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4 Free R16 Scene Files

Model and Render The BananaCam App Icon With Cinema 4D 43 Comments


banana1400
In this tutorial, we will be making a 3D iOS App icon just like the one for my latest iPhone app, BananaCam. First, we will model the icon using basic shapes and primitives. Then, we will light it using Light Kit Pro and make custom plastic and glass textures.

BananaCam – Shameless Plug Alert

We have been working on this app for the last few months and I’m so excited that this thing is out. I made BananaCam to quickly allow you to add subtle filters to your images and post them to instagram and other social crap. I haven’t mentioned my iPhone apps much lately. But if your interested in checking them out, here ya go. I think this is what they call SYNERGY.

Tutorial

Model and Render The BananaCam App Icon With Cinema 4D from Greyscalegorilla on Vimeo.

Learn More About BananaCam

Our Other iPhone Apps

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City Kit

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43 Comments

  1. Matt Burleson

    Where would I go about finding or getting the rounded shape icon for illustrator?

    Reply
    • Kevin

      Okay, this is what you can do. Drop a rectangle spline of say 400px in your ‘view port’. Now in the ‘object properties’ panel fill in this formula for ‘Radius’: 10/57*400px. This will give you the exact iOS icon corner radius; well at least according to David Barnard who got his answer from Louie Mantia; the latter working for Apple I believe: http://goo.gl/FnZ4sS

      If you want use a different size for your rectangle just change the formula accordingly; I think the formula should hold up, up until 512px (or double that for Retina?). Official documentation is available via an Apple website as well; just search for it if you’re interested.

      I have been using this formula on my icon attempts; have a look: http://dribbble.com/KevinRamakers

      Hope this helps. Good luck.
      And Nick, thanks for sharing another brilliant tutorial.

      Reply
    • Javi

      Hi nick and everyone! I have a problem that is driving me crazy!!! When I see your tutorials I realize that when you select an object (cylinder, tube, sphere, whatever) the subdivisions, segments doesn`t appear! I want to doy exactly that and I don`t know how, please can you help me? I know that is a stupid question, thanks a lot!!!!

      Reply
    • shlomi

      corner radius for the 512×512 icon = 80
      Nick did…..
      I think!!!

      Reply
  2. Benjamin Pedersen

    Excellent tutorial again, Nick! I learn something new every time!

    Little Tip: alt-clicking the notification icon in the top right corner, makes those pesky update notifications go away until you alt-click it again :)

    Reply
  3. Abdullah Al-Bahar

    That was helpful and contains many useful concepts
    Thanks so much

    Reply
  4. Noah

    Hey Nick,

    Maybe I missed it, but why did you go through Illustrator to make your rounded square spline? You could always use a rectangular spline in Cinema, dial in the exact dimensions you need, and dial in the exact radius of the rounded corners…

    Just curious if there was a level of exactness I wasn’t aware of.

    Thanks!

    Reply
    • Remington

      I would assume that Apple has pretty strict standards for app icons so it’s probably easiest to use a template that you know is acceptable versus recreating it in Cinema 4D and potentially being wrong.

      Reply
  5. ProTools//Tommy

    Hey Nick,
    nice tutorial, as always!
    Just a few tips for the community I often use – hope you like it! ;-)
    • Material Editor: for a better evaluation of the material, right-click on the material-preview in the material-editor to open an new, scalable preview-window.
    • 4-Panel View: use the appropriate View > Use as Render View-button
    • to reset to the default values for the most attributes (position, size, ring segments, brightness etc.) right-click the up and down arrows near the value
    Greetz, Tommy

    Reply
  6. Harley

    Awesome Tut! Something I created from it
    pinterest.com/pin/402227810440463659/

    Reply
  7. Siddhant

    Hey Nick/Chris,

    I’ve got to say, this is THE BEST website for Cinema 4D and AE that I’ve come across! I’m also new here, so I don’t know how you get tutorial requests, but here goes. Have you seen the LEGO movie trailer? There is a sequence at the end where the title of the movie forms using LEGOs.. I’ve been trying but cannot seem to get anywhere close.. Do you think maybe you could shed some light? Thanks!

    Here is the link: https://vimeo.com/69297006

    Reply
  8. Jayden Sweeney

    Hey nice tut nick, i have literally done like everyone of your tutorials, keep the good work man :)

    Reply
  9. Richard Pryor

    Hi i have one question and i am hoping you guys can help me with this.
    In R14 every object i put in my scene has a orange kinda glow around it and i cant see the segments in the objects untill i make it editable.
    Is there any way i can get rid of this and just have it as it was before in R13 where i have no outlining and i can see the segments again??
    Thanks!!

    Reply
    • Noah

      Hit Shift-V to bring up your display settings. On e of the options is “No Outlines”. That’ll get rid of your orange glow on objects. As far as seeing segments, maybe go under your menu at the top of the viewport and set the display to “Gouraud Shading and Lines”?

      Hope that’s helpful.

      Reply
  10. Elmar Luijmes

    I was actually surprised to see Nick doing this tutorial since there is some modeling I expected Chris

    Reply
  11. Marcos Ganan

    Thanx for the tutorial. And, by the way… you still are the gorilla, aren’t you? Will you gonna change the introduction formula? Maybe… This is Nick from GrayscaleGorrilla. Oh!, just curiosity, sorry.

    Reply
  12. Shravit Sood

    Hi Nick , Love this tutorial. Its amazing as always , but just a request . Can you make a tutorial for the intros stuff in CInema 4D ? Like the intro videos which people use when they start their video!

    Thanks! :)

    Reply
  13. kartik

    hey nick i have a question to ask you

    when i render a animation my CPU utilization is below the 20% when i see in the task manager. I mean it doesn’t take half of the CPU resource. so my question is what should i do to make the c4d to utilize the CPU up-to 70% or something above to make my rendering much faster

    NOTE:i have optimized my render settings

    Reply
  14. Stef.L

    Nick, wanted you to know that I laughed out loud when you said ‘warm it up Chris’. I got it. Just so you know.

    Reply
  15. Simon

    If it makes you feel better, I snorted when you made your “warm it up, Chris” joke.

    Reply
  16. Simon

    Hey Nick – I really enjoyed this tutorial, and I’m looking forward to trying to replicate it in C4D. In the meantime, just to be wild and crazy, I decided to see if I could do it using just the 3D tools in Photoshop CC. Check it out: http://www.flickr.com/photos/flysi/9517990902/

    It definitely took me way longer in Photoshop to do it than it would have in Cinema, but I think this shows that Photoshop’s 3D engine has definitely come a long way.

    Reply
  17. I am curious what you have the settings at for your Global light. It isn’t part of your light kit pro. Care to share?

    Thanks!

    Reply
    • Hi. Yes, it’s part of Light Kit Pro. It is an easy to use ambient light.

      Reply
  18. nana akomeah

    i want to know if i can download the tutorial videos so i can steady from them later as i don’t spend much time behind the pc.

    Reply
  19. Anderson Moreira

    Hi Nick,
    Great tutorial!!!!
    I am new on C4D and I’ve learned lots of things with :)

    Thanks!!

    Reply

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Comment Rules

This is a friendly community. Please treat everyone with respect. We don't all have to agree, but we do have to be nice. Criticism is fine, but rude comments and name calling will be deleted. Use your real name and don't be spammy. Thanks for adding to the conversation.