August 14, 2017
June 27, 2017
May 16, 2017
In this video, Chad introduces you to Redshift and some of the underlying concepts behind this impressive new GPU renderer.
Learn More about HDRI Link
Check out Redshift Here
Greyscalegorilla Around The Web:
Thanks for the intro overview. I’ve been hesitating, but as result of this take, ready to plunge.
Played with demo, but ignorant of various sampling idiosyncrasies, and was disappointed with results.
Now I understand a little better.
You’re welcome. My fave two renderers right now are Redshift and Arnold. Enjoy!
I meant, thanks! ?
Arnold is cooler it’s for me. And arnold haved a mac OS High 10.13 operating system on Mac!
I still absolutely LOVE working in Arnold too.
Thanks this really helped me to understand the unified sampler.
Starting to meet walls with octane in productions now, so getting eager to try redshift!
This was great! It would be awesome if you could do a breakdown of that material on the mech.
I think I’ll be building a similar shader in my stream tomorrow. Thanks for watching!
Thanks Chad for this awesome Redshift tutorial!!!
Please more Redshift tutorials in the future
You’re welcome! I just live streamed one yesterday, did you happen to catch it?
Where can we watch this stream ?
Found it on Greyscalegorrila Twitch channel.
Unfortunately not, i didn’t catch it…
I hope you will post it somewhere so i can watch it
I really enjoyed this one as it is the most detailed and in-depth Redshift tutorial for Cinema
Thanks again Chad!!!
Amazing. Clarification regarding samples / render settings. I’m in love with RS. Thank you Chad.
During the Twitch cast you have a shortcut setup ( alt W C ) so any node can be viewed via the Surface Output.
How would I set this up ?
You just need to create a shortcut for it…see linked image
What do you prefer, arnold or redshift? if redshift, is redshift compatible with teamrender? tnx
It depends on the needs of the job. Usually, I opt for Arnold because of its rock-solid features and dependability.
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