Posted By:Michael Maher, Author at Greyscalegorilla | Page 3 of 6

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Cinema 4D MoGraph Earns a Scientific and Technical Academy Award

December 13, 2018 - By 
Cinema 4D MoGraph Earns a Scientific and Technical Academy Award - Statue

The popular MoGraph tools in Cinema 4D earn top recognition from the Academy of Motion Picture Arts and Sciences.

Image via MAXON.

The Academy of Motion Picture Arts and Sciences has announced nine scientific and technical achievements for 2019.

From the announcement, the Academy says,

“Each year, the Academy forms a diverse committee made up of nearly 60 experts on the technology of filmmaking tasked with examining the tools that artists use to create films,” said Doug Roble, chair of the Scientific and Technical Awards Committee. “This year, the committee is recognizing nine technologies from around the world.  These extraordinary contributions to the science of filmmaking have elevated our art form to incredible new heights.”

Winners are not required to have been developed and introduced in 2018, but rather have demonstrated a proven record of contributing significant value to the process of making motion pictures.

Among the winners of Technical Achievement Awards (Academy Certificates) is Per-Anders Edwards, for the design and development of the MoGraph toolset in Cinema 4D. Read More


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The Making of These Mesmerizing Flourish Loops in Cinema 4D

December 10, 2018 - By 
The Making of These Mesmerizing Flourish Loops in Cinema 4D - Featured

We talk to motion designer James Owen about his experimental series of looping animations. See how he uses C4D, Redshift, and the new Everyday Material Collection.

All images via James Owen.

The benefit of scrolling through the Instagram accounts of the many talented C4D motion designers is the treasure trove of stunning imagery.

One of the most recent eye-catching designs that caught my attention where the series of flourishes created by James Owen.

It’s a really beautiful series of shorts, and to find out more I reached out to creator James Owen. Here’s what I learned about his Flourishing series. Read More


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Oscar-Nominated Animators on Creating Their Dark Comedy Short in C4D

December 7, 2018 - By 

To create a spiritual sequel to their Academy Award® nominated short film, this trio relied on Cinema 4D, Octane, and After Effects.

In Dutch animation trio, Job, Joris & Marieke’s latest short film, A Double Life, a husband and wife spiral into a life or death confrontation when the wife suddenly opts to become a man. A complex story to tell at any length, Job Roggeveen, Joris Oprins and Marieke Blaauw manage to do it in two minutes and forty-three seconds while intentionally leaving the ending open to interpretation.

Like their Oscar-nominated short, A Single Life, about a young woman who finds a mysterious record on her doorstep that allows her to time travel, A Double Life is a thought-provoking darkly humorous tale that relies primarily on in-house sound design by Job Roggeveen and visuals created using Cinema 4D, After Effects, and Octane rather than dialogue.

Here Marieke Blaauw, Job Roggeveen and Joris Oprins—who met while studying product design at the Design Academy Eindhoven in the Netherlands—explain their latest project as well as their love of black comedy and really, really short stories Read More


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A Bountiful Harvest Rendered in Cinema 4D and Octane

December 4, 2018 - By 

What appears to be a traditional Renaissance painting is actually a carefully crafted Cinema 4D render. Here’s how it was made.

All images courtesy of Aaron Covrett.

There are countless photo-realistic renders that make you second guess whether an image is a photograph or 3D render. In the case of Aaron Covrett’s Harvest, you would believe you were studying a painting, but your eyes have deceived you.

What you see is a fine crafted piece of art created by 3D artist Aaron Covrett. I wanted to learn more about his process, and this is what I found out. Read More


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Cheers! Designing Beer Can Labels and Product Renders as Seen in TIME

November 27, 2018 - By 
Cheers! Designing Beer Can Labels and 3D Renders as Seen in TIME - Featured

Take a look at how these beer cans were designed for production, and later ended up featured in TIME Magazine for their eye-catching design.

We talk to designer Eileen Tjan of OTHER studio and Chad Ashley about the creation of the Peekskill Brewery beer cans recently featured in a special edition of TIME Magazine.

Learn about the process in designing product labels and imagery, then take a glimpse into the making of 3D product renders.

Image via TIME Magazine.

Read More


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Celebrating 90 Years of Mickey When You Can’t Show the Mouse

November 7, 2018 - By 
Celebrating 90 Years of Mickey When You Can't Show the Mouse - Featured

How can you make a commercial celebrating Mickey Mouse’s 90th birthday, without being able to feature the legendary character himself? You get clever.

We talk to Already Been Chewed‘s Barton Damer about their newest Nixon watch commercial featuring Disney’s Mickey Mouse.

Image via Disney / Nixon / Already Been Chewed.

Now you may remember Nixon’s 3D watch commercials from our previous interview and tour of the Already Been Chewed (ABC) studio in Texas. If not, check out or interview with founder Barton Damer here.

ABC had just launched the latest in their series of spots for Nixon watches, this one celebrating the 90th anniversary of Mickey Mouse. It proved to be no easy task, as the team did not have the rights to use the character himself. Read More


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The Rise of Redshift: An Interview With Trevor Kerr of MANVSMACHINE

October 30, 2018 - By 

We chat with Trevor Kerr from MANVSMACHINE about 3D workflows, third-party rendering, and the new Greyscalegorilla Guide to Redshift.

Trevor Kerr, the Technical Director at MANVSMACHINE, chats with Chad Ashley about all things rendering. They talk about the strengths and weaknesses of Arnold, Octane, and Redshift, and also dive into the many topics covered in the new Greyscalegorilla Guide to Redshift.

In this informal discussion Trevor Kerr and Chad Ashley discuss the meteoric rise of Redshift in production as well as an in-depth Redshift training product the two recently teamed up on.

Read More


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3D World Magazine Gives Light Kit Pro 3 a Perfect 5-Star Review

October 23, 2018 - By 

See why 3D World Magazine calls Light Kit Pro 3 an “essential” plugin for Cinema 4D, and gives the new tool a Best in Class 5-star review.

The latest edition of 3D World Magazine is on newsstands now. (You can purchase a physical or digital copy here.)

Featured among the greatest new things and trends in 3D are both a Light Kit Pro 3 review and tutorial.

Freelance journalist and CG artist Steve Jarratt tested the new Light Kit Pro 3, and came back with a stellar review and the magazine’s highest honors, a Best in Class 5/5 review.

“With a huge library of preset studios on offer, some really clever functionality and general ease of use, Light Kit Pro 3.0 comes highly recommended — hell, if your work is primarily product shots, it’s pretty much essential.” Read More


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Animating 6 PayPal Commercials Using Cinema 4D and Redshift

October 22, 2018 - By 
Animating 6 PayPal Commercials Using Cinema 4D and Redshift - Featured

See how Run, Kick, Shout and Calabash Animation used Cinema 4D and Redshift to create a series of animated spots for PayPal.

Did you know that over 19 million sites use PayPal? That’s the fun fact I learned in these new animated spots from Run, Kick, Shout. Then I realized that this campaign was 100% effective on me. I learned facts about the client, I enjoyed the animation, and now here I am sharing my thoughts. I consider that a well executed campaign.

Take a look at the PayPal videos here to see what I fell in love with.

I wanted to learn more about this project, and the team behind, so I reached out to Chicago’s Run, Kick, Shout for more. Read More


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Using Cinema 4D to Create a Real-Life Fortnite Shootout

October 17, 2018 - By 

The Corridor Crew walks you through their latest Corridor Digital short Foam Fortnite. Go behind the scenes of the shoot, edit, VFX, and more.

If you don’t recognize the name Corridor Digital, I’d guarantee you would have at least seen one of their most popular YouTube videos like The GlitchNerf John Wick, Real GTA, or Nerf Team Fortress.

As entertaining as the short films on the Corridor Digital channel are, you can find equally entertaining and educational videos on the Corridor Crew channel (formerly the Sam and Niko channel). Its a series of videos that take you behind the scenes of the office life, as well as tutorials on their biggest sequences, shoots, and general post-production madness.

Image via Corridor Digital.

We had a chance to hang out with the crew at the Maxon + Greyscalegorilla pinball party at NAB this year. It was there that a giant group on Cinema 4D enthusiasts likely finally convinced Wren Weichman to make the jump to C4D, which he talks about in this video.

We are a few months into the teams transition, and the Corridor Crew channel has been a blast to watch as Wren and Clint Jones learn Cinema 4D.

Read More


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GSG at Adobe Max, Ideas in Motion, and Other Events

October 15, 2018 - By 

Join Nick Campbell in person or streaming at these upcoming events in Los Angeles, Toronto, and YouTube live.

NAB and SIGGRAPH have concluded, but there are still a few more big events rounding out the end of 2018. Here’s what’s coming up on our schedules.


Adobe Max

Image via Adobe.

Adobe Max is an annual creativity conference held in Los Angeles hosted by Adobe. This year’s keynote speakers include Ron Howard and Questlove, and a performance by Beck. You can also preview upcoming new features to the Adobe CC with special host Tiffany Haddish. Read More


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The Legendary 12 Principles of Animation

October 9, 2018 - By 

A wonderful look into Disney’s Twelve Principles of Animation, and how to apply these techniques to your motion design work.

Ollie and Frank via Neville Marriner / Daily Mail / Shutterstock.

When it comes to deep dives into what makes animation great, I am a sucker for books, video essays, and breakdowns. I’ve devoured countless hours on the history of animation, as well as VFX and filmmaking in general.

While I may enjoy a read through Ed Catmull’s Creativity, Inc. or deep studies of The VES Handbook of Visual Effects (both on the shelf next to me), I just absolutely love watching a well paced and extensive video essay. One of the best at the video essay genre is the great kaptainkristian.

Disney’s 12 Principles of Animation

Though often credited to Walt Disney himself, the 12 principles are actually the brain child of Frank Thomas and Ollie Johnston. They were two of Disney’s Nine Old Men.

Read More