Posted In:Cinema 4D | Greyscalegorilla

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Creating Super Bowl Spots and Netflix Titles With Cinema 4D

June 10, 2019 - By 
Creating Super Bowl Spots and Netflix Titles With Cinema 4D - Featured

Ken Carlson of Big Machine dives into the studio’s biggest projects and how they use Cinema 4D to produce commercials and title sequences.

In this Maxon presentation from NAB 2019, Ken Carlson from Big Machine demonstrates how his team uses Cinema 4D to create live action spots. Big Machines is an Emmy award-winning production studio based out of Los Angeles, Carlson is the Co-Founder and Creative Director.

GIF via NFL Network / Big Machine.

You’ll see how Big Machine created several television spots and titles, including spots for Superbowl LIII and series titles like Netflix’s Prince of Peoria and Atypical. Read More


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Choosing the Best Lighting Plugin for Motion Graphics and 3D Renders

May 30, 2019 - By 
Choosing the Best Lighting Plugin for Motion Graphics and 3D Renders - Featured

Trying to figure out how to get realistic reflections in your 3D renders? Want to add a colorful pop to your mograph? Check out these helpful lighting plugins and tools.

We have always stood by the words, “the best looking 3D always comes down to lighting and texturing.” That has always been part of the Greyscalegorilla mission statement dating back to the original Light Kit Pro plugin.

Lighting with Light Kit Pro 3.

Now with all the lighting options available to you, let’s figure out what tool is best for your own individual workflow. Read More


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Assembling Avengers: Endgame User Interfaces and Holograms with C4D

May 16, 2019 - By 
Assembling Avengers: Endgame User Interfaces and Holograms with C4D - Featured

Territory Studio Creative Director Marti Romances on working with Marvel Studios on Avengers: Endgame graphics and futuristic UI.

Territory Studio has worked with Marvel production designer Charles Wood’s team to realize aspects of many Marvel blockbusters, including Guardians of the Galaxy, Captain America: Winter Soldier, Avengers: Age of Ultron and Infinity War. Now with Avengers: Endgame Territory’s San Francisco team once again helped bring directors Anthony and Joe Russo’s vision to life.

Here Territory Creative Director Marti Romances describes the studio’s latest foray into the Marvel Universe, explaining the team’s use of Cinema 4D and other software, as well as what it was like to be embedded with the Marvel team in Atlanta, Georgia. Read More


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SALE: 30% Off New 3D Dust Particulate and 4K Dust Elements

May 7, 2019 - By 

Introducing two new assets packs for all your dusty renders and composites. Get them for 30% off until May 10th!

An exciting new type of product just landed in the Greyscalegorilla store. The new 3D Dust Particulate and 4K Dust Elements packs bring a powerful 1-2 punch to your next project. Better yet, you can combine the two packs and save with the Dust Elements BundleRead More


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Painting Over Cinema 4D Renders to Animate a Spotify Music Video

April 16, 2019 - By 
Painting Over Cinema 4D Renders to Animate a Spotify Music Video - Featured

A behind-the-scenes look at the surreal and powerful Spotify music video for Mitski’s “A Pearl.”

In the new music video for Mitski’s, “A Pearl,” from Be the Cowboy, a barefoot woman walks determinedly for a while before breaking into a run that turns into a freefall as the lyrics lay bare her soul. Eventually, the Mitski-like woman lands on her feet and begins walking again and it’s hard to know whether to breathe a sigh of relief, or cry.

Artful and heart-wrenching, the Spotify-commissioned video is a collaborative creation by Brooklyn-based studio Art Camp and New York City-based designers/animators Saad Moosajee and Danaé Gosset. Read More


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BREAKING NEWS: Maxon Acquires Redshift Rendering Technologies

April 8, 2019 - By 

MAXON takes a bold step in its acquisition of Redshift, one of the most popular third-party render engines for 3D artists and motion designers.

Today at NAB 2019, Maxon CEO David McGavran announced the acquisition of Redshift Rendering Technologies. At the Maxon booth, McGavran and Redshift co-founder Nicolas Burtnyk shared the stage during the live announcement on c4dlive.com.

In a press release, McGavran shared,

“Rendering can be the most time-consuming and demanding aspect of 3D content creation. Redshift’s speed and efficiency combined with Cinema 4D’s responsive workflow make it a perfect match for our portfolio.”

Redshift co-founder Nicolas Burtnyk went on to say,

“We’ve always admired Maxon and the Cinema 4D community, and are thrilled to be a part of it… We are looking forward to working closely with Maxon, collaborating on seamless integration of Redshift into Cinema 4D and continuing to push the boundaries of what’s possible with production-ready GPU rendering.”

Redshift already supports Cinema 4D, as well as other 3D apps Maya, 3DS Max, Houdini, and Katana. Read More


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MoGraph News: Updates to After Effects, Redshift, Octane, Arnold, and More

April 3, 2019 - By 
MoGraph News: Updates to After Effects, Redshift, Octane, Arnold, and More - Featured

Get the latest on the new version of After Effects, learn about GPU render updates from GTC, and find about about the new features in X-Particles.

Image via Adobe.

Tons of news and updates as we head into NAB 2019. Are you headed to the 2019 NAB Show? Be sure to join us at the many events like the MoGraph Meetup and Maxon Booth presentations. Swing by for some GSG Swag.

Let’s dive into what’s new.

New in Adobe CC and After Effects

Adobe seems to be on a tear lately. After their acquisition of Allegorithic, makers of Substance, the company has now made big updates to the Creative Cloud. Adobe has just added support for Substance materials in Adobe Dimension.

Image via Adobe. (Featuring The Happy Toolbox 3D Models)

Tons of new features were just released in the latest version of After Effects. You’ve likely seen headlines for Content-Aware fill for video, which many thought was just an April Fool’s Day prank. Jokes on them, the feature is available now. Read More


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The Killer New Tools and Features in X-Particles

April 3, 2019 - By 

The new X-Particles gives you control of shattering, squishing, and exploding down to the particle level. Learn more about this big update.

INSYDIUM has released details on stellar new X-Particles features like xpShatter, xpDynamics, and xpQuickTools. These new features are available now with the Early Access Programme.

What’s New in X-Particles

The first big update is xpShatter, a particle based shattering system. The new object-breaking engine was designed to work seamlessly with the new xpDynamics.

Here’s a great overview from Bob Walmsley.

Read More


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Listen to This: Best Creative Podcasts for Motion Designers and 3D Artists

April 2, 2019 - By 
Listen to This: Best Creative Podcasts for Motion Designers and 3D Artists - Featured

These are the podcasts that motion designers, 3D artists, and creatives should be listening to.

Listen to and subscribe to the great podcasts that will help you find inspiration, get advice, learn tips and tricks, and so much more.

The Collective Podcast

The Collective Podcast with Ash Thorp is a bi-weekly series that dives into all things creative. Now with over 200 episodes, the podcast features interviews with many of the best designers, illustrators, VFX artists, writers, painters, and programmers. They talk about the struggles of work/live balance, past projects, and their own experiences in the professional creative industry.

Listen to the Collective Podcast: thecollectivepodcast.com


School of Motion Podcast

The School of Motion podcast is hosted by founder Joey Korenman. On this show, you’ll hear about all things related to motion graphics. Joey interviews tons of amazing artists, School of Motion alumni, and industry professionals. Read More


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Quick Lighting Tip: How to Properly Overexpose Objects in 3D

March 26, 2019 - By 

Learn this simple trick to make sure that your renders can properly become overexposed when harshly lit within your scene.

I recently spent some time watching the video What 3D Artists need to know about CG Math and I came away with a new appreciation for lighting in 3D.

In this video, Kenneth Turner begins by talking about light rays in general, specifically scattered light (diffuse) and reflected light (specular). By combining the two, you are able to generate a realistic final render.

But then he goes a step further to introduce you to the simple math behind the results. The biggest takeaway being that any underlying math that results in a zero, will have negative consequences on your final render.

The left image demonstrates proper overexposure, and the right image shows what happens if your RGB values include a zero.

Read More


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What to Know About Autodesk’s Arnold GPU Render Engine

March 20, 2019 - By 
What to Know About Autodesk's Arnold GPU Render Engine - Featured

Autodesk is completely rebuilding Arnold from the ground up on the GPU. Here’s everything you need to know.

There are a lot of questions floating around about the just announced Arnold GPU render engine. Lot’s of Arnold users want to know what features are ready to use, and artists currently using Redshift, Octane, and other render engines want to know about speed.

Let’s answer some frequently asked questions and talk about the changes coming to Arnold. Read More


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C4D News: Cinebench R20 and Save Up to 60% on Cinema 4D Upgrades

March 7, 2019 - By 

The latest version of Cinebench is here. You can also save big on Cinema 4D R20 upgrades, and Maxon took home an Academy Award.

It’s been a busy 2019 for Maxon. Not only are they still riding the wave of a big Cinema 4D R20 release at the end of 2018, the company spent early 2019 at the Academy Awards and just announced a significant update to Cinebench.

Let’s dive into the big Cinema 4D news.


Cinema 4D R20 Upgrade Super Sale

Right now through March 29th at 3PM PST, you can save big on R20 upgrades. Customers with ANY previous C4D release can upgrade to Cinema 4D R20 for $1,695. Read More