Getting A Low Poly Look In Cinema 4D

November 29, 2012 - By 

In this tutorial, I go over a few different techniques in Cinema 4D to get that low-poly style that has been popping up around the web lately. I will show you how to use the Connect Object, the Displacer Deformer and the Polygon Reduction deformer to get this specific technique working on your models or shapes. I’m not exactly sure how the actual artists are doing this cool stuff, but this is what I found to work pretty well.

Watch the Tutorial

Some Low Poly Artists to Check Out

Timothy J. Reynolds
Geo A Day
Jeremiah Shaw

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157  comments
157 Comments
  • hi, this was real useful tutorial, Thanks :))
    I’ve been trying to figure this out but failed miserably.. but with this tutorial I learnt alot :))

  • Haha Nick! Your are the best! Tanks for all this tuts!

  • YOUR TUTORIALS MAKE ME HAPPY EVERY DAY. I LOVE IT. : ) THANK YOU SO MUCH !!!

  • YOUR TUTORIALS MAKE ME HAPPY EVERY DAY.THANK YOU SO MUCH!!!

  • hi nick! great tutorial 🙂

    i wonder how did you get the material of de picture above with the 2 color rings and black wall? Thanks!

  • Hey thank you for the video!! One thing though… I can’t seem to find the Seamless Floor thingy anywhere in the HDRI Studio pack. I saw something that said it is now part of the HDR Rig, but i dont see that either. Is it another pack i have to buy?

    Thanks

  • Max aka de4dw0lf March 31, 2014 at 8:52 am

    Hi there.
    As always a really informative video. I was wondering if you or anybody else has an idea how you could apply this low poly effect onto a picture of somebody. here is an example of what i mean: http://th04.deviantart.net/fs70/PRE/i/2014/011/3/1/left_boy_by_philippzottl-d71sj50.jpg

    Thanks in advance!

  • i would know how can export a obj without the phoning.

  • Nekwei F. Nettey May 30, 2014 at 5:49 am

    Guys am a beginner and want to what 3D app will be good for me. Thanks

  • I am trying to use the displacer to create a sphere with 3-facet triangular pyramid shaped points, but can’t get the shape quite right. It’s coming out too abstract. A quick go with the sub-polygon displacer is a little too pointy, finding it hard to get the triangles.

    I’m creating a 3D version of this image:
    http://bit.ly/1rZWJNj

    Any suggestions? Thanks!

  • This is a stunning tutorial!! I’ll use this to make my cover cd album at last!! <3 Thank you so much!

  • Nice information

  • Thanks for this tutorial. Just starting to use C4D and this was a really cool starting project.

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