Posted In:Cinema 4D Archives | Greyscalegorilla

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The New Light Kit Pro 3 Plugin Will Make Lighting Fun Again

August 13, 2018 - By 

New lights, objects, presets, and built-in support for multiple third-party renderers. This is the all-new Light Kit Pro 3.

We are thrilled to announce Light Kit Pro 3, the biggest upgrade we’ve ever built. Completely re-engineered and reimagined, this is the tool you’ve been waiting for. Have complete control over your lighting, instantly add pre-lit studios, and switch between major renderers.

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GSG Events: Siggraph 2018 and Half Rez 7

August 8, 2018 - By 

We’ve got a few major events and announcements headed your way. Join us in Vancouver, Chicago, or streaming online for Siggraph and Half Rez 7.

It’s an absolutely full few weeks of news, events, and live presentations, all on top of our regularly scheduled new tutorials and training. Here are the big events coming up.

Siggraph 2018

This year’s SIGGRAPH will be held in Vancouver August 12-16th. Join Nick Campbell, Chris Schmidt, Chad Ashley, and some more incredibly talented C4D artists at the Maxon booth presenting the new Cinema 4D R20.

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Breaking News: Cinema 4D R20 Arrives with Major Updates

August 1, 2018 - By 

MAXON announces Release 20 of Cinema 4D featuring new tools and updates like MoGraph Fields, Node-Based Materials, Volume Modeling and more.

Image via MAXON Computer GmbH / Marc Zinnecker.

The latest release of Cinema 4D is here, and there are some big changes. We’re diving into what’s new, so keep an eye out for some upcoming tutorials and tune into AskGSG at 2 PM CST today to see Chris tackle R20.

Cinema 4D R20 will debut live at Siggraph 2018. Join Greyscalegorilla at the MAXON Cinema 4D booth to learn from Nick, Chris, and Chad. If you can’t attend in person, you and tune into a live stream at c4dlive.com during the show, August 14-16.

In the meantime, here’s what we know about the latest C4D. Read More


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A New Look for NBC’s Longtime Hit Show ‘The Voice’

July 24, 2018 - By 
A New Look for NBC's Longtime Hit Show 'The Voice' - Featured

Family-owned studio, The Other House, explains their work on the brand refresh for the fourteenth season of The Voice.

Working with loved ones is often ill-advised, but that’s not the case with The Other House. Founded in 2011 by brothers Chris and Steve Roth and their wives, Amber and Lara, the Portland, Oregon-based boutique motion/production studio embraces its identity as a family-owned business that also includes a tight-knit group of talented friends.

The Voice’s brand refresh included a vibrant new color scheme and an auditorium-inspired center piece and bleachers. Image via Live Animals / NBC / The Other House.

Among the award-winning studio’s latest projects was a complete brand refresh for season 14 of NBC’s The Voice. Here Chris Roth, The Other House’s Executive Director and Principal Animator, explains the origin of his small yet well-connected studio and talks about how they used Cinema 4D, After Effects and Octane to infuse The Voice’s iconic look with a whole lot of orange-hued energy. Read More


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Interview: From Experiments to a 3D Career with Zachary Corzine

July 18, 2018 - By 
Interview: From Experiments to a 3D Career with Zachary Corzine - Featured

We talk to designer turned 3D artist Zachary Corzine about his career path, the tools he uses, and his desire to keep learning.

Zachary Corzine, or as Instagram users may recognize him as @zachdarren, is a designer turned 3D artist living in California. He has worked for a variety of companies and found success as a freelancer for the past few years.

Zach is currently moving to Los Angeles to join the incredibly talented team at ManVsMachine.

Take a glimpse at his work here in his latest reel.

I had the pleasure of meeting Zach earlier this year and learned a ton about his work. It was fascinating to learn about his experimentation and his persistent work ethic to figuring out ways to create things in new ways.

I wanted to learn more about him and his work, and the following is our conversation with some incredible art for you to check out.

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Cineversity Tutorial: Commercial Production Workflows for Freelancers

June 29, 2018 - By 
Cineversity Tutorial: Commercial Production Workflows for Freelancers - Featured

Master your Cinema 4D workflow with these great tips and tools that designer Zachary Corzine uses on his projects for Audi, Odwalla, and Del Taco.

After talking about tips and tricks for freelancers working remotely with the The Freelancer’s Guide to Surviving and Thriving When Working At Home, let’s hop into this great presentation on the commercial production workflow for freelancers from Zach Corzine.

You may recall Corzine’s fantastic presentation Learning Cinema 4D Through Experimentation. (If you haven’t seen it, it’s really a must-watch.) In this follow-up presentation, he talks about creating an efficient workflow for production, including some of the tools he uses with Cinema 4D.

Corzine with show you how he approached four different projects, and the techniques he used to get the job done. For his Odwalla campaign, you’ll see him use the MoGraph toolset and Cloner object extensively, then using Signal to fill in the scene.

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Cineversity Tutorial: Modeling and Animating a Main Title Sequence

June 18, 2018 - By 

Discover the creative process behind Mike Judge’s Tales from the Tour Bus title sequence from storyboard to completion.

Penelope Nederlander is a two-time Emmy-nominated art director and digital artist. She’s been using Cinema 4D for 16 years, and has worked freelance, as a creative director, and now works at Austin-based Rooster Teeth.

In addition to her animation and motion design work, Nederlander has worked in VFX departments for films like Iron Man, The Aviator, and Superman Returns, as well as music videos for Dolly Parton and The Killers. She also worked on the stereoscopic version of the MGM lion logo.

She has frequently collaborated with L.A. studio Shine on several main title sequences for films and shows like Kung Fu Panda, Pitch Perfect, and more. In this presentation, she will go behind her work on the main titles for Mike Judge’s Cinemax show, Tales from the Tour Bus.

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Cineversity Tutorial: 3D Design for Non-Technical Artists

June 11, 2018 - By 
Cineversity Tutorial: 3D Design for Non-Technical Artists - Featured

A 2D artist’s guide to 3D design and using Cinema 4D for commercial projects.

In this Cineversity presentation with Nate Rodriguez-Vera, you’ll see easy ways to get started with 3D design. You’ll hear about his personal journey from music to design, all leading to his commercial 3D work.

He offers advice for artists transitioning into 3D work and then dives into some of his commercial projects. Rodriguez-Vera shows you how to arrange simple shapes with Booleans to make geometric designs, and also breakdowns a Trident spot.

GIF via Nate Rodriguez-Vera / Cineversity.

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The Best New Features in the Redshift Renderer Update

June 6, 2018 - By 

Discover the new lighting and animation features that make us excited about the latest version of Redshift.

Redshift has just released version 2.6.10, which you can download on their site. Rob Slater dropped a bunch of great news over in the Redshift forums, and Panos Zompolas followed up with more.

Here are the biggest new features we are excited about.

1. Specular Light Ray Bending through Refraction

Auto reflection in 2.6.10 via Rob Slater / Redshift.

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Interview: A Skater Turned Designer for Nike, Vans, Marvel and More

June 5, 2018 - By 
Interview: A Skater Turned Designer for Nike, Vans, Marvel and More - Featured

How two surgeries sidelined this skateboarder and turned him into a top motion designer with his own creative powerhouse. This is the story of Already Been Chewed and Barton Damer.

Image via Barton Damer.

All great artists evolve. It comes with the territory. In this industry in particular, motion designers will constantly face pressure, second-guess their abilities, and continue to push themselves harder. That’s what it takes to make it in this industry, or really how to succeed in any type of creative position.

In this interview, you’ll certainly hear about many familiar stages of creative growth. Discovering your talent, honing your skills, facing your fears, getting lucky, taking risks, failing, and evolving. These struggles are not unique to Barton Damer, but his personal experiences are.

Barton Damer is the Founder and Creative Director of Already Been Chewed, or as many may know it as ABC. In our chance encounter, Barton and I learned that we live and work in the same area, a coincidence you’ll find repeating itself in this story. It’s funny how the internet has brought everyone together, but we tend to forget that many of us are just down the road from each other as well. That’s what led to me visiting Barton and his team at Already Been Chewed.

Here’s a glimpse at some of ABC’s most recent work.

I wanted to find out much more about ABC and Barton, and they were gracious enough to host me. Not only did I learn about his personal experiences, but we talked about motion design, rendering, tech, and growing your own business online. Here’s what I learned. Read More


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Cineversity Tutorial: Making Comedic Graphics and Bumpers for Television

May 29, 2018 - By 

Learn the tricks Motion Designer Sarah Wickliffe uses when she creates graphics for The Onion, Comedy Central, and other networks.

Creating satirical news pieces requires work to be completed incredibly fast. In this Cineversity presentation, Sarah Wickliffe shows you how she quickly creates pieces for The Onion News Network, The Chew on ABC, The Nightly Show with Larry Wilmore on Comedy Central, and The Rundown with Robin Thede on BET.

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Cineversity Tutorial: Using Cinema 4D to Create Broadcast TV Promos

May 17, 2018 - By 

Learn techniques and tricks used to create broadcast promo videos for action, comedy, thriller, and sci-fi shows in Cinema 4D.

As the Motion Graphics Design Director for Fox Broadcasting, Dan Pierse creates promos and non-traditional marketing assets in Cinema 4D. In his two presentations, he will demonstrate several techniques he uses while creating different types of promos. Dan first shows you how to create action and comedy promos, and then in part two he will cover sci-fi and thrillers.

To showcase these techniques, he’ll be promoting a fictional channel called Flux. He even went as far as making a creative brief.

Image via Dan Pierse / Cineversity.

Creative Brief:

  • Make tune-in messaging clear
  • Highlight 4 different genres for movie nights
    • Action: Meteor Apocalypse
    • Comedy: Millie Monka and the Donut Factory
    • Sci-Fi: Space Hangar 2
    • Thriller: Moon Lake
  • Build procedurally when you can, there will be changes.

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