Posted By:Michael Maher, Author at Greyscalegorilla

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Mac Users Get a Boost of Speed with New Blackmagic eGPU

July 12, 2018 - By 

Get up to 8-times faster graphics performance on MacBook Pros with the new eGPU from Blackmagic Design.

Apple has been struggling to meet the demands on 3D artists and post-production professionals for quite a few years now. As you’ve increasingly heard the debate on this site on the benefits of switching to PC, the truth is many motion designers (especially freelancers) are still using Macs.

Now that debate will continue, but there is some good news for Mac users with the announcement of a new external GPU. Apple teamed up with Blackmagic Design (makers of Fusion, Resolve, URSA Mini, and countless other video production tools) to create an eGPU for increased processing speeds.

Image via Blackmagic.

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Cineversity Tutorial: Commercial Production Workflows for Freelancers

June 29, 2018 - By 
Cineversity Tutorial: Commercial Production Workflows for Freelancers - Featured

Master your Cinema 4D workflow with these great tips and tools that designer Zachary Corzine uses on his projects for Audi, Odwalla, and Del Taco.

After talking about tips and tricks for freelancers working remotely with the The Freelancer’s Guide to Surviving and Thriving When Working At Home, let’s hop into this great presentation on the commercial production workflow for freelancers from Zach Corzine.

You may recall Corzine’s fantastic presentation Learning Cinema 4D Through Experimentation. (If you haven’t seen it, it’s really a must-watch.) In this follow-up presentation, he talks about creating an efficient workflow for production, including some of the tools he uses with Cinema 4D.

Corzine with show you how he approached four different projects, and the techniques he used to get the job done. For his Odwalla campaign, you’ll see him use the MoGraph toolset and Cloner object extensively, then using Signal to fill in the scene.

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The Freelancer’s Guide to Surviving and Thriving When Working At Home

June 27, 2018 - By 
The Freelancer's Guide to Surviving and Thriving When Working At Home - Featured

Transitioning into a freelance or remote work-from-home position? This is a guide to surviving and thriving in a home office.

Multiple times in my career, I’ve worked from home. After many mistakes over the years, I finally figured out how to get work done and still live a normal life. I put together this list of to-do’s and not to-do’s based on my experience, while debunking many of the other work from home articles I’ve read.

Image via Domenico Loia.

As someone having worked in the creative industry for over a decade, I’ve worked in every type of environment. I have worked on set, lived the cubicle life (driving a beige sedan, ugh), worked in an open-plan office, inside a theater tech booth, and now I am in my element, working remotely from home.

If you have the fortune to transfer into a full-time freelance career or remote position, there are upsides and downsides. I’m going to offer some advice and tips I’ve learned on working from home. Read More


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Interview: Behind the Stunning Ad for VELCRO® Brand

June 25, 2018 - By 

See how this surprising piece for VELCRO® Brand had the entire design community enthralled with its beauty and technical wizardry.

Designers Lukas Vojir and Alexa Sirbu recently released their latest collaboration, a stunning piece created on hook and loop technology.

The video was quickly shared among design circles, not only for the video’s beautiful renders, but also its technical achievements. How did they get that shot? It was a question I kept asking myself, so I reached out to Lukas and Alexa to learn more.

Here’s what I learned in our conversation.  Read More


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Cineversity Tutorial: Modeling and Animating a Main Title Sequence

June 18, 2018 - By 

Discover the creative process behind Mike Judge’s Tales from the Tour Bus title sequence from storyboard to completion.

Penelope Nederlander is a two-time Emmy-nominated art director and digital artist. She’s been using Cinema 4D for 16 years, and has worked freelance, as a creative director, and now works at Austin-based Rooster Teeth.

In addition to her animation and motion design work, Nederlander has worked in VFX departments for films like Iron Man, The Aviator, and Superman Returns, as well as music videos for Dolly Parton and The Killers. She also worked on the stereoscopic version of the MGM lion logo.

She has frequently collaborated with L.A. studio Shine on several main title sequences for films and shows like Kung Fu Panda, Pitch Perfect, and more. In this presentation, she will go behind her work on the main titles for Mike Judge’s Cinemax show, Tales from the Tour Bus.

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Thanks to Our 100,000 YouTube Subscribers and GSG Community

June 12, 2018 - By 

A special thank you to our community for helping the Greyscalegorilla YouTube channel hit 100,000 subscribers.

We just wanted to say thank you to everyone who continues to follow and support us. We just hit a major milestone, 100,000 YouTube subscribers! We promise to keep putting out great new tutorials and tips on our channel.

Special thanks to you, no matter where you follow us. Whether it’s on YouTube for tutorials, Twitch for AskGSG and our live streams, or on all our various social media accounts like Instagram, Facebook, and Twitter.

This community continues to grow, and we are so grateful for your support.

Seeing that we also recently hit 100 podcast episodes, alongside some other GSG milestones, keep an eye out for a special summer announcement soon.

Thanks everyone!

Much Love,

The Greyscalegorilla team


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Cineversity Tutorial: 3D Design for Non-Technical Artists

June 11, 2018 - By 
Cineversity Tutorial: 3D Design for Non-Technical Artists - Featured

A 2D artist’s guide to 3D design and using Cinema 4D for commercial projects.

In this Cineversity presentation with Nate Rodriguez-Vera, you’ll see easy ways to get started with 3D design. You’ll hear about his personal journey from music to design, all leading to his commercial 3D work.

He offers advice for artists transitioning into 3D work and then dives into some of his commercial projects. Rodriguez-Vera shows you how to arrange simple shapes with Booleans to make geometric designs, and also breakdowns a Trident spot.

GIF via Nate Rodriguez-Vera / Cineversity.

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The Best New Features in the Redshift Renderer Update

June 6, 2018 - By 

Discover the new lighting and animation features that make us excited about the latest version of Redshift.

Redshift has just released version 2.6.10, which you can download on their site. Rob Slater dropped a bunch of great news over in the Redshift forums, and Panos Zompolas followed up with more.

Here are the biggest new features we are excited about.

1. Specular Light Ray Bending through Refraction

Auto reflection in 2.6.10 via Rob Slater / Redshift.

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Interview: A Skater Turned Designer for Nike, Vans, Marvel and More

June 5, 2018 - By 
Interview: A Skater Turned Designer for Nike, Vans, Marvel and More - Featured

How two surgeries sidelined this skateboarder and turned him into a top motion designer with his own creative powerhouse. This is the story of Already Been Chewed and Barton Damer.

Image via Barton Damer.

All great artists evolve. It comes with the territory. In this industry in particular, motion designers will constantly face pressure, second-guess their abilities, and continue to push themselves harder. That’s what it takes to make it in this industry, or really how to succeed in any type of creative position.

In this interview, you’ll certainly hear about many familiar stages of creative growth. Discovering your talent, honing your skills, facing your fears, getting lucky, taking risks, failing, and evolving. These struggles are not unique to Barton Damer, but his personal experiences are.

Barton Damer is the Founder and Creative Director of Already Been Chewed, or as many may know it as ABC. In our chance encounter, Barton and I learned that we live and work in the same area, a coincidence you’ll find repeating itself in this story. It’s funny how the internet has brought everyone together, but we tend to forget that many of us are just down the road from each other as well. That’s what led to me visiting Barton and his team at Already Been Chewed.

Here’s a glimpse at some of ABC’s most recent work.

I wanted to find out much more about ABC and Barton, and they were gracious enough to host me. Not only did I learn about his personal experiences, but we talked about motion design, rendering, tech, and growing your own business online. Here’s what I learned. Read More


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Cineversity Tutorial: Making Comedic Graphics and Bumpers for Television

May 29, 2018 - By 

Learn the tricks Motion Designer Sarah Wickliffe uses when she creates graphics for The Onion, Comedy Central, and other networks.

Creating satirical news pieces requires work to be completed incredibly fast. In this Cineversity presentation, Sarah Wickliffe shows you how she quickly creates pieces for The Onion News Network, The Chew on ABC, The Nightly Show with Larry Wilmore on Comedy Central, and The Rundown with Robin Thede on BET.

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Cineversity Tutorial: Using Cinema 4D to Create Broadcast TV Promos

May 17, 2018 - By 

Learn techniques and tricks used to create broadcast promo videos for action, comedy, thriller, and sci-fi shows in Cinema 4D.

As the Motion Graphics Design Director for Fox Broadcasting, Dan Pierse creates promos and non-traditional marketing assets in Cinema 4D. In his two presentations, he will demonstrate several techniques he uses while creating different types of promos. Dan first shows you how to create action and comedy promos, and then in part two he will cover sci-fi and thrillers.

To showcase these techniques, he’ll be promoting a fictional channel called Flux. He even went as far as making a creative brief.

Image via Dan Pierse / Cineversity.

Creative Brief:

  • Make tune-in messaging clear
  • Highlight 4 different genres for movie nights
    • Action: Meteor Apocalypse
    • Comedy: Millie Monka and the Donut Factory
    • Sci-Fi: Space Hangar 2
    • Thriller: Moon Lake
  • Build procedurally when you can, there will be changes.

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The Greyscalegorilla 30% Off Spring Sale Has Ended

May 15, 2018 - By 

The 24-hour spring sale is over. Thank you for all your support. Cheers!