Posted On: Software ArnoldGreyscalegorilla


Arnold for C4D: Quick Label Techniques

December 8, 2017 - By 

In this tutorial, Chad Ashley shows you a fast and easy way to add labels to your objects in Arnold for Cinema 4d.

Products Featured:


HDRI Packs


Greyscalegorilla Around The Web:

Greyscalegorilla Twitch


Lighting Metallic Surfaces in Arnold

August 30, 2017 - By 


In this video, Chad Ashley demonstrates better ways to light metallic surfaces with HDRIs and Arnold. Whether you’re creating product visualizations or a cinematic chrome logo, Chad walks you through his approach to help make your reflective surfaces shine.


What You’ll Learn:

    • Better ways to light metallic surfaces with HDRIs and Arnold


Greyscalegorilla Around The Web:


Create Realistic Condensation using Mograph, Physical, and Arnold (3 Part Series)

April 11, 2017 - By 

Creating realistic condensation for beverage renders comes up in just about every motion designers career. This seemingly simple effect is one that people often ask me about. How do you make the condensation look real and beautiful, but not over think it?

Lucky for us in Cinema 4D R18 they released a new effector called the Push Apart Effector. With this new effector and some smart lighting and shading, we are going to make some killer Tallboys!

What will I Learn?

  • In the first of following three videos, you will learn how to set up your condensation using standard Mograph tools in R18.
  • In the second tutorial, you will learn how to light and shade our Tallboy using Cinema 4D’s Physical Renderer.
  • In the last tutorial, you will learn how to achieve the same look using Solid Angle’s Arnold renderer for Cinema 4D.

What do I need?

  • Cinema 4D R18 Broadcast or Studio
  • Your own HDRI Maps for lighting or HDRI Studio Rig for Physical
  • Your own HDRI Maps for lighting or HDRI Link
  • Solid Angle’s Arnold Renderer (for part three only)
  • A Can model (either from the content browser or you can find a free one here)

Part One: Realistic Condensation Setup with Mograph

Part Two: Lighting and Shading Condensation in Physical

Part Three: Lighting and Shading Condensation in Arnold for Cinema 4D.


Tallboy Label Designs by OTHER STUDIO



January 10, 2017 - By 

In this tutorial, Chad will break down the typical HDRI workflow in Arnold and demonstrate how much faster it can be with HDRI Link. Typically, testing out several different HDRI’s in your scene can be time-consuming and cumbersome. Basically a pain in the butt.  HDRI Link sets out to solve that by making the process easy and dare we say fun? HDRI Link is available here for $69 and ships with 10 example HDRIs AND a free Bonus HDRI Expansion Pack with 20 HDRs.

Interesting side note regarding HDRI Link: Roughly 90% of all the images on the @gsg_3d Instagram account used HDRI Link. Even @lockedandloading swears by it.


Variance Techniques in Arnold for Cinema 4D

October 4, 2016 - By 

Learn useful variance techniques using Arnold for Cinema 4D in this Cinema 4D Tutorial.

About This Video:
In this video, Chad Ashley from demonstrates several variance techniques using the Arnold Renderer for Cinema 4D. Variance is the key to realism. In nature, there is no such thing as perfect duplicates. In fact, you want to add as much variance across your scene as possible. At the same time, you don’t want hundreds of unique copies of your shaders/materials. This is exactly why so many renderers have these sorts of variance features.  You want one shader that can drive many objects in a scene and still have varying attributes.

Don’t have Arnold? Check out the demo linked below!

Download the Arnold for Cinema 4D Demo here:

Get the Alshaders here:

Get the leaf model from Turbosquid here:


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