Are you making these 5 Animation Mistakes in Cinema 4D?

September 5, 2017

 

In this video, Nick talks about the 5 biggest mistakes new animators make when starting to animate in Cinema 4D. Learn what they are and how you can begin to learn the right way to animate in Cinema 4D.

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15 Comments
  • So true Nick. It’s funny how long I’ve actively been avoiding to analyse cartoons and learn the basics of animation. I realised that in each field of art, beginners dash off into the distance, only to come back to the very start of it all, because they eventually hit a gigantic brick wall they couldn’t overcome without some solid basics. Sorry about the rant… 😀

  • Good video Nick,

    I like your products and your tutorials. All you guys do is of big help and when all is said and done is a real blessing.

  • Hey Nick,
    Which “principles of animation” book were you referring to with “one of the best ones” with “cartoon characters all over it?”

  • OK. i hadn’t seen the rest. was worried it was just a mention. i will get the survival kit. thanks so much!

    you can delete these comments if you’d like. obvs!

  • I have learned everything in animation from you . You work so hard for your students .
    Thank you.
    After some time i will become animator like you .

  • Being a professional video animator these are the biggest mistakes which new animators make when starting to animate in Cinema 4D. They should learn and see this video for their learning.

  • Great video for the animators thanks for the video glad to find this post Thanks a lot 🙂

  • How do you create a camera movement when making an animation on CINEMA 4D?

  • Yes, I made mistake but not all the five which you mentioned here. I joined video and animation field in 2015 and now I can do many more in animation. I have created many videos and last week I created a video for this company website http://forkeq.com/ you can watch my first video on this website. Just have a look on website.

  • Great video with a lot of good animation information. And based on the comments, a much-needed video. The idea of using cartoons is very sound and helps bring the information into a recognizable realm. I used the same method while teaching video production and animation in my college curriculum.

    That said, I just wanted to point out an error that many people make when describing camera movement. As a 30-year broadcast/video professional with 3 Emmy awards under his belt, some of the terminology you use is wrong. I’m saying this as I have come to respect your knowledge of modeling and animating. I know that I will probably be told this information doesn’t matter at all; I, however, think it does so you can more accurately continue to teach people not only how to work within C4D and other programs but to use the correct terminology while doing so.

    You said at the start that you had to pan out to see a group of words. This was wrong. You pan left/right – rotate the camera on the “virtual pedestal” along the horizontal. What you were describing was to truck out – move the camera physically backwards and forwards and you dolly left & right – move the entire camera along a horizontal plane or, even more accurately, you can say the camera is flying out to encompass the scene.

    Again… you’re the go-to training provider I use. Keep up the great work

  • Actually, I just made a mistake. You dolly in and you truck left/right.

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