Posted On: Software R14Greyscalegorilla
Learn the most important settings in soft body dynamics so you can quickly and intuitively create whatever consistency you want on your objects in this Cinema 4D Tutorial.
Structural? Shear? Flexion? How do these settings actually translate to the artists so they can tune up their model to that perfect level of squishy, bouncy, melty, or prone to crumple? Let’s find out in this video.
What will I Learn?
In this video we’ll tackle the key settings in soft bodies, primarily structural, shear, flexion, and damping. By the end you should know the right ingredients to create any kind of soft body substance you can think of!
Where can I learn more about soft bodies?
I did a extended video for Cinversity about soft bodies a little ways back. Check it out here!
After many requests it was time to jump in and show you all how I created my “Asymmetric Melt Series”. We are again going to dive into Cinema 4D’s awesome Sculpting tools to make our objects drip and melt!
In this Tutorial you will:
Use modeling tools to prep your object
Jump into Cinema 4D’s sculpting tools to refine your drips and add detail
Set up some materials and lighting in Octane
Below are select frames we will be able to create from the tutorial:
A photo posted by David Brodeur (@lockedandloading) on
In this tutorial, I will show you how to control your particles using the new Sound Modifier in X-Particles 3.5. Follow along as we play with this new modifier and see what fun stuff we can make with it.
In this X-Particles tutorial, I will show you how to set up multiple emitters with X-Particles and show you how to be able to control them separately using groups and Modifiers.
Mike Senften joined us at HalfRez this year to blow everybody’s mind once again. Animators, musicians, engineers, doctors, stock traders and countless other professions rely on waveforms to describe the behavior of data over time. In this presentation Mike shares a visual approach to understanding the construction and deconstruction of waveforms. It’s a short and sweet introduction to basic trigonometry as well as Fourier Synthesis and Fourier Analysis (which were first developed over 200 years ago by French mathematician Joseph Fourier). It requires little to no prior experience in mathematics, but a passion for nerdery and a glass of bourbon are always helpful.
What is HalfRez? Check it out.