Cineversity Tutorial: Speeding Up Your Animation Workflows with C4D
In this tutorial from Cineversity, motion designer EJ Hassenfratz shows you how he transitioned from 2D to 3D workflows using Cinema 4D.
Recorded live at Maxon’s 2018 NAB booth, this Cineversity tutorial features motion designer, and Greyscalegorilla regular, EJ Hassenfratz. You’ll hear about him starting his career making 3D logos, and then shifting to work on his animation and color fundamentals.
This is a great presentation for After Effects and 2D creators looking to get started with 3D. You’ll learn about integrating Cinema4D into your 2D workflow, saving time with C4D animation tools, character animation, and some other helpful time saving tips. Dive into Sketch and Toon, learn about Jiggle Deformer, and learn helpful techniques using Voronoi Fracture objects and Dynamics.
Ready? Let’s tune in.
Here’s a timestamped breakdown courtesy of our friends at Cineversity.
00:00 – Introduction
06:42 – Reel
08:37 – Joystick Project
08:49 – Sketch and Toon Renderer
09:57 – Adjusting Shading Settings
11:22 – Adding Grain
12:26 – Animation Tips
13:07 – Time Remapping with Time Tracks
17:58 – Secondary Animation with the Jiggle Deformer
20:35 – Using the Jiggle Deformer to create Springy Type
23:43 – Better Silhouettes with Falloffs
24:43 – Realtime Liquid Effects
27:50 – Dynamics for Logo Animation
28:17 – Breaking a Logo into Pieces with Voronoi Fracture
28:52 – Adding Dynamics Tags
30:23 – Art-Directing Dynamics with the Trigger Options
31:41 – Invisible Dynamics Triggers with the Ghost Collider Option
33:09 – Other-Worldly Results with Forces
36:47 – Simple Character Animation
39:46 – Squash and Stretch Deformer
41:17 – Reusing Deformer Animation for Different Characters
42:01 – Rigging
42:38 – Adding Joints / Bones
44:26 – Adding Automatic Secondary Animation with IK Dynamics