Creating Line Art Animations Using Cinema 4D’s Sketch and Toon

February 5, 2015 - By 

In this tutorial I’m going to show you how you can use Cinema 4D and Sketch and Toon to apply the popular line art styles to your 3D objects.  Sketch and Toon is a fairly deep module in C4D but I’ll cover all you need to know to be able to achieve this line art style look.   I’ll show you everything from how to flatly texture your object to how to apply strokes to your objects and even splines.  I’ll also demonstrate how to use Sketch Style Tags to be able to apply specific styles and sketch materials to individual objects in your scene.

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Tutorial:

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5  comments
5 Comments
  • Thanks for this brilliant tutorial 🙂

    just was curious to know , which version of Cinema 4d are you using , as this one looks much more different than mine

  • Thank U! Very useful tutorial!

  • Thanks for this awesome tutorial!
    But I have one question 🙂
    Is there any way to create pixel-perfect edges? For example, for ui animation. I have no idea how I can do that.

  • Amazing! Thank you

  • Really helpful tips! Getting more and more into the topic.
    I have one question: I was asking my self how you use the motion stroke creator:

    “Motion – For objects in motion, lines can be calculated in the direction of motion.”

    The help says nothing useful and I tried all settings… but no lines are generated when I move an object.

    I am looking for lines like used in your skateboard tutorial. Are they generated by hand or did you use a a special trick for those?

    Thx in advance!

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