Capturing a Slow Motion Dynamic Tennis Ball in Cinema 4D

August 25, 2015

In another AskGSG, dahasi brings over some real life slow motion reference from Frank Noschese’s Youtube channel. We’ll play around with settings in Softbody dynamics to match the motion best we can, then slow down the overall scene by reducing the Dynamic Time Scale. Finally, we bring in a pre-made tennis ball from the C4D content browser and use the Mesh Deformer to translate the motion to the final model.

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  • How would you render this to the picture viewer? The Mesh deformer seems to prevent the tennis ball from being rendered to the picture viewer. When I uncheck the Mesh deformer I can see the tennis ball in the picture viewer, but not when it’s on.

  • Thanks so much for doing this tutorial Chris :D! was supper awesome! I never knew you could do that with the Time Scale in Dynamics :D!

    Another way you could have gotten the texture on the tennis ball to stick, is to just right click on the object and then go to cinema 4D tags, and then stick texture tag. This would have gotten the texture to stick to the tennis ball as well, while not having to make it editable. 🙂

  • Hi,
    Thanks for the tutorials and time you put to making them. Is it possible to create a tutorial about motion capture with knicet in C4D?

    Best regards

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