Creating Cel Animation Style Paint Strokes in Cinema 4D
I’m back with yet another way to create a 2D effect in 3D fast and easy using Cinema 4D! In this tutorial, I’m going to show you how to recreate the popular cel animation style paint stroke/splash effect you see in a lot of 2D animations using Cinema 4D without third party plug-ins. The workflow I’ll demonstrate is super flexible and applicable to achieving a bunch of different cool 2D paint stroke looks for revealing an object, writing on text, or painting on screen. BONUS: Paint live by combining this tutorial with my tutorial on realtime animation using Cappuccino.
And here’s a scene file demonstrating the technique that you guys can mess around with:
Here’s one of my previous tutorials that shows you how to create the 2D illustrative materials using the Cel Shader that I’m using for the paint strokes in this tutorial: Using the Cel Shader to Apply an Illustrative 2D Style to 3D Objects in C4D.
Here’s another tutorial I mentioned in this video on using uniform mode on splines to have objects follow in sync along a spline.
In addition to this paint stroke style, be sure to check out Matteo Forghieri’s C4DAPT Challenge winning entry (vimeo.com/112196771) for a really genius method on how to create a different type of streak that is produced from an actual object!