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How To Make A Metal Logo Type in Cinema 4D and Photoshop 240 Comments



In this tutorial, I show you how to make a 3D Logo Type in Cinema 4D using Mograph Text and a bend deformer. I also go over how to texture and light the scene give it that reflective top-lit look. Then for the final composite, we will bring our 3D render in to Photoshop where we will put the final touches on using blending modes, blurs, and curves.

This tutorial is based off of this excellent identity rebrand by BEELD. Check out more of their incredible work here.

Tutorial

City Kit
Texture Kit Pro

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240 Comments

  1. Christopher Tamani

    nice tuts again Nick.awesome as usual.hope you could teach us about how to use the animation layer or motion layer in c4d.thanks again.

    Reply
  2. i thought the bent text was going to modeled so it’s got a flat back, rather than just using the plane to cut through it – but it works and is quicker so fair enough!!

    Cheers Nick

    Reply
    • Sometimes you have to do things the “right” way. But most of the time, quick and dirty is fine. Motion graphics is all about smoke and mirrors, anyway.

      Reply
    • You can get it to work with the straight edges if you use Splines as the text instead of MoGraph Text. Bend the splines, then extrude them. You will get that nice straight edge. :)

      Reply
    • You can also make it editable then knife through the geometry, or use a boolean to cut the geometry with the plane. Thanks for another great tut Nick!

      Reply
  3. Valentin

    I really like your website and your products Nick (bought 2 of them), but I can’t believe you just did an hour-long tutorial on some simple text using bend deformers.

    But the kids from Russia and France will love it…

    Reply
    • The bend part isn’t what took long. It’s all about the textures and lighting on this one. Sure, I could show you how to make this in 10 minutes by just clicking the right buttons. But, going though the thought process and talking about the lighting technique takes some time. I prefer to teach the technique, not just the button presses.

      By the way. Thanks a ton for buying my products. If you got the kit, you may end up liking this tutorial. Give it a shot.

      Reply
    • So sick people cannot just get the sense of tutorials like this. It’s not an hard-bend-modeling tutorial. It’s all about tweaking and adjusting things not using only cinema and lights but also using photoshop and some tricks. Anyway, also if I already know how to do it, I think there is always something to learn, just only looking someone great using software and techniques like Nick!!
      Thank you for all your work dude..
      peace.

      Reply
    • Valentin

      Guys, I get it. Nick made his point clear and I respect that. End of story.

      Reply
  4. lookin’ good is there keep the top and bottom edges of the text/shapes/ at 90 degrees?

    Reply
    • I figured that out too. Nick’s bend isn’t accurate though. The rest is nice.

      Reply
  5. Went another route to do this, I used a Boole and a Tube with this text object… http://twitpic.com/355k8f Also the FFD deformer works well, but can’t quite figure out how to make the FFD transformation editable so you can animate everything. Anyone have any insight?

    Reply
  6. i don’t think the beeld stuff is using a bend deformer. it looks like the text is booled through a cylinder because the extrusions all go straight down and are not deformed. just an observation!

    Reply
  7. Manny

    Hi Nick,

    Could you please guide me to where I could buy the font that you used. I love that font! Awesome tut, learned so much today about lighting. Thanks again.

    Reply
    • Tomas

      Hey this is really nice about 3d the graffiti sketch is a little weak but the treatment in 3d ilove it!

      Reply
    • hey thanks, i know im not really good in typo but it was fun and more of a test how i can make good looking deformed extruded splines in cinema4d. are you doing graffiti ? if so, maybe you could share some of your sketches so i could make it 3d ?

      Reply
    • usman

      cool look mate!!! can u come up wid some screen-shots of how u did this…
      looking forward…cheers

      Reply
  8. Awesome stuff..

    Though i think the original creator used some pearl like material with SSS(sub surface scattering) on it.. Not sure but looks like it

    Reply
  9. TURISTA

    Well done Nick..but is this the same look of the new Brazilian movie channel telecine??
    Still nice to teach us how to do it.

    Reply
  10. Hi…
    i am ali from IRAN
    very nice
    very amazing
    very cool
    you have very creative mind
    what can i do for upgrade my creativity ?

    Reply
  11. Ricardo

    OOOOOOOhhhhh Aleluya!
    I have years asking to myself how to make that curvature on texts to simulate logo cars…MANY THANKS Nick, I have the answer now!

    Reply
  12. Terrible tuto Nick, thanks you for sharing your knowledge ! You’re a beast ! ;-)

    Reply
  13. DavyMenge

    The cleanest way is to use the FFD deformer, just make sure to have enough geometry as nick said.

    Use FFD deformer
    Keep the default 3 segments
    Center it with your text
    go to point mode and pull the 3 middle points outward.. easy as pie with straight edges.

    Just convert to polys if wanted.

    Great tutorial, but this deformer is a lot easier imho.

    Reply
  14. Ricardo

    …There is another way to make that curvature on typos? I saw Beeld website images and they look not to use the bend tool…what do you think Nick?

    Reply
  15. This is pure gold, the explaining of light/shadow mechanics is invaluable!

    Seriously, thanks :)

    Reply
  16. Ah ha! nice one Nick! I saw this the other day and thought, wow that looks cool and low and behold.. its on your site. Cheers buddy

    Reply
  17. Throb

    This is nice. More tutorials on materials and lighting would be awesome. I suck in that area.

    Reply
  18. Wow. What a great tutorial. I started early in the evening and now I have 2 good results at the end of the evening. Had a lot of fun with it.
    I liked this one especially for creating a good metal/chrome look and the tweaking in Photoshop afterwards.

    I usually never used Curves. Always grabbed Levels en Brightness/Contrast to do the trick. But now, because of your explanation I understand the power of the curves. ; )

    Here are my two results.
    http://grab.by/7jQy
    http://grab.by/7jQz

    Reply
  19. Justin Eshelman

    Thanks Nick for this great tut. I really like a lot of the thought processes and the problem solving techniques. Even though I don’t see myself needing a cool “car logo” text (as this tut looks like to me), I do see myself using the similar techniques you use to recreate certain “looks”. I look forward to learning more and maybe even getting involved in some 5-second projects!

    Reply
  20. I think I like your orange render better than the originals!
    I gotta go back and watch again, but I don’t remember if you selected Natural for intermediate points on the motext. really smooths it out.

    Reply
  21. Victor

    This tutorial is perfect, thank you by to make this video!!!

    Reply
  22. I love the amount of detail you put into explaining the lighting, Nick! Learned a lot from this. Especially the environment stuff in the material! Very cool, will come in handy.
    I created this http://media.nocreativity.com/x/lyntje/ronnyEnLyntje.jpg
    (Yea, I know what ya’ll thinking :p Girlfriend came over and had a bit of a bad day, so I kinda took the chance to actually cheer her up a bit with Nick’s help. She loves it :D So that’s 2 for 1, Nick ;) )

    Looking forward to your next tutorial :D

    Reply
    • tchsam1

      Ronny That’s great and original different from everyone try!!! Nick you are the best!thanks for your Knowledge

      Reply
  23. Andrew

    Damn almost 1hr tutorial for a txt.Tips and tutorial it fine but almost copying the entire scene from Beeld lol so unoriginal..In two week everyone will have a vimeo accounts maybe Behance also with the same logo but different names..Thanks for the tips though..

    Reply
    • Bummer. Sorry you didn’t like the tutorial, Andrew. I try to find inspiration from the most talented artists out there and try to explain how they do it. Thanks for the critique.

      Reply
    • James Scialdone

      All that did was promote Beeld.. Good for business.. Good job Gorilla..

      Reply
    • shut up

      shut up douchebag, imitation is the most censer form of flattery.

      Reply
  24. After building it myself, followed along to see how Nick does it. I had used Nick’s GSG Lightkit Pro, of course, and used the Overhead Softbox, but instead of the Skylight I used the HDR Sky with one of the included prebaked HDRI’s. I also used GI, and never did any post work on it.

    I disagree about the original text being metal. I see it as a high gloss plastic or pearl, almost translucent. That’s the approach I took.

    But, following Nick’s tutorial, I learned how to make some really amazing metallic text. The tips on using the gradients for the environment and adjusting the gradient of the Skylight made for some awesome metallic text!

    This has been a great learning experience for me, both figuring it out myself, and then seeing another approach. Hope to see more like this.

    Thanks!

    Reply
  25. Snipe

    i cant find MoText! i can only find text object under Mograph

    Reply
  26. afterthink

    Why Chinese can not be displayed, thank you, your tutorial is great.

    Reply
  27. gemy26

    Thanks Nick
    Did you know
    You must work to explain most of the work for the Beeld company
    Because it is frankly unbelievable and then work very Extravaganza
    Thanks again

    Reply
  28. And again linear workflow helped allot to light your scene Nick.
    I have Cinema 4D R11.5, without linear workflow, so it took my quite a while figuring out how to light my scene. I cranked up the brightness multiplier a few times and I also used GI for my scene.
    My try:

    http://twitpic.com/35lhj2

    Oh and the letters FC stands for Frisian College ;) .
    Thanks for the tutorial!

    Reply
  29. Probably the best tutorial i have seen on here. everything about it just creams professional. You taught us some important lessos and for me learned a lot about lighting as IT IS THE most important thing when it comes to 3D, you can model a fantastic peice of work but if you light it badly it will look crap, so well done nick, bravo.

    Reply
  30. I learned a lot from this tut Nick. Nice work! Always wanted to know how to get that metallic look.

    Someone want to do a tut using the FFD deformer? Thanks!

    Reply
  31. GJtenHove

    Here’s my try. Had a hard time lighting the scene. I’ve got a 6 year old imac, the first intell. The active render was very slow, so i had to render everthing after a change to see if it was any better. The result could be better if a spend an anonther day rendering. But for now i’m pretty pleased with the result.

    http://www.flickr.com/photos/gjtenhove/5164434124/

    Thanks for the tut!

    GJ

    Reply
  32. Udit Goenka

    Hi Nick,

    While I use reflection I get a lot of jaggy edges which looks kinda weird (even when I set the render to Best).

    Any help on that ?

    Reply
    • Udit, are you seeing the jaggy edges when in preview mode or when doing a final render? You should not see them when doing a final render.

      Reply
    • Udit Goenka

      Hey Brian thx for the reply

      I am getting those jaggy kinda reflected edges in the final render. I wanna make it smoother.

      Reply
    • Udit Goenka

      Throb I did Still not working perfectly. I was thinking to use the clone tool in photoshop to fix that. But still wanna learn how to fix this in c4D

      Reply
  33. sarathi

    1000′s of salutes for the tendency for sharing your awesome knowledge. grey(t) tut again in your inspiring blog, especially the explanation of lighting. eager to know abt your next tut, any teaser???

    Reply
  34. Oliver

    Now seriously, what was that hyper-cool-mini-sniper-plastic-laser-gun opened up in photoshop? :D

    Thanks for the tips Nick, keep it up!

    Reply
  35. This was really cool and it got me way up the clouds here, I can tell you.
    After watching this great tutorial, I felt like to spice the jazz up a bit more. Simply let my crazy mind start do the magic. Instead of laying in bed, due I have a cold, this is what I came up with after some hours in C4D and a light twist on the peppermill in Photoshop to give it that sweet feeling.

    http://www.6581.org/portfolio/artwork/Demoscenes_Logo_101110.png
    Have a nice day ya’ll!

    Reply
  36. Thanks a lot for this tutorial, I really learned a lot, especially about the lighting. It was well explained, but I still have a noob question : I’m trying to reproduce the bending effect on an extruded illustrator logo (text + random shapes).
    I tried either with the bend and the FFD deformers but it’s not looking as good as I want. I assume it’s because of the lack of geometry of some extruded “side faces”. What could I do to solve that ? I tried by making the logo editable and adding points on these faces but since I’m doing it manually it’s looking terribly random…
    So, if someone feels to help a total beginner, that’s your chance ! :)

    (Thank’s in advance and sorry for my bad English…)

    Reply
  37. Thanks Nick – Great tutorial as always. Don’t sweat the haters: I think this is a great way to learn and always appreciate a breakdown of current work. If people are going to copy this over and over, it just makes their own reel or portfolio look bad. It’s a pretty small world out there. Thanks for all you do for the community.

    Reply
  38. Salil raina

    Nice one Nick! Was wondering if you could give some advice on how the BEELD folks did the cloth-geometry-stitch in the end of their reel.. Pretty wicked stuff that.. Have been trying it with cloner object.. Spline wrap.. And then random effector , shader … But can’t get it quite right tho.. How.. ?! You have beautiful eyes bro :)

    Reply
  39. Eric Peacock

    I’m surprised you haven’t toggle the preference to use the “neutral” montone Dropbox menu bar icon instead of the colored one.

    Reply
  40. Hey.

    I am not a c4D user but I am doing this in Maya, and I make a lot of your tuts in Maya.

    Tnks a lot, We all learn a lot with you, even if we dont use AE or C4D, as I.

    Reply
  41. Woodigs

    Nick, are you using a truetype version of knockout? I’m using opentype and it doesn’t show up.

    Anyone else having trouble using opentype fonts in cinema?

    Reply
  42. Nick, would it be possible to batchlist the frames from a C4D animation with the actions you describe on thwe tut? Would the color range select alwaays the same color or just the section you selected in the firs frame?
    Do you recomend to make this in AE instead?

    Thanks a ton!

    Reply
    • If your doing it for animation, use AE and a glow filter instead. The glow filter will automatically pick up the highlights. Starglow would work well, too.

      Reply
  43. Thomas

    Nick, great explaination as ever.
    a bend-deformer does work fine, but isn´t a FFD-deformer a better way, because the extrudes “can” stay straight and you don´t mess around with the angle which results of deforming with a bend-deformer. Just a thought i had…

    Reply
  44. hey nick,
    great stuff. i enjoy listening to you work through these projects, even if I know how I would do it. Always some interesting additional tips thrown in there.
    I kinda took the tutorial in a different direction. and turned my arched text into a train station of sorts. thanks for all you do, nick.

    http://benrussell.tv/daily/?p=531

    Reply
  45. andyweak

    O that ever so pleasant tweet that Nick has a new tutorial up. I’ve seen my fair share of tutorials, but nobody makes me more excited to sit down and geek out. Cheers Nick!!

    Reply
  46. Thomas

    Thanks for a nice tutorial again, Nick!

    Just a small tip for those who might need it;
    Try to press Ctrl + 3 when rotations the viewport instead of just 3, then you may “look around.” Might be helpfull for those who didn’t knew it :)

    Reply
  47. lyonnel

    Thanks to you for this tutorial.

    I learned a lot both before and after the tutorial.
    This “try to do that” followed by “This is how I did” is a good way for learning.

    Reply
  48. I have an open question accordingly to the bend deformer.
    The thing is, I am trying to make a text bend around a cylinder, so it can be rotated around the cylinder radius, but I run into some pivot problems. It seems I can’t move the pivot of the cylinder and text(motext), to have the same center axis. This to prevent the logo to intersect the cylinder or the bend-deformer to space out of control.
    Anyone got a tip?
    Have a nice day,
    Cris

    Reply
    • The Gorilla:
      I’ve tried but it seems to be some distortion problems, maybe I have to convert the MoText to editable object to get the axis correct. There has to be a way around :P

      Reply
    • The Gorila:
      Hi Nick I’ve come to the conclusion to get the bent text wrap around the cylinder.
      What I did was to center the pivots for the text, cylinder, bend deformer, to the same. I also had to make the MoText editable and then move the pivots for the individual letters. Phew that took a while to crack that nut, but hey now I know how to do it. So I thought it would be nice to share this with more people :)

      Reply
    • Very nice! I really like what you’ve done to it. Such a warm feeling and brilliace! Now you gave me some ideas about that vintage look ;)

      Reply
  49. Lorenzo Pozza

    GREAT TUT ! just love it ! here is mine: [link]http://b.imagehost.org/0883/TELECINEGREEN.jpg[/link]

    Reply
  50. Hey,
    as always your tuts are amazing and I just got a simply question, I dont know if someone mentioned it before. How do you change your settings to use cm instead of meters? and does it affect cinema in any way? that would be interesting, thanks :)

    Reply
  51. Robbie J

    Hi Nick, great blog. I’ve been following them now very recently, but I already learned a bunch of stuff. I have one question though. Could you show something’s with sketch & toon from C4D. How can I properly mix 2D toon en 3D rendering. Thanks.

    Reply
  52. Chris Chestnut

    Gotta give you props Nick. You’re remakes of the BEELD logos look even better than the originals!

    Reply
  53. Patrick Anderson

    OK, So I might be a perfectionist and a little too picky. But I don’t think you are bending/bulging the text the same way. In the example you found, the extruded parts are unmodified. They are perpendicular to the plain they are coming out of. So, I am curious to know if there is a way to bulge the face without modifying the extruded parts.

    Reply
    • There are quite a few different ways to do this in the comments now. Check early on in the comment section for some ideas.

      Reply
  54. Steve

    As I suggested above a formula deformer would do the trick as well. I tired to make a How-To video and post it on Vimeo. But I failed, what a hassle to get the codecs and other stuff to work. Anyway anybody interested in a how-to video,go and see it at http://www.screentoaster.com/watch/stUE9XQUJNRFtXSVtaWl1YVlJQ/how_to_use_formula_deformer_on_text_logo_in_cinema4d
    I tried a dozen of programs to get it in MP4format but I only got very frustrated, I definitely need a drink now. Let me know what you think of it. Greetings from rainy Belgium

    Reply
    • Steve

      For all people looking for an (easy) way to get straight edges.

      Reply
    • ashok

      That is mad awesome! but I have no understanding of these formulas. :P
      anyways, goed gedaan.

      Reply
    • Scotty

      Thanks for this nice little tut. Is it possible for you to upload this to youtube so we can grab it?

      Reply
    • Danner

      Thanks for that Steve… I was having trouble with this one. Oh and I use StaxRip to encode my vids into x264 mp4′s. Vimeo doesn’t change it much when they convert the videos either.

      Many Thanks Steve!

      Reply
    • Steve

      I am glad it was of any use to you.
      I’ll give Staxrip a try, but I am allergic to Codex at the moment ;-) , thanks for the info,

      Reply
    • Thanks Steve, that was very, very helpful.
      Indeed, this is the way to go for this effect.

      Cheers!

      Reply
  55. Cosine

    Hello

    Thank you for your beautiful tutorial as usual.. but what i want to say is.. How could we bend only the object face only not the all side faces and those in back.. because i think that’s what already happen in the original pics from BLEED.. thanks again and forever :D

    Reply
  56. hi nick !
    not bad tutorial, but i don’t unstertand why isn’t possible to have the effects with cinema4d directly ? (for the glow on the typo)
    thx

    Reply
    • You can do the glow in Cinema, but I wouldn’t. It’s always better to get out of (slow) 3D land and move to a (fast) compositing program for as much as possible. Especially when you get better results.

      Reply
  57. Pinkman

    Hey there, First of all Thanks for Sharing all those thing for Free !

    I’m from France and Iam trying to buy your LightKitPro, I find a trouble on the Payement Page :

    This is asking well in French ” Ligne d’adresse 1 ” witch the equivalent should be in english ” Line Adress ” . What is it ?

    This is the only thing that stop me from bying it .. Waiting for Your Reaply .

    Thanks again for all the sharing.

    Safe. Al

    Reply
    • Thanks for checking out the kit, Pink! Sounds like they may be asking for your Street Address. You also many be able to switch paypal to english if that’s better for you. Let me know what happens. I will make sure you are able to get the kit!

      Cheers,
      Nick

      Reply
    • Pinkman

      All right get what was troubling, I was not Using a Visa .
      So got the Kit Thanks man !

      For the ” Pinkman ” Name that’s in reference to ” Breaking Bad ” E Pretty nice serie.

      Anyway’s thank Again man !

      And well A quick question with no reaply obligation, I working on a Jingle that Looks like this One :
      http://www.youtube.com/watch?v=LT7Jv8OZH5M&NR=1

      And well for The background Equalizer Iam Using A ” Cloner ” and a the Mograph ” Sound Effector ” And cannot get the Color To Be Glowing like in this Jingle….

      Safe. Al

      Reply
  58. Tom Krueger

    Originally I’m a photoshop guy and always wanted to start learning c4d for quite some time… This great tutorial looked simple enough not to scare me off, offered some great insight in your problem oriented thinking and even has some ps parts as well :) I haven’t touched c4d a lot before but you got me infected now! I need to upgrade to version 12 now and count me in as a future light kit customer. Thanks for sharing!
    Tom, Germany

    Reply
  59. Nice to see some “not too scary” tutorials for beginners like me
    Keep it up Nick, you’re the greatest Ape of the Galaxy

    Reply
  60. Thanks Nick!!
    I have been trying to play with the same sort of compositing in photoshop, but my problem is still stuck at where it was last time, if only i could render out the shadows and the mettalic type together as a png and then composite onto a real shot in photoshop, like the hood of a car or something :( :(
    i saw ur reply regarding using zbuffer but i still don’t get it :( :(

    Reply
    • what i mean above is that if i could render out the mettalic type and the shadows together, but exclude the background from the render

      Reply
  61. Just a side note. By pure luck I figured out that you can preview your fonts by pulling the small dot at the top in your font selection window.

    That way you don’t have to pick the font, close the window, see the font in your workspace, and then go back into the fonts again.

    Maybe you all know this, but I sure didn’t :D

    Take care

    Kristian Fjord, Denmark.

    Reply
    • What version of Cinema 4D are you running ? and what platform ?

      Unfortunately (for me?), I can’t find any “small dot” at the top of the font selection window
      I’m running c4d release 11.5 64bits on Vista

      Thanks

      Reply
    • I’m using Cinema 4D R11.027 on a Mac with Snow Leopard. I saw that Nick had the small dot in his version 12 as well, but he’s also using a Mac, so can’t help you on the Windows part.

      Hope you’ll find it :D

      Reply
    • Thanks for your answer Kristian
      According to a friend, this is a mac-only “feature”
      Cheers,
      Gom

      Reply
  62. This is from a brazillian TV Channel… its called Tele Cine (thats why its tc ///) i got really surprised when i saw the image of the rounded logo, first i thought tc copied greyscalegorilla xD
    im from brazil btw

    Reply
  63. Kevin

    Hi Nick, great tut as usual! I got a quick question, I can get pretty much the look of the metallic text but I have to turn on global illumination. I noticed you didn’t have it on in your render. Any reason one why that is??

    Reply
  64. excellent! great style, quick movement (pause button is there for a reason!), knowledge covering more than enough bases, I’m about to do more!

    Keep rockin, I’ll thank you by buying your lighting kits when I have money LOL!

    excellent!

    Reply
  65. mug25

    Where did this tutorial go? All I’m seeing is a screenshot of the C4D interface and the final renders.

    Reply
    • Hey man
      I use the same technique with the sky it turned out to be a pretty good sub.

      T

      Reply
  66. Abandofmilk

    I would’ve just used a intersect boolean between extruded text and a cylinder to get the rounded text. So theres no wedge looking corner between the text and the plane.

    Reply
  67. Realy cool tutorial. I’m new at the Cinema 4D and this site is helping me a lot. I have a question about the subdivisions maded in the mograph text edges. How can I do it on a spline extruded? There’s no option for intermediate points when working with the extrusion of a spline, how can i make those subdivisions then? thanks for the tutorial. Great Work!

    Reply
  68. Kamikaze

    Great tutorial Nick. Do BEELD sell these effects for C4D?

    Reply
  69. created something alike in 2008, ffd and go…
    nothing serious – dont know, why some commentors are so angry.

    btw, who is beeld??

    Reply
  70. SniffCat

    This is a great and very helpful tutorial. I am an absolute newbie, but I have not been hard to follow your proposal. Thanks!

    Reply
  71. Love the Lighting Kit by the way and this Tut is great.
    I’ve learned tons.

    Question though. with the MoText object you had that nifty little intermediate points bit, to take care of all the missing geometry. What if you want to do the same thing but it’s based on a custom outlined text wordmark that’s brought in via Illustrator and extrude Nurbed. How do we smooth out the mesh on something like that?

    Reply
    • hobie

      I also need and answer to this – did you figure it out?

      Reply
  72. I am Brazilian and I started using 3ds max for ease of finding materials, especially for V-ray. It would be even easier to use c4d for work with the Mac platform as well, so no need to use Windows. I found the excellent tutorial, but did not understand that part of the XXX. You yourself did? It is a pluggin? I searched a lot here on the internet and not found. He wanted to know how to do and some indication of sites with good materials. Thank you and congratulations once again.

    Reply
  73. I am Brazilian and I started using 3ds max for ease of finding materials, especially for V-ray. It would be even easier to use c4d for work with the Mac platform as well, so no need to use Windows. I found the excellent tutorial, but did not understand that part of the Overhead Softbox. You yourself did? It is a pluggin? I searched a lot here on the internet and not found. He wanted to know how to do and some indication of sites with good materials. Thank you and congratulations once again.

    Reply
  74. billy

    nick so i was on the website that you linked and it was awesome:) cant wait to finish the metal text:)

    Reply
  75. Felipe

    Hey! Thank you so much for the great content that you write about Cinema4D, In particular I really liked this post “How To Make A Metal Logo Type in Cinema 4D and Photoshop”. I am from Brazil, and got this TV channel, every day I see this logo and now, thanks to you, I know where he may have been created! LOL :) Sorry for my bad english, it is not my native language.

    Reply
  76. Great tut. Im from Brazil and alread had tried to do this logo, without much success. I dont read every reply in this post, but I found two things to talk:
    - you do not need to change the caps type, just the intermediate points. I use “uniform” and its work just fine;
    - to make a flat side, instead of use a plane to hide the other face, you can use boolean, but its consume a lot of memory.

    Reply
  77. Genevaldo - Brasil

    Hey Nick your really cool tutorial (How To Make A Type Metal Logo in Photoshop and Cinema 4D), the language and Portuguese-Brazil Portuguese-different from Portugual, this production made ??the stickers to the cable television channel, each Telecine ound channel has a style of video.
    And yes it is in Brazil, in Rio de Janeiro, it is also open to the greatest novels television station in Brazil, TV Globo.
    Nick thanks for the lessons I’m learning a lot for your tutorials and really loving the ease of working with Cinema 4D.

    Reply
  78. Jay Anstiss

    Love the tutorial – very inspiring – will definately make me look closer at logos and try to create something. But I’m pretty new to C4D – is mograph thing part of the main C4D package or an extra you need to get hold of?

    Reply
  79. Jay Anstiss

    Can someone PLEASE tell me where I can get the true type font collection from? I’ve only found the open type version and apparently C4F can’t see or use that :(

    Reply
  80. Marco

    Hey Nick, really nice tutorial.
    But how do I get this dark thin shadows around the letters? Like in the source of your project, where the text hits the plane?

    Reply
  81. Franco Musso

    I got awesome results first time, so pleased. Before your explanation of reflections and lighting, my text always looked flat and harsh. Absolutely awesome tutorial, thanks so much for sharing.

    Reply
  82. Chris

    I ended up using a very similar affect on a final logo presentation. Thanks for the tip, works a bit better then just a normal extrude / flat presentation. http://flic.kr/p/cBP3U7

    Reply
  83. hobie

    The Mograph text tool is great -what if you need to use a custom shape in between – like a star with a circle?

    Reply
  84. great tutorial Nick.
    one of my biggest takeaways however was learning about Default Folder X. Cool app! I’ve needed something like this for a while.

    Reply
  85. Edgar D'wuentt

    Hi Nick, Big fan…here is my version of your tutorial!!!! keep it up my friend….. thankssssss….

    Reply
  86. achilles132

    What is the path where the overhead softbox.4d and HDRSky cinema 4d r14??

    Reply
  87. What about when you bring in splines from text in illustrator. Or is the smoothness of the geometry only available with Motext?

    Reply

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