Posted On:June 2019 | Greyscalegorilla

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Creating Hyperrealistic Props and Assets in Cinema 4D with Aaron Covrett

June 24, 2019 - By 
Creating Hyperrealistic Props and Assets in Cinema 4D with Aaron Covrett - Featured

Learn how to create realistic objects with high fidelity from one of the best artists working with Cinema 4D and emerging 3D tools.

In this fantastic NAB presentation, freelance 3D artist Aaron Covrett guides you through his personal projects and experimental workflows.

Earlier this year we talked to Aaron Covrett about his remarkable work creating his Harvest still life that was inspired by Renaissance paintings. He share with us his passion in learning about new emerging technologies, experimenting with better workflows and pipelines, and his real passion for 3D.

Close up of Harvest details via Aaron Covrett.

Now at NAB, Covrett breaks down some of his personal work. He specializes in texturing, which you can really gain a sense of as he walks you through prop development and asset optimization in Cinema 4D. Read More


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Interview: Ash Thorp on Designing a Pro Driver’s Ford Rally Car in C4D

June 19, 2019 - By 

Go under the hood in this breakdown on using Cinema 4D to design a Cossie V2 rally car for driver Ken Block.

Designer/Director Ash Thorp is well known for the visual effects and prop designs he creates for feature films, like Ghost in the Shell and Assassin’s Creed. But he’s also really into designing CGI cars, like the ’64 Ford Fairlane Z and the Hellion, which are artfully featured along with several others in the Auto section of his website.

Thorp considers car design a hobby, but he admits that he was hoping that professional rally driver Ken Block might one day see his cars and want to work with him. He didn’t. But as luck would have it, a friend introduced the two of them and Block did ask Thorp to collaborate on the design of his newest rally car, a ‘90s Ford Escort Cosworth known as Cossie V2.

Using Cinema 4D, Octane and Redshift, Thorp spent nearly four months working on and off with Block and others from Block’s racing company, Hoonigan. Read More


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Creating Super Bowl Spots and Netflix Titles With Cinema 4D

June 10, 2019 - By 
Creating Super Bowl Spots and Netflix Titles With Cinema 4D - Featured

Ken Carlson of Big Machine dives into the studio’s biggest projects and how they use Cinema 4D to produce commercials and title sequences.

In this Maxon presentation from NAB 2019, Ken Carlson from Big Machine demonstrates how his team uses Cinema 4D to create live action spots. Big Machines is an Emmy award-winning production studio based out of Los Angeles, Carlson is the Co-Founder and Creative Director.

GIF via NFL Network / Big Machine.

You’ll see how Big Machine created several television spots and titles, including spots for Superbowl LIII and series titles like Netflix’s Prince of Peoria and Atypical. Read More


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Our Thoughts on the New Mac Pro for 3D and Motion Design

June 3, 2019 - By 

The new Mac Pro has finally been revealed. Is it powerful enough to get us to switch back to Mac?

All images via Apple.

It’s been 6 years since the last Mac Pro redesign, and the “trash can” mac left much to be desired.  You couldn’t upgrade the machine, it was under-powered, and it was overpriced.

We just learned about all the new laptops NVIDIA has planned for the year, but the big question remaining was if Apple would finally announce a new Mac Pro in 2019.

So where do we stand now? Well, the new Mac Pro returns to classic from and has overly embraced the cheese grater design of old. You are once again able to expand and upgrade the machine, but there is a big downside. Still no NVIDIA support. Let’s dive into the details. Read More