Half Rez 2014: Nick Campbell – Scanimate

June 15, 2015 - By 

In this presentation recorded at Half Rez, Nick Campbell talks about the history of modern motion graphics going all the way back to the Analog computer, Scanimate. We have all watched Scanimate animations from the 70s and 80s whether you know it or not, but in this talk we will see exactly where all these great classic animations came from and celebrate the history of Motion Graphics itself.

This video was filmed during Half Rez 2014, a motion design and 3D animation festival in Chicago, Illinois.

Posted In:  
13  comments
13 Comments
  • This is amazing! Did you ever find the answer to the glint?!

  • “flying asshole wipe”…..haha that made my day.

  • When is the F.A.W. 6 second contest coming up. Glints for bonus points.

  • Great research Nick and excellent outcome, Everything is a Remix and this ones proves it. So much to learn from those founders of the video?

  • Nick, i found same scanimate trick
    http://www.shorpy.com/node/7572

  • Hey Greyscalegorilla, I am your big Fan. Pls pls pls also ask your plugin developer to do tutorials if he can. I am an undergrad and i am learning c4d plugin development. It would be of gr8 help if he did. Also if he has limited time and he can’t….pls ask him to tell some good resources coz the documentation (python) for it sucks.

  • Great trip back in time. I started in 1979 and I remember the simple tricks we chose to get the effect we wanted. We shot film mostly to transfer to video and later went to video with Quantel Systems. The premier video computer graphic system I remember was the Bosch FGS4000. I could go on and on, but I am glad you devoted a presentation on the pioneers of motion graphics. When I explain the methods to younger colleagues they have that deer-in-the-headlights look that is a cross between an “uh-oh ancient history moment” and “analog, what’s that?” It is truly amazing how easy it has become to make such slick imagery on your desktop. Thanks!

  • Gsg you just gave me another reason to stay at home for the weekend πŸ™‚

  • Nick, for the edge shine at the end of your video. Try using a Environment Shader and animate it’s rotation.

  • I made something kinda close to the glint effect, Nick. Did this in AE years ago using a combo of stacked effects. It’s on the logo at the end of this video — https://vimeo.com/11344903

  • HolySHIT.
    Thank you so much for sharing this.
    This answers so many questions that I didn’t even know I had.
    Also, why do I feel so close to all of those flying logos?!
    Oh Lord, the nostalgia is intense.

    zm

  • Thanks for sharing Nick!
    I am trying to figure this out too,. I agree, just as u say that back then, analog really blew this sh*t out.
    …i guess a combination of C4D (Passes) & AfterEffects (Overlaped Layers. & Modes) might do it again here… “not sure thou”
    but still probably that crisp glow will still spread out instead of being pure & rich in it’s high pixel contrast like in the samples in your review.

    Once again, thanks for sharing & inspiration.

  • Leave a Reply

    Your email address will not be published. Required fields are marked *

    Categories

    Follow us on Instagram