Posted On: Software R18Greyscalegorilla

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Better Ways to Manage Lights in Arnold for Cinema 4D

August 30, 2017 - By 


In a recent YouTube Live Stream, Chad shows how to use the new Light Manager Tool and Light Group AOVs in Arnold for Cinema 4D.

If you’ve ever had a large scene with more than ten lights you know how difficult it can be to select and manipulate those lights quickly. In a recent update (2.0.1), Arnold released the Light Manager which makes the process of manipulating dozens of lights MUCH easier. In addition to the Light Manager, a new light group AOV workflow was introduced to allow per light AOVs to be rendered all at the same time. Learn all of this and more in this recent YouTube stream.

What You’ll Learn:

  • C4DtoA Light Manager Tool
  • Light Group AOVs
  • AOV Shaders
  • Why splitting out different lights into passes can sometimes be a good idea.

Show Notes:


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Five Octane Quick Tips in Cinema 4D

August 22, 2017 - By 

Over the past couple months I have been putting some beginner Quick Tips in Octane together that I wish I knew when I started using Octane Render inside C4D.

What will I Learn?

We are going to jump into C4D and I am going to show you:

  • Material Refresh (How to fix the issue where the material preview disappears in C4D)
  • Hair Emission (How to make a spline or hair object seen by blackbody emission)
  • Fake Shadows (How to make light pass through specular materials ie. Light Bulb)
  • Fog Animation (How to animate the Fog Volume Object without VDB files)
  • HDRI & Sky Scene Lighting (How to light your scenes with more control using HDRI and Octane Lights)

Learn more about HDRI Link


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Siggraph 2017 Presentations

August 11, 2017 - By 

It’s that time again! Time to check out all of the amazing Maxon booth presentations from this year’s Siggraph in Los Angeles. We will be posting all of the videos as they get edited/released (courtesy of Cineversity.com) . Check back here often. Now go get your learn on!


ROUND ONE

EJ Hassenfratz

Siggraph 2017 Rewind – EJ Hassenfratz: Essential Character Rigging and Animation Workflows in C4D from Cineversity.

 

Eric Smit


Siggraph 2017 Rewind – Eric Nicolas Smit: 3D Motion Tracking and VFX in C4D Cineversity.

 

Steve Teeple

Siggraph 2017 Rewind – Steve Teeple: VR and Character Animation Workflow in C4D from Cineversity.

 

Mitch Myers

Siggraph 2017 Rewind – Mitch Meyers: Creating C4D Cinematic Scenes with Volumetrics from Cineversity.


ROUND TWO

 

Chris Schmidt

Siggraph 2017 Rewind – Chris Schmidt: Exploring Parts of Cinema 4D You’ve Been Avoiding from Cineversity.

 

Mike Winkelmann (Beeple)

Siggraph 2017 Rewind – Mike Winkelmann (Beeple): Building A Tunnel Loop in C4D from Cineversity.

 

Ethan Shaftel

Siggraph 2017 Rewind – Ethan Shaftel: VR in C4D: Making Extravaganza from Cineversity.

 

Winston Matthews

Siggraph 2017 Rewind – Winston Matthews: Creating VR Games with C4D from Cineversity.


ROUND THREE

Nick Lyons

Siggraph 2017 Rewind – Nick Lyons: Futuristic Technology in Ghost In The Shell: Brief to Deliverable from Cineversity.

 

Brian Behm

Siggraph 2017 Rewind – Brian Behm: C4D in Quick Turnaround Post Production Environments from Cineversity.

 

Nick Campbell

Siggraph 2017 Rewind – Nick Campbell: Getting Creative with C4D’s Fast, Easy Intuitive Workflow from Cineversity.

 

Jeremy Cox

Siggraph 2017 Rewind – Jeremy Cox: Improvisational C4D in Production from Cineversity.


ROUND FOUR

Casey Hupke

Siggraph 2017 Rewind – Casey Hupke: Advanced Fracturing in Cinema 4D from Cineversity.

 

David Ariew

Siggraph 2017 Rewind – David Ariew: Digital Cinematography in C4D from Cineversity.

 

Christian Whiticar

Siggraph 2017 Rewind – Christian Whiticar: Projection Mapping Paintings with Cinema 4D from Cineversity.

 

Eric Nicolas Smit

Siggraph 2017 Rewind – Eric Nicolas Smit: Fracturing in Cinema 4D from Cineversity.


ROUND FIVE

Jeremy Cox

Siggraph 2017 Rewind – Jeremy Cox: Improvisational C4D in Production: Euro Cup coverage on ESPN from Cineversity.

 

Mike Winkelmann

Siggraph 2017 Rewind – Mike Winkelmann: Building a Stylized City in Cinema 4D from Cineversity.

 

Aude Guivarc’h

Siggraph 2017 Rewind – Aude Guivarc’h: Hand Animation with Mocap in C4D from Cineversity.

 

Jan Sladecko

Siggraph 2017 Rewind – Jan Sladecko: Creating a 3D Motion Design Commercial with C4D from Cineversity.

 

Rick Barrett

Siggraph 2017 Rewind – Rick Barrett: A Preview of Cinema 4D R19 Features from Cineversity.

 



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50 Min of Tips & Tricks in Cinema 4D

June 6, 2017 - By 

Our very own Chris Schmidt tackles a much requested sequel to Quick C4D Tips and Tricks tutorial with another 50 minutes of a little known features of C4D and tips for speeding up workflow. Learn tricks to clean up points and polygons fast, drive clones with Effectors AFTER dynamics, get more randomness from your Cloners, and so much more. This video is part of the NAB 2017 Rewind courtesy of  Cineversity.



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3D Workflows for Lazy People

May 30, 2017 - By 

NAB 2017 Rewind – Chad Ashley: 3D Workflow Techniques for Lazy People from Cineversity.

What’s Covered:

  • Importance of Project Managment (Default Project folder, Project Naming)
  • Process Hacks
  • Previz Workflows
  • “Mission Layouts”
  • “Starter Scenes”
  • Content Browser Hacks
  • C4D Layers for organization
  • Never name an Output again, using the Token System

In this NAB presentation, Chad shares some of his workflow secrets and talks about the Gorilla Grade LUT promo spot that was finished in only four days. Chad talks about everything from project folders to the Take System and how to use Tokens to never have to name an output ever again.

Download Chad’s Default Project Folder Here

Download Chad’s Naming Convention File Here


Gorilla Grade LUTs Promo Spot

 


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