Posted In:Houdini | Greyscalegorilla
Big news in the material creation world. Megascans is now free for Unreal Engine 4 users, Substance announces updates to Painter and Alchemist, and more.
There have been quite a few large announcements in the 3D world lately. Let’s take a glimpse at what is going on in the industry.
Epic Games and Quixel Join Forces
Quixel, makers of Megascans, have announced that they have joined forces with Epic Games. Not only does this create amazing opportunities for Quixel, it makes immediate changes to Megascans users.
Megascans is now free for use with Unreal Engine
The entire Megascans library is now completely free for use with Unreal Engine. UE4 users have free unlimited access to all Megascans through Bridge and Mixer.
If you are already using Megascans with UE4, Quixel will refund all of your subscriptions for 2019.
Megascans subscription prices lowered
Megascans pricing has been cut in half, regardless of DCC, engine, or renderer you use.
Bridge and Mixer 2020 will be 100% free
The upcoming 2020 versions of Bridge and Mixer will be 100% free for everyone, with no subscription required and both fully featured.
Bridge 2020 introduces an improved browsing experience, nearly a hundred new collections, improve search, and powerful filtering.
Quixel has also implemented an AI search feature that finds all the assets in any image you feed it, essentially making environment planning much easier, whether you have real-world references or concept art.
Mixer 2020 introduces 3D Painting, Real-time 3D Curvature, Smart Materials and more. The update also introduces 3D Blur, Grouping, Map-specific Blending, Advanced AO Mixing, Box Projection, Material ID Masking, 3D Position Gradients and 3D Normals to name a few, as another step on the path to making Mixer the ultimate, and now free, texturing app.
The new free Mixer and Bridge 2020 will be released later this year.
Adobe Max 2019
At the annual Adobe Max conference in LA, Adobe announced many of their big updates for Creative Cloud and Substance.
Substance 2019 Updates
Substance has it’s own time to shine at Adobe Max during the Substance Day presentations. Here’s what we learned about new features and tools coming to Substance.
Project Captis may be the most exciting announcement for material makers. Substance and HP collaborated on a scanner prototype that would allow anyone to create scanned materials.
Connected to Substance software, Captis will generate PBR materials for 3D rendering based on physical sample.
HP and Adobe will deliver Project Captis to partners across various industries, including game development, ecommerce, architecture and fashion, among others. Project Captis kicks off at Adobe MAX and will run through 2020.
“HP is at the forefront of bridging digital and physical worlds by providing a comprehensive ecosystem of tools and solutions to the creative community, and we will continue to progress as the landscape and needs of creators evolve,” said Alex Cho, president, Personal Systems, HP Inc. “Today, with Adobe and Project Captis, we are raising the bar for how creative pros manage their digital workflows and evolve their craft.”
“At Adobe we’re passionate about building tools and services empowering digital artists,” said Sebastien Deguy, VP of 3D & Immersive, Adobe. “Our collaboration with HP through Project Captis takes us one step closer to the fastest and most efficient way for creatives to digitalize materials and use them in their 3D design process.” – HP
New in Substance Painter, users can now import their favorite Photoshop brushes.
Starting with the next Substance Painter release, you’ll be able to import and use .ABR brushes in your favorite 3D texturing app. We also announced opacity blending and pressure sensitivity improvements, bringing the painting experience closer than ever to Photoshop’s.
Substance Alchemist is officially out of Beta. It features an improved layer stack, the ability to share projects with other users, and an improved delighter.
The team is also working on a new fully automatic tiling filter, born from the collaboration between Adobe Research and the Substance Alchemist team. Ever used the Content-Aware fill in Photoshop? We now use the same technology to remove seams on the edges of your input image automatically, and soon a full material at once! This new algorithm is faster, doesn’t require any tweaking, and often produce better results than the previous methods.
Sketchfab will also be integrated into Substance. More than 220,000 free models from Sketchfab will be available to download in Substance Painter and Adobe Dimension. There will also be 35 new free characters on Mixamo.
After Effects Updates
For After Effects users, Adobe updated the app for better performance speed. 9 to 5 Mac reports,
You can now expect smooth, fluid playback of cached video previews. A new version of Cinema 4D, bundled with After Effects, can be opened as a standalone application. Caps and bevel tools have been added.
Check out this overview from the team at School of Motion.
In other Creative Cloud news, Adobe Photoshop will now be available on iPads, with Illustrator for iPads coming soon behind it in 2020.
After a successful VIP launch, Greyscalegorilla Plus is now available to everyone. The subscription platform gives members instant access to the renowned professional training guides as well as new exclusive training series for Cinema 4D, Houdini, and much more.
Before the end of the year, Arnold training will be available to members, as well as additional Quick Tips, and training on concepts like animation and the ACES color workflow.
Want a preview of Greyscalegorilla Plus? Stream example lessons and explore the membership overview.
Also included with membership is complete access to the entire Greyscalegorilla Material Collection library.
Plus members get instance access to the Everyday Material Collection, Modern Surface Material Collection, and Texture Kit Pro. That’s over 600 drag-and-drop materials for Cinema 4D included with a membership.
Interested in joining? Learn more about Greyscalegorilla Plus.
The making of Ed Sheeran’s magical music video “Cross Me,” featuring Chance the Rapper and PnB Rock.
Ed Sheeran and Chance the Rapper weren’t able to actually be in the music video for their new single “Cross Me,” which also features PnB Rock. But Riff Raff Films director, Ryan Staake, and the Moving Picture Company came up with a mind-blowing way to combine motion capture, photogrammetry, 3D animation, and visual effects to allow all three of them to appear anyway.
The result is a video that offers a behind-the-scenes look at what it takes to create a fully CG story. Read More
Here is your Fall 2019 Greyscalegorilla Plus update, featuring all the new training and downloads that members can access now and in the coming months.
When Greyscalegorilla Plus was first conceived, the goal was to bring you all of Greyscalegorilla’s industry-leading professional training series in one place at one low price. Starting with the Guides to Cinema 4D, Redshift, X-Particles, and other pro training series, Greyscalegorilla Plus quickly became a platform where we could give members so much more.
Today, not only can you stream the training guides and exclusive new training series, members also get access to our popular drag-and-drop material collections. All of our material collections will be in Greyscalegorilla Plus before the end of the year, and even more assets and downloads are on the way.
Greyscalegorilla Plus is growing at a rapid pace, and things are not slowing down anytime soon. The team just introduced new Head of Plus, Todd Blankenship, who will oversee the release of new training series, downloads, and more.
He has already put together a new quick overview of Greyscalegorilla Plus so he can introduce himself and show you what’s already inside.
Join before October 31st, and you will get over $1500 in pro training and product downloads for only $348. That’s just $29 a month. The price goes up on November 1st, so don’t miss out. Head over to the Greyscalegorilla Plus page to join, and use discount code NEW2PLUS at checkout to save $120.
You’ve seen countless photos and videos of Iceland, but nothing like this.
See how this filmmaker and VFX team took surreal footage of Iceland, then used Houdini and Nuke to create something you’ve never seen.
It was really refreshing to see a unique piece like this, so I reached out to the creative team behind it. Here’s our conversation.
Michael Maher: We have the whole ANOMALY creative team joining us today. Can we go around and hear a bit about each of you?
Jacco Kliesch: Hi, my name is Jacco and I’m a filmmaker. I grew up in Erlangen, Germany. I studied Media Technology with key focus area Media Design at the Deggendorf Institute of Technology. Now I live in Nuremberg.
I love to make creative films and to edit dynamic videos. I work in advertising and I do corporate videos and commercial films. But I also do personal projects from time to time – like this short film ANOMALY, which I did with Wildboar 3D Design Studio. Read More