Posted On:Cineversity Archives | Greyscalegorilla

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Cineversity Tutorial: Commercial Production Workflows for Freelancers

June 29, 2018 - By 
Cineversity Tutorial: Commercial Production Workflows for Freelancers - Featured

Master your Cinema 4D workflow with these great tips and tools that designer Zachary Corzine uses on his projects for Audi, Odwalla, and Del Taco.

After talking about tips and tricks for freelancers working remotely with the The Freelancer’s Guide to Surviving and Thriving When Working At Home, let’s hop into this great presentation on the commercial production workflow for freelancers from Zach Corzine.

You may recall Corzine’s fantastic presentation Learning Cinema 4D Through Experimentation. (If you haven’t seen it, it’s really a must-watch.) In this follow-up presentation, he talks about creating an efficient workflow for production, including some of the tools he uses with Cinema 4D.

Corzine with show you how he approached four different projects, and the techniques he used to get the job done. For his Odwalla campaign, you’ll see him use the MoGraph toolset and Cloner object extensively, then using Signal to fill in the scene.

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Cineversity Tutorial: Modeling and Animating a Main Title Sequence

June 18, 2018 - By 

Discover the creative process behind Mike Judge’s Tales from the Tour Bus title sequence from storyboard to completion.

Penelope Nederlander is a two-time Emmy-nominated art director and digital artist. She’s been using Cinema 4D for 16 years, and has worked freelance, as a creative director, and now works at Austin-based Rooster Teeth.

In addition to her animation and motion design work, Nederlander has worked in VFX departments for films like Iron Man, The Aviator, and Superman Returns, as well as music videos for Dolly Parton and The Killers. She also worked on the stereoscopic version of the MGM lion logo.

She has frequently collaborated with L.A. studio Shine on several main title sequences for films and shows like Kung Fu Panda, Pitch Perfect, and more. In this presentation, she will go behind her work on the main titles for Mike Judge’s Cinemax show, Tales from the Tour Bus.

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Cineversity Tutorial: Using 3D to Enhance the Look of 2D Deliverables

May 11, 2018 - By 

Watch as Andy Needham shows you how he created a series of promotional GIFs starring professional athletes. From import to render, see how he used 3D to create these 2D spots.

At NAB 2018, artist and tutorial author Andy Needham shared how he created a series of GIFs featuring a beverage and pro athletes (who both will remain nameless).

In his Cinema 4D: The Best Tool A Motion Designer Could Ask For presentation, Needham will show you the entire process. From import, to tracking, 3D rotoscoping, modelling, adding 3D objects and particles, and even an introduction to Python.

He’ll even cover some of his favorite tools, like X-Particles and HDRI Studio Rig.

Let’s dive into this Cineversity presentation, and thanks again to Maxon for hosting these speakers at NAB.

Timestamped breakdown courtesy of Cineversity.

00:00 – Intro
02:16 – SHOT: 3D Rotoscope Effect with Crown
03:04 – Mapping Footage onto a Plane
03:23 – Using Content Browser Presets for Head Geometry
04:56 – Modeling a Crown
14:14 – Exactly Position Textures with XPresso
16:03 – SHOT: Selfie
16:52 – Animating a Polaroid with Hand-Drawn Splines
18:12 – Bending the Polaroid
19:52 – Lighting with GSG’s HDRI Studio Rig
20:44 – SHOT: Salute
21:51 – Precision Camera Animation
25:17 – Working with MoSpline
26:00 – SHOT: Magician
26:33 – Object Tracking
28:09 – Adding Particles
30:21 – SHOT: 1… 2… 3.
30:49 – Creating Bubble Text
35:12 – Morphing Spline Shapes
41:01 – Adding Motion Trails
43:16 – Rendering out Passes with Takes
45:57 – Python Development
48:28 – Accesing Objects Relative to the Tag
50:22 – Accessing UserData
50:38 – RangeMapper Function
55:33 – Thank you!
56:11x-particles-challenge.com


More from Andy Needham:

More Cineversity presentations:


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Cineversity Tutorial: Simple Tools for Complex 3D Artwork and Animation

May 10, 2018 - By 
Cineversity Tutorial: Simple Tools for Complex 3D Artwork and Animations - Featured

Watch Barton Damer breakdown his fully-animated sneaker commercial using simple tools to create complex projects and 3D animations.

Barton Damer is a motion designer and digital artist who founded the design and motion graphics studio, Already Been Chewed. He and his team have created a variety of design, motion graphics and 3D animated content for some of the most iconic brands in the world including Nike, Vans, Star Wars, Harry Potter, and Marvel.

In this presentation, Barton breaks down the main element of a recently created 30-second animated CG commercial spot for Xtep Footwear. Barton will show you how he models a sidewalk using a single primitive and the MoGraph cloner.

The he’ll uses a deformer and effectors to create an animated wave effect when the shoe hits the ground.

Finally, he’ll use RedShift to add materials and HDR lighting to finish the project.

Check out his NAB presentation below, and thanks to Cineversity for the recording, and to Maxon for hosting these incredible speakers.

Here is a timestamped breakdown courtesy of Cineversity.

00:00 – Introduction
01:25 – Demo Reel
06:01 – Key Visual and Style Boards for Xtep Footwear Commercial Spot
07:29 – Final Xtep Footwear Commercial Spot
08:24 – A Behind the Scenes Edit
12:38 – Using a Primitive to Create the First Piece of the Sidewalk
16:56 – sing MoGraph Cloner to Create the Sidewalk
19:02 – Creating the Concrete Wave in the Sidewalk
30:52 – Adding Materials and Lighting to the Sidewalk


Want more Cinema 4D tips, tricks, and presentations? Check out these Cineversity videos.