Interview with the Winner of the Motion Graphics Vimeo Award: TRIANGLE
I was lucky enough to interview the winner of the Vimeo Award for motion Graphics, Onur Senturk. His Triangle animation is really the epitome of Motion Design combining shot footage, 3D, super-sexy compositing and incredible audio to create this beautiful animation. Here is the interview…
Congratulations on winning the Motion Graphics Vimeo Award. What was your process in making Triangle?
Thanks Nick! I wasn’t really expecting to win this. I am quite surprised.
Last April, I was contacted by Jens Karlson who is also a creative director at YourMajesty curating series of work for an art book called Black Material. This volume of the book contains mainly of Robert Knoke’s black white portrait series alongside with a dvd. Dvd is featuring some great motion designers like Renascent, Marcelo Baldin, Defasten, Champagne Valentine, Misha Shyukin and many others.
I took base Robert Knoke’s bold black and white world as a base for my work and created an abstract sentence that can make sense only with personal interpretation of the viewer.
What software and techniques did you use for the animation?
I used 3dsmax to create 3d part of the project. Most people ask me why max? why c4d? I guess 3d software of choice is mostly related with personal habits. I am more comfortable with max’s interface.
I also love to shoot videos and benefit from live action like I did in TRIANGLE. i used a 7D to shoot ink bleeds.
I love deforming my works in various ways I think it adds more dimension and touch of reality to them. In TRIANGLE i use cloth dynamics on objects and also in typography. I think this decision worked quite well and work become very popular in short time.
Btw, I use pretty much same approach in 2d works and photographs. For Instance, deforming photographs with chemicals bleach, acid etc. I believe a natural imperfection creates wonders and I believe nothing is really that perfect in nature. I want this attitude become a signature in my works.
I used AE for compositing and retiming the footage. I also use a plugin called MAX2AE to mark several spots in 3dsmax then import them to AE to mix with live action footage.
I love the dirty lens look you have in the spot. Can you talk a bit on how that was made?
Thanks. I love combining plugins which, are already in market. I used optical flares, sapphire plugins, tinderbox and magic bullet looks and thats it. I know, everybody pretty much use this plugins.
However, the main challenge while using this stuff is to find an appropriate place and determine degree of usage.
I see some works done with some great plug-ins in market and they are kind of screaming ‘I am done with X plugin’. I think It is great to personalize this stuff and produce unique touch with them.
What was the biggest challenge during the making of Triangle?
3dsmax crash reports and corrupt save files. That mostly makes me crazy.
Other than that, catching a great sense of timing is another big challenge. I really don’t want to bore people with my stuff that’s why I prefer to keep my stuff short and try to build it well crafted. Time is the most important thing that you take from a person and I have to deserve, give something, spark some feelings in viewer.