Posted In:News | Page 2 of 18 | Greyscalegorilla
Better and faster, a look at the latest computer news to excite motion designers and 3D artists.
As the 2019 Computex conference gets underway, there’s some exciting news out of the technology show already. Read up on the latest laptops for NVIDIA claimed to rival the MacBook Pro, as well as big news from AMD and more.
First up, NVIDIA has announced a new line of laptops that will run their RTX cards. In total, there will be 17 new NVIDIA laptops from the likes of Acer, ASUS, Dell, Gigabyte, HP, MSI, and Razer.
In a write up over on TechCrunch,
The 17 laptops will be equipped with Quadro RTX 5000, 4000 or 3000 GPUs or GeForce RTX 2080, 2070 and 2060 GPUs. Nvidia claims they can perform up to seven times faster than the MacBook Pro. Studio laptops with Quadro RTX 5000 GPUs will have 16GB of graphics memory, and some of the devices will also have 4K displays and Nvidia’s Max-Q tech for building thin and lightweight laptops, enabling incredible performance and longer battery life.
Introducing two new assets packs for all your dusty renders and composites.
An exciting new type of product just landed in the Greyscalegorilla store. The new 3D Dust Particulate and 4K Dust Elements packs bring a powerful 1-2 punch to your next project. Better yet, you can combine the two packs and save with the Dust Elements Bundle. Read More
MAXON takes a bold step in its acquisition of Redshift, one of the most popular third-party render engines for 3D artists and motion designers.
Today at NAB 2019, Maxon CEO David McGavran announced the acquisition of Redshift Rendering Technologies. At the Maxon booth, McGavran and Redshift co-founder Nicolas Burtnyk shared the stage during the live announcement on c4dlive.com.
In a press release, McGavran shared,
“Rendering can be the most time-consuming and demanding aspect of 3D content creation. Redshift’s speed and efficiency combined with Cinema 4D’s responsive workflow make it a perfect match for our portfolio.”
Redshift co-founder Nicolas Burtnyk went on to say,
“We’ve always admired Maxon and the Cinema 4D community, and are thrilled to be a part of it… We are looking forward to working closely with Maxon, collaborating on seamless integration of Redshift into Cinema 4D and continuing to push the boundaries of what’s possible with production-ready GPU rendering.”
Redshift already supports Cinema 4D, as well as other 3D apps Maya, 3DS Max, Houdini, and Katana. Read More
Get the latest on the new version of After Effects, learn about GPU render updates from GTC, and find about about the new features in X-Particles.
Tons of news and updates as we head into NAB 2019. Are you headed to the 2019 NAB Show? Be sure to join us at the many events like the MoGraph Meetup and Maxon Booth presentations. Swing by for some GSG Swag.
Let’s dive into what’s new.
New in Adobe CC and After Effects
Adobe seems to be on a tear lately. After their acquisition of Allegorithic, makers of Substance, the company has now made big updates to the Creative Cloud. Adobe has just added support for Substance materials in Adobe Dimension.
Tons of new features were just released in the latest version of After Effects. You’ve likely seen headlines for Content-Aware fill for video, which many thought was just an April Fool’s Day prank. Jokes on them, the feature is available now. Read More
The new X-Particles gives you control of shattering, squishing, and exploding down to the particle level. Learn more about this big update.
INSYDIUM has released details on stellar new X-Particles features like xpShatter, xpDynamics, and xpQuickTools. These new features are available now with the Early Access Programme.
What’s New in X-Particles
The first big update is xpShatter, a particle based shattering system. The new object-breaking engine was designed to work seamlessly with the new xpDynamics.
Here’s a great overview from Bob Walmsley.
Autodesk is completely rebuilding Arnold from the ground up on the GPU. Here’s everything you need to know.
There are a lot of questions floating around about the just announced Arnold GPU render engine. Lot’s of Arnold users want to know what features are ready to use, and artists currently using Redshift, Octane, and other render engines want to know about speed.
Let’s answer some frequently asked questions and talk about the changes coming to Arnold. Read More
The latest version of Cinebench is here. You can also save big on Cinema 4D R20 upgrades, and Maxon took home an Academy Award.
It’s been a busy 2019 for Maxon. Not only are they still riding the wave of a big Cinema 4D R20 release at the end of 2018, the company spent early 2019 at the Academy Awards and just announced a significant update to Cinebench.
Let’s dive into the big Cinema 4D news.
Cinema 4D R20 Upgrade Super Sale
Right now through March 29th at 3PM PST, you can save big on R20 upgrades. Customers with ANY previous C4D release can upgrade to Cinema 4D R20 for $1,695. Read More
GSG is back at NAB for another year of presentations, parties, and so much more! Come join us in all the fun.
It’s time again for the biggest production show in the world, NAB. The 2019 NAB Show will be held in the Las Vegas Convention Center from April 6th through the 11th. The show floor opens up on Monday April 8th, and we’ll have our own Greyscalegorilla station at the MAXON booth.
We’ll also have plenty of events planned for the week, including last year’s big party, the MoGraph Meetup. Read More
Cinema 4D’s Lead Developer talks about the now Academy Award-winning MoGraph toolset in C4D, which earned a Scientific and Technical Award.
Though the films themselves often take the spotlight during the Oscars, this celebration of achievement in production extends far beyond the last year’s movie releases. In addition to the Oscars, the Academy of Motion Picture Arts and Sciences (A.M.P.A.S.) celebrates outstanding achievements with Scientific and Technical Awards.
We previously talked about Cinema 4D’s MoGraph tools earning a Scientific and Technical Award from the Academy of Motion Picture Arts and Sciences, and since we have had the opportunity to talk with Maxon’s Cinema 4D Lead Developer Per-Anders Edwards about their achievement.
Here’s our conversation.
Per-Anders Edwards Interview
Nine years ago I met the biggest Cinema 4D fan ever. This guy talked faster than I did, and he was so passionate about learning and teaching. After watching his live tutorial about Cinema 4D’s new dynamics system, I knew he should be a huge part of the future of Greyscalegorilla.
Chris Schmidt (and his two brothers, Danny and Joe) have brought enthusiasm and passion to absolutely everything they have worked on.
It is now with a heavy heart, I write this post…
Chris will be stepping down from his full-time position at Greyscalegorilla to pursue his new adventure in 3D. He and his brothers will continue working very closely with Greyscalegorilla on your favorite Cinema 4D plugins and tools.
Chris’s energy and passion for teaching are second to none and he will certainly be missed. We cannot wait to see what Chris and his two talented brothers do next.
We wish them all the best,
Nick + the Greyscalegorilla Team
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We help thousands of TV Networks, Filmmakers, creative 3D Studios, In house teams, and freelance artists make great looking work with our Pro Training, Award-winning Plugins, and industry-standard Material Collections. Join us!
Check out the jobs page for more details.