In the first of many weekly tutorials, Chris Schmidt shows you how to shatter an object procedurally in Cinema 4D without any 3rd party plugins using the shatter object, fracture object and dynamics. Chris shows you how to set this up in 11.5 and 12/13 since the dynamic systems are a little different in each.
About Chris Schmidt
Chris Schmidt is a self taught Cinema4D user since version 6 in 2001. After teaching C4D for 4 years at Prairie State College and creating a series of tutorials for Maxon on Cineversity, he cofounded Chicago’s C4d user group ChicagoC4d. With a general obsession of all things C4D especially character rigging, animation, Xpresso and Thinking Particles. Most recently co developed the City Kit with Greyscalegorilla.