How to use Vertex Maps and Xpresso to make a Growing Texture Animation in Cinema 4D: Part 1 47 Comments
In this series of tutorials, Chris Schmidt shows you how to use xpresso and vertex weights to create a growing animation style that you can use in your next project. He included the scene file below so you can see how he sets it up.
About Chris Schmidt
Chris Schmidt is a self taught Cinema4D user since version 6 in 2001. After teaching C4D for 4 years at Prairie State College and creating a series of tutorials for Maxon on Cineversity, he cofounded Chicago’s C4d user group ChicagoC4d. With a general obsession of all things C4D especially character rigging, animation, Xpresso and Thinking Particles. Most recently co developed the City Kit with The Gorilla.