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Sketch & Toon Style 4: Scribbles & Cross Hatching Tutorial 24 Comments


The fourth in the series of Sketch & Toon tutorials. Now we’ll use some tricks for getting the hatch shader to add not only shadow and highlights but add hand animated looked to our ray gun model.

Inspiration for line work by Tuğrul Karacan

Drop a link in the comments below of a Sketch & Toon Style you may want to see in future tutorials. The next one will be based off a readers request.

Tutorial

Signal
Light Kit Pro

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24 Comments

  1. Daniel

    hi greyscalegorilla!! i wonder if you can help me with this video.
    how to achieve the peeling effect on cinema 4d? Can you do a tutorial about it? here is the video http://vimeo.com/66439631#at=0 thanks a lot!!

    Reply
    • Julius Niemeyer

      what if you use the thrausi plugin with voronoi to cut the objects in pieces then delete all the inside parts and paste your object s back in and then use a wind object with aerodynamics to blow the pieces of – lastly use vrays 2 sided material to make the inside of the pieces shiny

      Reply
  2. Fantastic tutorial. The result is stunning and no 3D -look and feel at all…perfect!!

    Reply
  3. Thanks Chris! Admittedly, I am behind in watching all of these S&T variation tuts, but they are so appreciated and really fill a hole in the knowledge that is out there.

    Reply
  4. farrukh

    Dear sir your work is great you are very nice parson. Retrospected sir Can You make this Title Tutorial i am very thankful to you. God Bless Greyscalegorilla
    http://vimeo.com/59313774

    Reply
  5. octavio

    SWEET ! i am very interested on seeing how you can make modeling possible to export to illustrator so the lines could be vectorized in a way… I’ve tried with really basic shapes but it could be interesting to take it to a very fancy level and im sure you guys can do that no problem… really nice site and you guys KICK ASS every time ! THANKS !

    Reply
  6. Trent

    Hi Chris,
    I love this series of tuts your doing. It takes me back to my days of studying drawing and painting. I’ve found that some 3D users lack the art and design foundation in what they do with technology its great to see you demonstrating some sensitivity to the medium.

    I’m afraid I’m lacking a bit on the technical side :) I have an animated flag that has a full colour textured image on it. Sketch and toon works fine outlining the flag and the shadows. I’m going for a sepia etching look but the texture image is keeping its colour within the shapes. Is there a way to do something like a colour overlay in sketch and toon that will affect the inside colour of shapes in a texture?

    many thanks,
    Trent

    Reply
  7. I’m loving this S&T series Chris. I look forward to new episodes like I do for a favorite TV show.

    Reply
  8. Jorge

    Chris, I love your tutorials, but I think you go a little too fast to follow. You click five things in two seconds and it gets difficult to work in Cinema at the same time.

    Reply
  9. gianluca montrasio

    you can not do a sketch & toon collection of materials and make them available also for sale
    thanks

    Reply
  10. You mentioned being picky about which requests you’ll choose to demonstrate, since some styles just don’t work well in sketch and toon. It would be great to take a minute or two in the next tutorial to show a few example images of styles that you think wouldn’t work well and maybe a quick word about why that’s the case.

    Could save someone (me!) a lot of time and effort trying to reproduce something that is destined for heart-ache!

    Terrific series; great site. Thanks!

    Reply
  11. Love these new tutorials. They showcase the true potential of C4d!

    Reply
  12. Can I ask one thing? Why isn’t there the ‘Adjustment’ label in my Sketch Material? I cannot enable overshoot because of this.

    Reply
    • marilyn

      In the Sketch Material Editor > Main > change the Control Level from Simple to Advanced :)

      Reply

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Comment Rules

This is a friendly community. Please treat everyone with respect. We don't all have to agree, but we do have to be nice. Criticism is fine, but rude comments and name calling will be deleted. Use your real name and don't be spammy. Thanks for adding to the conversation.