/blog/?p=18134

We are honored that the ever prolific Beeple used Greyscalegorilla’s own Signal to animate one of his gorgeous VJ clips. “Signal is fucking great!!” said Beeple in an email to us and we couldnt agree more.

We built signal to make animations simple to make, but robust enough for artists to use on any project. Knowing that one of our favorite artists is using it makes us all very proud primates.

Learn What Else Signal Can Do

You can download this scene file and tons of other great scene files that Beeple graciously has available on his site, beeple-crap

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Retrowave: A DeLorean And City Kit Made A Beautiful 80′s Baby http://greyscalegorilla.com/blog/2015/02/retrowave-a-delorean-and-city-kit-made-a-beautiful-80s-baby/?utm_source=rss&utm_medium=rss&utm_campaign=retrowave-a-delorean-and-city-kit-made-a-beautiful-80s-baby http://greyscalegorilla.com/blog/2015/02/retrowave-a-delorean-and-city-kit-made-a-beautiful-80s-baby/#comments Thu, 12 Feb 2015 20:01:13 +0000 Chris Schmidt http://greyscalegorilla.com/blog/?p=18073 I came across this 80s style promotional animation while surfing r/RetroFuturism on Reddit

Created by freelance graphic designer and illustrator Florian Renner based in Munich. What’s not to like with a DeLorean DMC-12, City Kit, and copious amounts of 80s neon? I love when I see pieces where City Kit is heavily modified. In this case to the point where it’s almost unrecognizable. Be sure to check out the rest of his work.

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30 Cinema 4D Tutorials In 30 Days http://greyscalegorilla.com/blog/2014/12/30-cinema-4d-tutorials-in-30-days/?utm_source=rss&utm_medium=rss&utm_campaign=30-cinema-4d-tutorials-in-30-days http://greyscalegorilla.com/blog/2014/12/30-cinema-4d-tutorials-in-30-days/#comments Wed, 31 Dec 2014 18:12:13 +0000 Nick http://greyscalegorilla.com/blog/?p=17745

To celebrate the beginning of 2015 and the seventh year of Greyscalegorilla, we are posting a new Cinema 4D tutorial every day in January. Bookmark our Free Cinema 4D Tutorials Page and head back every day in January to learn more C4D tips, tricks and techniques.

These tutorials were recorded during our Ask GSG Live show that we have been doing on Wednesdays for the last few months. You bring your C4D questions and either Chris or I answer them Live. The results are recorded and the best segments will be posted all this month.

Thanks so much to our Patrons for helping us reach our goals and getting this project off the ground. If you are interested in getting a recording of the live show the day after it’s made or getting scene files made during AskGSG, head over to our Patreon Page and check out how you can support us and become a VIP GSG member.

One last thing. We will still be recording askGSG most Wednesdays at 1PM CST. Head to our Live page to see the schedule and watch the show live.

Thanks again for all of your support in 2014. We hope 30 in 30 will kick off a great 2015.

Happy Learning,
Nick

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Leave Your Mistakes In http://greyscalegorilla.com/blog/2014/12/leave-your-mistakes-in/?utm_source=rss&utm_medium=rss&utm_campaign=leave-your-mistakes-in http://greyscalegorilla.com/blog/2014/12/leave-your-mistakes-in/#comments Wed, 17 Dec 2014 19:37:55 +0000 Nick http://greyscalegorilla.com/blog/?p=17720 Noah Lorang on judging your work against work you see online.

Any creative endeavor is highly non-linear, but the sharing of it almost always skips a lot of the actual work that goes into it. That’s ok; a clear progression makes for a good story that’s easy to tell. But don’t judge your reality against someone else’s compressed work. It’s ok if it takes you a day to make a cutting board like one that someone made in six minutes on YouTube; the truth is it probably took them a day too.

This is why we leave our mistakes in our tutorials. Editing out the boring but necessary parts during a tutorial can sometimes help get to the point faster, but it can also easily confuse and frustrate beginners that may not know how you got from point A to point B.

More importantly, when you edit mistakes out, you simultaniously edit the humanity out. By cutting out your mistakes and hiccups, or doing another take until you get it perfect, you may be unknowingly setting a tone of “I don’t make mistakes. I am perfect.”, or at the least “I am a perfect robot”. Hardly a tone you want when you are trying to transfer knowledge to someone that will inevitably make a mistake and wonder if they are doing it right.

Leave your mistakes in when teaching others. You may think it’s embarrassing, but it’s not. Humility is empowering to those you are trying to teach.

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