Animate Using X-Particles 3.5 And The Sound Modifier

December 1, 2015 - By 

In this tutorial, I will show you how to control your particles using the new Sound Modifier in X-Particles 3.5. Follow along as we play with this new modifier and see what fun stuff we can make with it.

X-ParticleSoundGIF

Tutorial

Posted In:  
8  comments
8 Comments
  • Hello Team GSG,

    not sure if this is the place to do this but could not find a contact us button, i am making a roulette wheel animation, and would be great to have some help.

    How do i make the ball rotate around the wheel and bounce off those stopers and eventually land on to a random number, been trying while collision to no avail.

    Kindly assist.

  • Hey Nick,

    Really nice tutorial! This new feature is going be be awesome for making VJ visuals and a ton of other stuff.

    How can people with existing licenses get their hands on the new project files?

  • Perhaps it’s just me, but I don’t really feel the animations are syncing to the beat? Is there a lag perhaps, I can’t really pinpoint the issue but it doesn’t feel right somehow.

  • Hi,

    I am trying this but the problem I am getting is the music and lag on particle emission. When emitting only 300particles per and the sound modifier is running it lags and the sound can’t keep up. I have a relatively fast z820 withe 24cores and 128gb memory so it should handle it just very surprised that it’s struggling so much.

    Ant advice on settings I should use would be great.

    Thanks,

    Nate

  • Vimeo link in the twitter share is a dead link. FYI

  • Anyoneknowse a workaround for Version 2, maybe linking XPRESSO to certain TP values?

    This would be really cool with a sort of midi transfer for different colors and shapes a whole song could be nicely animated with all the melodics.

  • Leave a Reply

    Your email address will not be published. Required fields are marked *

    Categories

    Follow us on Instagram