In this tutorial, I will show you how to fill an object with clones without them intersecting. Then, we will go over how to color your clones by using a plain effector. This tutorial is based on these wonderful renders by Zeitguised.
The end of the tutorial is all about trying to get their amazing Subsurface texturing and coloring without too much crazy render time. I’m pretty sure they use V-ray, but I will show you how to get pretty close by using a pretty cool ChanLum effect in Cinema 4D.