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Where Did The Reflection Channel Go In R16?

How to Make An Animated Freezing Ice Effect In Cinema 4D 62 Comments



In this tutorial, we will show you how to make an animated frosty/frozen ice text effect in Cinema 4D using Hair, Sweep Nurbs, Motext, and Texture Kit Pro. Then, we will show you how to animate it in your scene using the proximal shader and Xpresso.

Tutorial

City Kit
HDRI Studio Pack

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62 Comments

  1. Eugen

    Thank you for your brilliant tutorials. They are really great and opened my eyes in the darkest world of Cinema 4D. Keep it up Gorillas! :)

    Reply
  2. Simon K

    I’m brand new to the 3D world and have been looking at different software packages, trying to decide which one to commit myself to. I eventually landed on Cinema 4D due to no small part of Chris Schmidt and his great tutorials. Thank you, Chris, for all your hard work on illustrating the processes and techniques for creating cool, modern and captivating animations! You make learning effective and entertaining.

    Reply
  3. adam schmisek

    Hey Chris
    Is there a way to get the proximal node in xpresso without using the right click feature. Currently using r13.

    Thanks
    Loving the tutorial so far.

    Reply
    • adam schmisek

      Maybe i should watch the rest. Duh! awesome tutorial

      Reply
  4. ProTools//Tommy

    Excellent and well entertained Tut – i llllllove it!!
    btw: “…warm it up, Chris!” :D

    Reply
  5. smikethedon

    ….mad thing ,that what we say in jamaica …. when we see good work ……

    Reply
  6. Chandu

    from last 3 days i m searching. how to do icy Freeze effect in C4D……… Finally i got here :D Thanks GSG

    Reply
  7. Erik

    Nice trick, Chris. And finally a new decent tutorial in a long time! (I’m not complaining, just happy about it.

    Reply
  8. Abram McDaniel

    This is in perfect timing for a project I’m doing for my job. I just might employ this.

    Reply
  9. Kobi

    Chris, you are the KING of tutorials!
    Your “intro’s” are short and waste no time with trying to be funny, hip and or cool! You speak clearly and your tone doesn’t “dumb down” the more experienced users, while at the same time, you refrain from sounding condescending towards total noobs!

    THANK YOU, sir! Keep them coming, please!

    Ps. How about some Cmotion, baking keyframes and Motionclips

    Reply
  10. Hi, I’m a big fan of your work and your tutorials are great. Remember when you did that iPhone lighting tutorial that you replicated from apple, well I was wondering if you can do a tutorial on this apple commercial : http://www.youtube.com/watch?v=mrRHPf0_B3M
    Thanks

    Reply
  11. Mattia Cabras

    Love this tutorial, guys you are so thorough and honest it’s really nice to learn new techniques from the GSG TEAM!

    Reply
  12. Libélula

    Hi Greyscalegorilla guys! amazing work! i’ve learned a lot with your trainig vídeos!

    This one remembers me a little bit the latest work from Dvein studios because of the growing textures

    https://vimeo.com/63518399#

    It looks like a really complex work, and i have no idea about how it’s made the texture evolution.

    If you haven’t watched it, i hope you enjoy it and may it can be an inspiration for future trainig vídeos!

    Thank you very much for your work!

    Reply
  13. Lee Masters

    I am too lazy to think this one through….. How would you produce the frost effect but without the initial text being visible before the frosting appears?

    Great tutorial. Lots of fun!

    Reply
    • Daniel

      Just have the first material set to 100% transparency?

      Reply
      • Lee Masters

        DOH!!!!!
        I knew that,
        I knew that,
        I knew that,
        I knew that!!!!!!!!!
        Why didn’t I know that?

        Reply
    • nesafarm

      Get rid of first material applied to text (pinkish one)….

      Reply
  14. Skela

    I liked it so much that I wrote for my guys your lesson in Russian, though I have a lot of noise …

    Reply
  15. I think its look great, but you cant really tell its ice..

    Reply
  16. Jarod

    Hey it’s so cool. But the proxima shader don’t work with ä Transformed Motext… :-( It works with the material but didn’t with the hair… Any ideas?

    Reply
  17. rovino

    very smooth.. or should I say jaggy..
    When I first saw the example, this kind of reminded me of the vertext map animator you created.
    I’m guess one could do it that way too, however I like this approach with hair also proximal is power.. I needs to learn mah shaders..
    thanks Chris

    Reply
  18. Paul

    Awesome tutorial! Right down to that camera trick at the end. Thank you

    Reply
  19. Bret

    When I add the hair on my text (at 9:30 in the video) I’m not seeing any hair. I’m using R12 and I’ve followed the directions verbatim up until this point. Any suggestions?

    Reply
    • Alexandra

      Does not work with the connect to make hair on my text. It won’t work if I make the motext editible either. I have no idea how to continue this awesome tutorial.
      Someone who know what I’ve done wrong? Using r14.

      Reply
  20. Edward Ilemba

    Hie guys i wanted to ask……..How can I add external compositing tags to a class of cubes in a cloner…..? The thing is I tried creating a cube and made it editable, selected one side and split it from the cube (editable) and applied external compositing tag to the separated cube face, haha when I placed both the cube face and cube in cloner they all had different positions (not as one). The thing is I want to add some footages to the cube faces (that’s I want them to be more than one, cloned) and to add simulation Tags to them cubes and floor to which they’ll bounce on. Please really really need some help….. thanks in advance ?

    Reply
    • Daniel

      Try just putting the cube in a cloner. Without first seperating the face, etc.
      And just adjust your footage later in after effects so it matches the face. You can probably just off set the nulls slightly.

      And to get a null from each cube in cinema 4d just select the children option in the external compositing tag.

      Reply
  21. Kwame Unkklle

    can rigid body n soft body dynamics be animated manually as it falls or drops???…i tried several times 2 set keyframes 4 em b@ it really didn’t work…r there any other ways???…thank u

    Reply
  22. bloodbasser

    Hey ive done something like that some time ago, but only with one procedural material with keyframed values and a vertex map.

    Reply
  23. Peter

    Thanks this was just what I needed to top off the animation i’m working on!
    Great Tutorial once again!

    Reply
  24. Son of Ray

    done the whole thing but the difference between mine and yours is my hair goes floppy once i animate.. Why is this happening? R13..

    Reply
  25. Darnell

    Wow! thanks – it took a while, but I think it came out pretty well – it’s still rendering so I am excited just to say thanks!

    Reply
  26. Cody Arguelles

    Hi! When i “Right Click” on Radius, The “Xpressions” Tab isn’t in the menu. How would i be able to get that tab???

    Reply
  27. Great tutorial Chris! Thank you for sharing your knowledge.

    When it was time to place the “Proximal Ice” shader to the duplicated Proximal box, the End and Start Distance changes to Undefined…any reason why this is happening?

    Reply
  28. Peter

    I can’t seem to get my non frosted text to look ice cubish, I’ve tried playing with the colors and materials but it’s just not up to par. Any suggestions?

    Reply
    • One suggestion. Make sure you have things to reflect around your text. Try an HDR?

      Reply
      • Peter

        Chris used the GSG texprokit rose and ice cube materials which I don’t have. I just want to understand correctly, are you saying use an HDR image instead of similar textures or along with like colored/textured materials? Where would I post my file so someone or yourself can view it? Thanks for the reply

        Peter

        Reply

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Comment Rules

This is a friendly community. Please treat everyone with respect. We don't all have to agree, but we do have to be nice. Criticism is fine, but rude comments and name calling will be deleted. Use your real name and don't be spammy. Thanks for adding to the conversation.