Posted By:Michael Maher, Author at Greyscalegorilla | Page 2 of 6
These are the podcasts that motion designers, 3D artists, and creatives should be listening to.
Listen to and subscribe to the great podcasts that will help you find inspiration, get advice, learn tips and tricks, and so much more.
The Collective Podcast with Ash Thorp is a bi-weekly series that dives into all things creative. Now with over 200 episodes, the podcast features interviews with many of the best designers, illustrators, VFX artists, writers, painters, and programmers. They talk about the struggles of work/live balance, past projects, and their own experiences in the professional creative industry.
Listen to the Collective Podcast: thecollectivepodcast.com
The School of Motion podcast is hosted by founder Joey Korenman. On this show, you’ll hear about all things related to motion graphics. Joey interviews tons of amazing artists, School of Motion alumni, and industry professionals. Read More
The long tradition of building stadium marketing buzz at the expense of physics and reality, vaportecture is the craziest form of Arch Viz.
Writer and editor Neil deMause has coined the term “vaportecture” to describe the incredibly unrealistic and cheesy arch viz renders most often associated with new sports stadiums and arenas.
In his Deadspin article, The 7 Laws Of Vaportecture, Stadium Art’s Fever Dream, Neil deMause talks about the insane physics-defying things you often see in stadium renders. Things like fireworks lighting up a daytime sky, lens flares galore, and semi-transparent fans never over-crowding a food line.
Now, it should be said that they whole point of these renders are to excite fan bases and cities into buying new stadiums, even though the practice itself has often come at the expense of taxpayers to benefit team owners.
These 3D renders are not supposed to be photoreal, but are really more akin to propaganda in the fact that the point is to solicit a response from the general public. It’s a process I’m all to familiar with, living in a city that is constantly building lavish new stadiums and home of one of the largest architectural design firms. Read More
Learn this simple trick to make sure that your renders can properly become overexposed when harshly lit within your scene.
I recently spent some time watching the video What 3D Artists need to know about CG Math and I came away with a new appreciation for lighting in 3D.
In this video, Kenneth Turner begins by talking about light rays in general, specifically scattered light (diffuse) and reflected light (specular). By combining the two, you are able to generate a realistic final render.
But then he goes a step further to introduce you to the simple math behind the results. The biggest takeaway being that any underlying math that results in a zero, will have negative consequences on your final render.
The left image demonstrates proper overexposure, and the right image shows what happens if your RGB values include a zero.
Autodesk is completely rebuilding Arnold from the ground up on the GPU. Here’s everything you need to know.
There are a lot of questions floating around about the just announced Arnold GPU render engine. Lot’s of Arnold users want to know what features are ready to use, and artists currently using Redshift, Octane, and other render engines want to know about speed.
Let’s answer some frequently asked questions and talk about the changes coming to Arnold. Read More
The latest version of Cinebench is here. You can also save big on Cinema 4D R20 upgrades, and Maxon took home an Academy Award.
It’s been a busy 2019 for Maxon. Not only are they still riding the wave of a big Cinema 4D R20 release at the end of 2018, the company spent early 2019 at the Academy Awards and just announced a significant update to Cinebench.
Let’s dive into the big Cinema 4D news.
Cinema 4D R20 Upgrade Super Sale
Right now through March 29th at 3PM PST, you can save big on R20 upgrades. Customers with ANY previous C4D release can upgrade to Cinema 4D R20 for $1,695. Read More
GSG is back at NAB for another year of presentations, parties, and so much more! Come join us in all the fun.
It’s time again for the biggest production show in the world, NAB. The 2019 NAB Show will be held in the Las Vegas Convention Center from April 6th through the 11th. The show floor opens up on Monday April 8th, and we’ll have our own Greyscalegorilla station at the MAXON booth.
We’ll also have plenty of events planned for the week, including last year’s big party, the MoGraph Meetup. Read More
Cinema 4D’s Lead Developer talks about the now Academy Award-winning MoGraph toolset in C4D, which earned a Scientific and Technical Award.
Though the films themselves often take the spotlight during the Oscars, this celebration of achievement in production extends far beyond the last year’s movie releases. In addition to the Oscars, the Academy of Motion Picture Arts and Sciences (A.M.P.A.S.) celebrates outstanding achievements with Scientific and Technical Awards.
We previously talked about Cinema 4D’s MoGraph tools earning a Scientific and Technical Award from the Academy of Motion Picture Arts and Sciences, and since we have had the opportunity to talk with Maxon’s Cinema 4D Lead Developer Per-Anders Edwards about their achievement.
Here’s our conversation.
Per-Anders Edwards Interview
With the new Modern Industrial HDRI Pack, you can now get nearly 500 HDRI from Greyscalegorilla.
Looking for more organic looks to bring your renders to life? Introducing HDRI Modern Industrial, 20 OpenEXR high-dynamic-range images for Cinema 4D.
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Do you hop between using Physical and third-party renderers? Make things easier with the Greyscalegorilla HDRI Suite. Get HDRI Link, HDRI Studio Rig, Modern Industrial plus all of our other HDRI packs.
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Adobe Acquires Allegorithmic, the makers of Substance. This brings one of the industry’s best tools in creating 3D textures and materials to the Creative Cloud.
Adobe is taking a huge step into 3D with this acquisition. While Adobe’s 3D offering Dimension bridges a gap for 2D artists, it has not been largely adopted by the professional 3D market. However, Allegorithmic’s Substance has become a standard tool among many 3D artists and studios in a variety of industries, so the move is a big play to bring those users into the Adobe Creative Cloud. Read More
You’ve seen countless photos and videos of Iceland, but nothing like this.
See how this filmmaker and VFX team took surreal footage of Iceland, then used Houdini and Nuke to create something you’ve never seen.
It was really refreshing to see a unique piece like this, so I reached out to the creative team behind it. Here’s our conversation.
Michael Maher: We have the whole ANOMALY creative team joining us today. Can we go around and hear a bit about each of you?
Jacco Kliesch: Hi, my name is Jacco and I’m a filmmaker. I grew up in Erlangen, Germany. I studied Media Technology with key focus area Media Design at the Deggendorf Institute of Technology. Now I live in Nuremberg.
I love to make creative films and to edit dynamic videos. I work in advertising and I do corporate videos and commercial films. But I also do personal projects from time to time – like this short film ANOMALY, which I did with Wildboar 3D Design Studio. Read More
Watch as Nick sets up his first PC in 20 years. See where he struggles, questions he has, and getting things ready to render.
Nick will give you a guided tour of his office, unboxing his new computer, and PC setup challenges. Want to know more about the gear and the tools we installed? Check the list down below.
What happens in this video?
Nick shows up to the office to open his new PC and monitor. He will show you challenges of his office space, where and how he works, unboxing all the gear and accessories, and then setting up the machine. Read More