Posted By:Michael Maher, Author at Greyscalegorilla

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Lighting iPhones and Peripheral Products in Cinema 4D and Octane

October 30, 2019 - By 

Breakdown the composition, lighting, and render settings of this iPhone product render from R4D Studio.

All images via Nik V. of R4D Studio.

After seeing the jaw-dropping renders from R4D Studio on Twitter, we reached out to creator Nik V. to talk about his product render process.

He tells us all about his work creating product renders, then guides us through his latest render of an iPhone 11. Take a look at his process and breakdown this Cinema 4D and Octane project.

Read More


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Exclusive New Pro Training and Last Chance Savings | Greyscalegorilla Plus

October 18, 2019 - By 

Here is your Fall 2019 Greyscalegorilla Plus update, featuring all the new training and downloads that members can access now and in the coming months.

When Greyscalegorilla Plus was first conceived, the goal was to bring you all of Greyscalegorilla’s industry-leading professional training series in one place at one low price. Starting with the Guides to Cinema 4D, Redshift, X-Particles, and other pro training series, Greyscalegorilla Plus quickly became a platform where we could give members so much more.

Today, not only can you stream the training guides and exclusive new training series, members also get access to our popular drag-and-drop material collections. All of our material collections will be in Greyscalegorilla Plus before the end of the year, and even more assets and downloads are on the way.

Render via Zachary Corzine’s Procedural Systems.

Greyscalegorilla Plus is growing at a rapid pace, and things are not slowing down anytime soon. The team just introduced new Head of Plus, Todd Blankenship, who will oversee the release of new training series, downloads, and more.

He has already put together a new quick overview of Greyscalegorilla Plus so he can introduce himself and show you what’s already inside.

Take of tour of Greyscalegorilla Plus by clicking here to checkout the lesson previews

Join before October 31st, and you will get over $1500 in pro training and product downloads for only $348. That’s just $29 a month. The price goes up on November 1st, so don’t miss out. Head over to the Greyscalegorilla Plus page to join, and use discount code NEW2PLUS at checkout to save $120.

Curious to know what is coming to Greyscalegorilla Plus? Let’s dive into a few of the Fall 2019 releases Read More


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The 3D Design + Motion Tour is Coming to a City Near You (Get 25% Off)

August 27, 2019 - By 

Join fellow 3D artists and motion designers around the world at the 3D Design + Motion Tour. Save 25% on your ticket price with this special offer code.

Maxon has teamed up with AdobeNvidiaDell, Perception, Greyscalegorilla, and Pixel Plow to bring you an epic tour unlike any other motion design event. 26 major cities with dozens of speakers, special guests, and software for you to take home.

3D Design + Motion Tour

The 3D Design + Motion Tour runs September 4 – December 10, 2019 in 26 different cities around the world.

Attendees can expect to see presenters and guest panels featuring motion design and VFX artists like Andrew Kramer, Nick Campbell, EJ Hassenfratz, Chris Schmidt, and many more! Read More


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What Version of Cinema 4D Should I Buy or Subscribe to?

August 8, 2019 - By 
What Version of Cinema 4D Should I Buy or Subscribe to? - Guide Featured

With several options to choose from, which version of Cinema 4D is right for you? Follow along with this guide to choose the right version or subscription.

In an attempt to simplify the entire purchasing process, Maxon has eliminated the various versions of Cinema 4D (Studio, Prime, Broadcast, etc) and has announced that going forward there will be only one version of C4D.

While choosing the right version of Cinema 4D has now become a lot easier, choosing the right subscription bundle has users scratching their heads.

So let’s dive into the new options to pick which is right for you.

Cinema 4D Purchasing Options

Cinema 4D is available as either a one-time purchase with the perpetual license or as an ongoing subscription. Read More


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Beeple Reveals Everyday Secrets and Shows His Daily C4D Process

July 9, 2019 - By 
Beeple Reveals Everyday Secrets and Shows His Daily C4D Process - Featured

Mike Winkelmann, AKA Beeple, shares insight to his daily creative process and offers tips and tricks for 3D artists of all levels.

For the uninitiated, Beeple is a 3D artist and motion designer who has reached legendary status for his daily creations. He helped grow the “everyday” movement which inspires artists to create new pieces of work everyday so they can continue to grow their skills. To date, Beeple has created over 4400 daily renders.

His work has been featured in places like the Louis Vuitton runway and was recently admired on the Joe Rogan Experience podcast.

Read More


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Choosing the Best Lighting Plugin for Motion Graphics and 3D Renders

May 30, 2019 - By 
Choosing the Best Lighting Plugin for Motion Graphics and 3D Renders - Featured

Trying to figure out how to get realistic reflections in your 3D renders? Want to add a colorful pop to your mograph? Check out these helpful lighting plugins and tools.

We have always stood by the words, “the best looking 3D always comes down to lighting and texturing.” That has always been part of the Greyscalegorilla mission statement dating back to the original Light Kit Pro plugin.

Lighting with Light Kit Pro 3.

Now with all the lighting options available to you, let’s figure out what tool is best for your own individual workflow. Read More


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New 3D Dust Particulate and 4K Dust Elements

May 7, 2019 - By 

Introducing two new assets packs for all your dusty renders and composites.

An exciting new type of product just landed in the Greyscalegorilla store. The new 3D Dust Particulate and 4K Dust Elements packs bring a powerful 1-2 punch to your next project. Better yet, you can combine the two packs and save with the Dust Elements BundleRead More


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BREAKING NEWS: Maxon Acquires Redshift Rendering Technologies

April 8, 2019 - By 

MAXON takes a bold step in its acquisition of Redshift, one of the most popular third-party render engines for 3D artists and motion designers.

Today at NAB 2019, Maxon CEO David McGavran announced the acquisition of Redshift Rendering Technologies. At the Maxon booth, McGavran and Redshift co-founder Nicolas Burtnyk shared the stage during the live announcement on c4dlive.com.

In a press release, McGavran shared,

“Rendering can be the most time-consuming and demanding aspect of 3D content creation. Redshift’s speed and efficiency combined with Cinema 4D’s responsive workflow make it a perfect match for our portfolio.”

Redshift co-founder Nicolas Burtnyk went on to say,

“We’ve always admired Maxon and the Cinema 4D community, and are thrilled to be a part of it… We are looking forward to working closely with Maxon, collaborating on seamless integration of Redshift into Cinema 4D and continuing to push the boundaries of what’s possible with production-ready GPU rendering.”

Redshift already supports Cinema 4D, as well as other 3D apps Maya, 3DS Max, Houdini, and Katana. Read More


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MoGraph News: Updates to After Effects, Redshift, Octane, Arnold, and More

April 3, 2019 - By 
MoGraph News: Updates to After Effects, Redshift, Octane, Arnold, and More - Featured

Get the latest on the new version of After Effects, learn about GPU render updates from GTC, and find about about the new features in X-Particles.

Image via Adobe.

Tons of news and updates as we head into NAB 2019. Are you headed to the 2019 NAB Show? Be sure to join us at the many events like the MoGraph Meetup and Maxon Booth presentations. Swing by for some GSG Swag.

Let’s dive into what’s new.

New in Adobe CC and After Effects

Adobe seems to be on a tear lately. After their acquisition of Allegorithic, makers of Substance, the company has now made big updates to the Creative Cloud. Adobe has just added support for Substance materials in Adobe Dimension.

Image via Adobe. (Featuring The Happy Toolbox 3D Models)

Tons of new features were just released in the latest version of After Effects. You’ve likely seen headlines for Content-Aware fill for video, which many thought was just an April Fool’s Day prank. Jokes on them, the feature is available now. Read More


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The Killer New Tools and Features in X-Particles

April 3, 2019 - By 

The new X-Particles gives you control of shattering, squishing, and exploding down to the particle level. Learn more about this big update.

INSYDIUM has released details on stellar new X-Particles features like xpShatter, xpDynamics, and xpQuickTools. These new features are available now with the Early Access Programme.

What’s New in X-Particles

The first big update is xpShatter, a particle based shattering system. The new object-breaking engine was designed to work seamlessly with the new xpDynamics.

Here’s a great overview from Bob Walmsley.

Read More


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Listen to This: Best Creative Podcasts for Motion Designers and 3D Artists

April 2, 2019 - By 
Listen to This: Best Creative Podcasts for Motion Designers and 3D Artists - Featured

These are the podcasts that motion designers, 3D artists, and creatives should be listening to.

Listen to and subscribe to the great podcasts that will help you find inspiration, get advice, learn tips and tricks, and so much more.

The Collective Podcast

The Collective Podcast with Ash Thorp is a bi-weekly series that dives into all things creative. Now with over 200 episodes, the podcast features interviews with many of the best designers, illustrators, VFX artists, writers, painters, and programmers. They talk about the struggles of work/live balance, past projects, and their own experiences in the professional creative industry.

Listen to the Collective Podcast: thecollectivepodcast.com


School of Motion Podcast

The School of Motion podcast is hosted by founder Joey Korenman. On this show, you’ll hear about all things related to motion graphics. Joey interviews tons of amazing artists, School of Motion alumni, and industry professionals. Read More


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‘Vaportecture’ is the Often Hilarious Insanity of Arch Viz Renders

March 27, 2019 - By 
'Vaportecture' is the Often Hilarious Insanity of Arch Viz Renders - Featured

The long tradition of building stadium marketing buzz at the expense of physics and reality, vaportecture is the craziest form of Arch Viz.

Writer and editor Neil deMause has coined the term “vaportecture” to describe the incredibly unrealistic and cheesy arch viz renders most often associated with new sports stadiums and arenas.

In his Deadspin article, The 7 Laws Of Vaportecture, Stadium Art’s Fever Dream, Neil deMause talks about the insane physics-defying things you often see in stadium renders. Things like fireworks lighting up a daytime sky, lens flares galore, and semi-transparent fans never over-crowding a food line.

Fireworks will never see the light of day in San Diego from this abandoned project. Render via MANICA Architecture.

Now, it should be said that they whole point of these renders are to excite fan bases and cities into buying new stadiums, even though the practice itself has often come at the expense of taxpayers to benefit team owners.

These 3D renders are not supposed to be photoreal, but are really more akin to propaganda in the fact that the point is to solicit a response from the general public. It’s a process I’m all to familiar with, living in a city that is constantly building lavish new stadiums and home of one of the largest architectural design firms. Read More