Create Mylar Balloons Using Cloth in Cinema 4D

February 23, 2017 - By 

In this tutorial by EJ from Eyedesyn you’ll learn how to quickly and easily create and texture mylar balloons using Cloth & Vertex Maps in Cinema 4D!

New to 3D? Watch my FREE Cinema 4D Lite for the 2D Animator series

What will I Learn?

In this video we’ll talk about Cloth settings, Material Editing, and Vertex Maps and how you can use both to make cool balloon seams!  By the end of this tutorial, you’ll know how you can utilize Cloth and Vertex Maps in many useful ways in your own workflow!

Where can I learn more about soft bodies?

I created another tutorial covering how you can loop Cloth simulations!  Check it out here.

Visit eyedesyn.com for more from EJ

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8  comments
8 Comments
  • Cool video dude, but forgive me for asking, but do you have a snoring cat in the room or somebody tied up in the wardrobe ? 😉 There’s a peculiar moaning/snoring sound every now and again…

  • Awesome as usual EJ!

  • fantastic video! however is there a way to do this without the hdri plugin?

  • Hi EJ! I have a problem, what if my ballons caps separates from the seam when i do “Dress O matic” thing? Thank you!

  • Hi EJ!
    when i use text or numbers in extrude the number or text is not fat enough for some reason

  • Is there a way to record this as an animation? From a solid object to a balloon version of itself?

    The finished result works really well on a model of a building, which I am making a scene for projection-mapping show for someones wedding, animating the building turning into a balloon of itself would be sooooooo goood 🙂

  • Hey!
    How can I get the HDRI plug in or is there any other way to this without it? Thank you!

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