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Where Did The Reflection Channel Go In R16?

Render An Abstract Refraction Low Poly Look In Cinema 4D 60 Comments


PolyFacets

In This tutorial, I show you how to get a look similar to some of Justin Maller’s Facets renders. I specifically wanted to get the look of this more abstract style. We will use transparent objects to refract color images to make an abstract look.

CubeFacets

StarFacets

Watch The Tutorial

HDRI Studio Pack
Texture Kit Pro

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60 Comments

  1. zafar

    woow it is amazing man ,you should do a tutorial on modelling next time .bye the way thax alot for the hard work.

    Reply
  2. Kalpesh Shah

    amazing tips..great to learn
    really greyscalegorilla u r great…
    I m also waiting for your next animation plugin signal..

    Reply
  3. Marcus

    Awesome! Thanks for answering my original comment with this tutorial I greatly appreciate it.

    Reply
    • Arturo Acevedo

      Forgot to mention that I used a slight different technique to achieve it, instead of using an environment, I used actual lights and on the material’s transparency properties I specified an absorption color. So you can get variation on different objects on the same lights.
      Hope this helps.

      Reply
  4. Pelle de Graaf

    I really enjoyed this tutorial Nick.
    Really was a nice one not hard and as always you explain what everything is doing :) .
    Didnt know that the reflection times thingy could get rid of the black spots. great one!

    Reply
    • This is by far my favorite one ive looked at….including my own. Great job.

      P.s. Im not just saying that because we share the same name…lol :-)

      Reply
  5. Hi Nick! Thanks a lot for the tips! Looks very good. Have a nice day :)

    Reply
  6. Roman

    Hey nick !

    Awesome tuts as usual Nick!!

    Just have issues with the black areas, can’t rid off it.. seems the Reflection depth doesnt affect anything ( i tried from 0 to 500). I’ve tried many things but i’am stuck.

    Any idea?

    Thanks a lot guys!

    Reply
    • You may have black areas in the photo you used that is refracting into the object. If it is, try cropping out or brighting up that darker part.

      Reply
      • Roman

        Thanks for response Nick!
        My mistake, the object was not inside the cube..works perfectly now!

        Reply
  7. Rob "Switch" Aitken

    personal recommendation ….. same effect using metaballs

    Reply
  8. Daniel

    Hey Nick, think you could do a roller coaster tutorial like what you did in AE?

    Reply
  9. Antonio

    Nice photoshop tip! Can you get deeper on postproduction? I would love a post with some advanced postproduciton techniques!

    Reply
  10. Alexandra

    Oh, and, I can’t get rid of the black parts..
    there’s no dark color in my picture. And I turned up the Reflection depth to 500…
    What could be the problem?

    Thanks for helping!

    Reply
    • Roman

      I had same problem, make sure your object is INSIDE the cube, should work.

      Reply
  11. Ibrahima Niang "ZerBouZer"

    Thanks a million times for this useful tut.

    Reply
    • btw nick…when doing the background and or cube…why didnt you just use a 4 corner gradient….seems alot less trouble…lol

      Reply
  12. Hi guys:

    Thanks for the tutorial, I really enjoyed this.
    Last week I found this cool pictures on the internet and I was wondering how to achieve this effect in 3D:
    http://www.behance.net/gallery/7793897/The-Black-Trap-in-Munich
    It seems to be actual temper ink but I guess it is possible to replicate it with fluids in cd4.

    Thanks for all your effort and dedication
    Regards from Barcelona
    Omar

    Reply
    • Check out X-Particles. I just started playing with this. It looks very promising.

      Reply
    • Ya i agree with Nick…if you want to go out and buy something….but i have seen this done with normal thinking particles….ill see if i can find the link…..

      Reply
    • Heres a video that shows the basic idea….he uses Krakatoa for the rendering and x-particles…but he said you can get the same look with thinking particles with this as well….just might take some playing with…..

      https://www.youtube.com/watch?v=KVzWJNARkI4

      Ill take a look at this sometime soon….if my render im doing now ever finishes…lol

      Reply
      • Awesome, Adam, thanks for the link. It looks promising.

        Cheers

        Reply
  13. Yohan

    Hey Nick,
    Great tutorial man! Thanks a lot.
    I found those on 500px and I think it will be a great tutorial idea too: http://500px.com/photo/59237638/billes-en-couleur-by-exaim33

    I know you love playing with sphere. And these are familiar to everyone. I think it will be cool to experiment. At least I will try on my own and will post the result here! :) (like you did for the grape)

    Reply
  14. Rinat

    Thanks Nick!

    Been working on this crystal type for a while now and this tutorial really helped me getting the look and feel I was looking for :)

    BTW It’s free for download so everyone can enjoy!
    http://bit.ly/1h0tIRm

    Reply
  15. Gabriele

    Hey Nick thanks for the great tutorial. I just wanted to know what do you mean when you say that some of the work from the site are vectors?

    Reply

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Comment Rules

This is a friendly community. Please treat everyone with respect. We don't all have to agree, but we do have to be nice. Criticism is fine, but rude comments and name calling will be deleted. Use your real name and don't be spammy. Thanks for adding to the conversation.